fix(guest): serialize concurrent queue-mutation playback per bot

The queue-mutating playback routes (play-now-song, play-next-song,
add-song, play-at) read queue position synchronously, mutate the queue,
then await resolveAndPlay() which suspends at an async URL fetch before
player.play(). With no serialization, two concurrent requests (normal in
login-less guest mode) interleave: the audible song (decided by URL-fetch
latency) can disagree with queue.currentIndex (decided by sync-block
ordering), corrupting "now playing" and causing skipped/duplicate songs.

Add a per-bot async serializer (BotInstance.runExclusive) and wrap the
critical region of all four routes in it. Single-request behavior and
every response shape / validation 400 are preserved; only the critical
region moved inside runExclusive.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
saopig1andClaude Opus 4.8 committed 2026-06-25 16:10:38 +08:00
1 parent 43c0175334
commit a1a70dea5d
3 files changed
+204 -65

No files matched your search

+83 -65
View File
@@ -215,27 +215,34 @@ export function createPlayerRouter(
res.status(400).json({ error: "index is required" });
return;
}
const queue = bot.getQueueManager();
// Validate the index BEFORE stopping current playback — otherwise an
// invalid index silently kills the user's current song and leaves the
// queue idle.
if (index >= queue.size()) {
res.status(400).json({ error: "Invalid queue index" });
// Serialize the index-validation + stop/reset/playAt/resolveAndPlay so a
// concurrent request can't interleave between mutating the queue and
// starting playback (audible track must match queue.currentIndex).
const result = await bot.runExclusive(async () => {
const queue = bot.getQueueManager();
// Validate the index BEFORE stopping current playback — otherwise an
// invalid index silently kills the user's current song and leaves the
// queue idle.
if (index >= queue.size()) {
return { status: 400 as const, body: { error: "Invalid queue index" } };
}
bot.getPlayer().stop();
bot.getPlayer().resetFailures();
const song = queue.playAt(index);
if (!song) {
return { status: 400 as const, body: { error: "Invalid queue index" } };
}
const ok = await bot.resolveAndPlay(song);
if (!ok) {
return { body: { message: `Cannot play: ${song.name}` } };
}
return { body: { message: `Now playing: ${song.name} - ${song.artist}` } };
});
if (result.status) {
res.status(result.status).json(result.body);
return;
}
bot.getPlayer().stop();
bot.getPlayer().resetFailures();
const song = queue.playAt(index);
if (!song) {
res.status(400).json({ error: "Invalid queue index" });
return;
}
const ok = await bot.resolveAndPlay(song);
if (!ok) {
res.json({ message: `Cannot play: ${song.name}` });
return;
}
res.json({ message: `Now playing: ${song.name} - ${song.artist}` });
res.json(result.body);
} catch (err) {
res.status(500).json({ error: (err as Error).message });
}
@@ -453,31 +460,34 @@ export function createPlayerRouter(
res.status(400).json({ error: "song object with id and platform is required" });
return;
}
const queue = bot.getQueueManager();
const wasIdle = bot.getPlayer().getState() === "idle";
// Capture the slot addNext WILL insert at, before mutating the queue.
// addNext pushes when currentIndex<0 (slot = size); otherwise splices
// at currentIndex+1. Using size-1 after addNext was wrong when the
// queue had stale currentIndex>=0 while the player was idle (e.g.,
// after natural track end without queue.clear()).
const insertedAt =
queue.getCurrentIndex() < 0 ? queue.size() : queue.getCurrentIndex() + 1;
queue.addNext(song);
// Serialize the queue mutation + playback so concurrent requests can't
// interleave (audible track must match queue.currentIndex).
const body = await bot.runExclusive(async () => {
const queue = bot.getQueueManager();
const wasIdle = bot.getPlayer().getState() === "idle";
// Capture the slot addNext WILL insert at, before mutating the queue.
// addNext pushes when currentIndex<0 (slot = size); otherwise splices
// at currentIndex+1. Using size-1 after addNext was wrong when the
// queue had stale currentIndex>=0 while the player was idle (e.g.,
// after natural track end without queue.clear()).
const insertedAt =
queue.getCurrentIndex() < 0 ? queue.size() : queue.getCurrentIndex() + 1;
queue.addNext(song);
if (wasIdle) {
// Promote the just-added song to current and start it.
queue.playAt(insertedAt);
bot.getPlayer().resetFailures();
const ok = await bot.resolveAndPlay(queue.current()!);
if (!ok) {
res.json({ ok: false, message: `无法播放「${song.name || song.id}」(区域/版权限制)` });
return;
if (wasIdle) {
// Promote the just-added song to current and start it.
queue.playAt(insertedAt);
bot.getPlayer().resetFailures();
const ok = await bot.resolveAndPlay(queue.current()!);
if (!ok) {
return { ok: false, message: `无法播放「${song.name || song.id}」(区域/版权限制)` };
}
return { ok: true, message: `正在播放:${song.name || 'Unknown'} - ${song.artist || 'Unknown'}` };
}
res.json({ ok: true, message: `正在播放:${song.name || 'Unknown'} - ${song.artist || 'Unknown'}` });
return;
}
res.json({ ok: true, message: `已加入下一首:${song.name || 'Unknown'} - ${song.artist || 'Unknown'}` });
return { ok: true, message: `已加入下一首:${song.name || 'Unknown'} - ${song.artist || 'Unknown'}` };
});
res.json(body);
} catch (err) {
res.status(500).json({ error: (err as Error).message });
}
@@ -494,18 +504,22 @@ export function createPlayerRouter(
res.status(400).json({ error: "song object with id and platform is required" });
return;
}
const queue = bot.getQueueManager();
const insertedAt =
queue.getCurrentIndex() < 0 ? queue.size() : queue.getCurrentIndex() + 1;
queue.addNext(song);
queue.playAt(insertedAt);
bot.getPlayer().resetFailures();
const ok = await bot.resolveAndPlay(queue.current()!);
if (!ok) {
res.json({ ok: false, message: `无法播放「${song.name || song.id}」(区域/版权限制)` });
return;
}
res.json({ ok: true, message: `正在播放:${song.name || "Unknown"} - ${song.artist || "Unknown"}` });
// Serialize the insert-after-current + promote + playback so concurrent
// requests can't interleave (audible track must match queue.currentIndex).
const body = await bot.runExclusive(async () => {
const queue = bot.getQueueManager();
const insertedAt =
queue.getCurrentIndex() < 0 ? queue.size() : queue.getCurrentIndex() + 1;
queue.addNext(song);
queue.playAt(insertedAt);
bot.getPlayer().resetFailures();
const ok = await bot.resolveAndPlay(queue.current()!);
if (!ok) {
return { ok: false, message: `无法播放「${song.name || song.id}」(区域/版权限制)` };
}
return { ok: true, message: `正在播放:${song.name || "Unknown"} - ${song.artist || "Unknown"}` };
});
res.json(body);
} catch (err) {
res.status(500).json({ error: (err as Error).message });
}
@@ -519,20 +533,24 @@ export function createPlayerRouter(
res.status(400).json({ error: "song object with id and platform is required" });
return;
}
const queue = bot.getQueueManager();
const wasIdle = bot.getPlayer().getState() === "idle";
queue.add(song);
// Serialize the queue mutation + (possible) playback so concurrent
// requests can't interleave (audible track must match queue.currentIndex).
const body = await bot.runExclusive(async () => {
const queue = bot.getQueueManager();
const wasIdle = bot.getPlayer().getState() === "idle";
queue.add(song);
// If nothing was playing, start this newly-added song immediately.
if (wasIdle) {
queue.playAt(queue.size() - 1);
bot.getPlayer().resetFailures();
await bot.resolveAndPlay(queue.current()!);
res.json({ message: `Now playing: ${song.name || 'Unknown'} - ${song.artist || 'Unknown'}` });
return;
}
// If nothing was playing, start this newly-added song immediately.
if (wasIdle) {
queue.playAt(queue.size() - 1);
bot.getPlayer().resetFailures();
await bot.resolveAndPlay(queue.current()!);
return { message: `Now playing: ${song.name || 'Unknown'} - ${song.artist || 'Unknown'}` };
}
res.json({ message: `Added to queue: ${song.name || 'Unknown'} - ${song.artist || 'Unknown'} (position ${queue.size()})` });
return { message: `Added to queue: ${song.name || 'Unknown'} - ${song.artist || 'Unknown'} (position ${queue.size()})` };
});
res.json(body);
} catch (err) {
res.status(500).json({ error: (err as Error).message });
}