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fix(queue): restore playedIndices clear in playAt; test HISTORY_LIMIT
Code review of 390d3fa flagged that dropping playedIndices.clear() from
playAt is an unnecessary behavior change. The two operations (push
history, reset random pool) are not in tension — restoring the clear
preserves the original 'explicit pick restarts shuffle' semantic that
Random mode users rely on, while still tracking the prev-history stack.
Also add a regression test that the 50-entry HISTORY_LIMIT cap works.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -86,6 +86,10 @@ export class PlayQueue {
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playAt(index: number): QueuedSong | null {
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if (index < 0 || index >= this.songs.length) return null;
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this.pushHistory(this.currentIndex);
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// Reset the Random-mode "unplayed" pool — explicit picks restart
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// shuffle from this point. History tracking is independent and
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// unaffected by this clear.
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this.playedIndices.clear();
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this.currentIndex = index;
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this.playedIndices.add(index);
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return this.songs[index];
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