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fix(spotify): never skip a self-paused Rust track (gate near-end + null-state on !paused) [corner-case residual]
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -287,6 +287,86 @@ describe("RustLibrespotBackend track-end poll loop", () => {
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expect(ended).not.toHaveBeenCalled();
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});
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// C1(pause-skip) residual: a self-initiated pause within the FINAL
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// END_OF_TRACK_WINDOW_MS freezes progress at >= dur-window with is_playing:false
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// and the SAME uri. The finishedByProgress near-end heuristic must NOT fire
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// while paused (it would skip the paused track). After resume(), the track
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// plays on and finishes exactly once.
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it("does NOT skip when the user PAUSES within the final end-of-track window, but ends once after resume", async () => {
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const h = makeHarness();
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const ended = vi.fn();
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h.backend.on("trackEnded", ended);
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await h.backend.playTrack("spotify:track:A");
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// Observe our track actually playing first (mid-track).
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h.connect.getPlaybackState.mockResolvedValueOnce({
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isPlaying: true, progressMs: 5000, trackUri: "spotify:track:A", durationMs: 200000,
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});
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await (h.backend as any).pollState();
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// User pauses within the final ~1.5s: frozen progress >= dur-window,
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// is_playing:false, SAME uri, across every subsequent paused poll.
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await h.backend.pause();
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h.connect.getPlaybackState.mockResolvedValue({
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isPlaying: false, progressMs: 199000, trackUri: "spotify:track:A", durationMs: 200000,
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});
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await (h.backend as any).pollState();
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await (h.backend as any).pollState(); // stays paused across multiple polls
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expect(ended).not.toHaveBeenCalled();
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// Resume -> the track plays on to its natural end and finishes exactly once.
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await h.backend.resume();
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h.connect.getPlaybackState.mockResolvedValue({
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isPlaying: true, progressMs: 199000, trackUri: "spotify:track:A", durationMs: 200000,
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});
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await (h.backend as any).pollState();
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expect(ended).toHaveBeenCalledTimes(1);
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expect(ended).toHaveBeenCalledWith({ uri: "spotify:track:A", reason: "ended" });
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});
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// C1(pause-skip) residual: during a LONG self-initiated pause the Connect
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// device can idle out to a 204 / null playback state. That null state while
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// paused must NOT be read as a track end (it would skip the paused track).
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// After resume() a genuinely dead device (persistent null) IS detected.
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it("does NOT skip a PAUSED track when the device idles out to null/204, but DOES after resume", async () => {
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const h = makeHarness();
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const ended = vi.fn();
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h.backend.on("trackEnded", ended);
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await h.backend.playTrack("spotify:track:A");
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// Observe our track actually playing first.
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h.connect.getPlaybackState.mockResolvedValueOnce({
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isPlaying: true, progressMs: 5000, trackUri: "spotify:track:A", durationMs: 200000,
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});
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await (h.backend as any).pollState();
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// Pause, then the Connect device idles out to a 204 / null state.
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await h.backend.pause();
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h.connect.getPlaybackState.mockResolvedValue(null as any);
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await (h.backend as any).pollState();
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await (h.backend as any).pollState(); // stays paused across multiple null polls
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expect(ended).not.toHaveBeenCalled();
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// Resume -> a genuinely dead device (persistent null) is now detected once.
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await h.backend.resume();
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await (h.backend as any).pollState();
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expect(ended).toHaveBeenCalledTimes(1);
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expect(ended).toHaveBeenCalledWith({ uri: "spotify:track:A", reason: "ended" });
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});
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// Regression: a NON-paused track that idles out to a null/204 state after
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// having played must STILL emit exactly one trackEnded (the pause gate must
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// not suppress genuine device death for a non-paused track).
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it("regression: a NON-paused track that idles out to null/204 after playing still emits exactly one trackEnded", async () => {
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const h = makeHarness();
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const ended = vi.fn();
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h.backend.on("trackEnded", ended);
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await h.backend.playTrack("spotify:track:A");
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h.connect.getPlaybackState.mockResolvedValueOnce({
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isPlaying: true, progressMs: 5000, trackUri: "spotify:track:A", durationMs: 200000,
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});
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await (h.backend as any).pollState(); // observed playing, not paused
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h.connect.getPlaybackState.mockResolvedValue(null as any); // device idles out
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await (h.backend as any).pollState();
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await (h.backend as any).pollState(); // idempotent: no second emit
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expect(ended).toHaveBeenCalledTimes(1);
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expect(ended).toHaveBeenCalledWith({ uri: "spotify:track:A", reason: "ended" });
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});
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it("emits trackEnded when the track uri transitions to null after playing", async () => {
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const h = makeHarness();
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const ended = vi.fn();
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@@ -292,7 +292,12 @@ export class RustLibrespotBackend extends EventEmitter implements SpotifyAudioBa
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// seen playing, librespot going idle means the track ended — emit once so
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// the queue advances instead of stalling. BEFORE any play (hasPlayed
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// false), a null state is just "nothing active yet" and is ignored.
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if (this.hasPlayed && this.currentUri && !this.endedForCurrent) {
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// C1(pause-skip) residual: while WE hold a self-initiated pause, a long
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// pause can let the Connect device idle out to 204/null. That is still
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// "paused", NOT a track end — do nothing this poll, or we'd skip the
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// paused track. Once resume() clears `paused`, a genuinely-dead device
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// (persistent null) is detected and skipped on the next poll as before.
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if (this.hasPlayed && this.currentUri && !this.endedForCurrent && !this.paused) {
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this.endedForCurrent = true;
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const endedUri = this.currentUri;
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this.currentUri = null;
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@@ -340,8 +345,14 @@ export class RustLibrespotBackend extends EventEmitter implements SpotifyAudioBa
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// `durationMs - window` is negative, so the old `> 0` guard made this
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// unconditionally true and finished the track on its first poll. A
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// sub-window track instead relies on normal stop/next-track detection.
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// C1(pause-skip) residual: a self-initiated pause within the final window
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// freezes progress at >= dur-window with is_playing:false and the SAME uri;
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// without `!this.paused` this near-end heuristic would fire and skip the
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// paused track. resume() clears `paused`, so a genuine natural end is still
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// detected afterwards.
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const finishedByProgress =
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this.hasPlayed &&
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!this.paused &&
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state.durationMs > END_OF_TRACK_WINDOW_MS &&
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state.progressMs >= state.durationMs - END_OF_TRACK_WINDOW_MS;
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// C1(pause-skip): a self-initiated pause (this.paused) reports is_playing:false
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