Merge remote-tracking branch 'origin/main' into feat/issue-119-saved-playlists

# Conflicts:
#	src/data/config.ts
This commit is contained in:
saopig1 committed 2026-07-17 11:09:04 +08:00
commit c8dacebc45
21 files changed
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@@ -835,6 +835,9 @@ describe("BotInstance — spotifyOAuth threading to the controller factory (C3.1
const database = {
getProfileConfig: () => ({}),
getCustomAvatarPath: () => null,
getPlayerSettings: () => ({ volume: 75, playMode: "seq" }),
saveVolume: () => {},
savePlayMode: () => {},
} as unknown as BotDatabase;
const options: BotInstanceOptions = {
id: "bot-oauth-test",
@@ -915,6 +918,136 @@ describe("spotifyPortsForBotId — per-bot go-librespot ports (Fix 3)", () => {
});
});
// --- Persisting volume + play mode across restarts (#125) ------------------
const cmdVol = (BotInstance.prototype as any).cmdVol as (this: unknown, cmd: any) => string;
const cmdMode = (BotInstance.prototype as any).cmdMode as (this: unknown, cmd: any) => string;
describe("BotInstance.cmdVol — persistence (#125)", () => {
function makeVolCtx() {
let stored = 75;
return {
id: "bot1",
player: {
setVolume: vi.fn((v: number) => { stored = v; }),
getVolume: vi.fn(() => stored),
},
database: { saveVolume: vi.fn() },
logger: { warn: vi.fn() },
emit: vi.fn(),
// The real private persist helper lives on the prototype; wire it so the
// test exercises the shipped persistence path end-to-end.
persistVolume: (BotInstance.prototype as any).persistVolume,
} as any;
}
it("saves the new volume via database.saveVolume (covers chat !vol AND the REST endpoint)", () => {
const ctx = makeVolCtx();
const res = cmdVol.call(ctx, { args: "40" });
expect(res).toBe("Volume set to 40%");
expect(ctx.player.setVolume).toHaveBeenCalledWith(40);
expect(ctx.database.saveVolume).toHaveBeenCalledWith("bot1", 40);
expect(ctx.emit).toHaveBeenCalledWith("stateChange");
});
it("does not persist an out-of-range volume", () => {
const ctx = makeVolCtx();
const res = cmdVol.call(ctx, { args: "999" });
expect(res).toBe("Usage: !vol <0-100>");
expect(ctx.player.setVolume).not.toHaveBeenCalled();
expect(ctx.database.saveVolume).not.toHaveBeenCalled();
});
it("swallows a database error so the volume change still succeeds", () => {
const ctx = makeVolCtx();
ctx.database.saveVolume = vi.fn(() => { throw new Error("disk full"); });
const res = cmdVol.call(ctx, { args: "50" });
expect(res).toBe("Volume set to 50%");
expect(ctx.player.setVolume).toHaveBeenCalledWith(50);
expect(ctx.logger.warn).toHaveBeenCalled();
});
});
describe("BotInstance.cmdMode — persistence (#125)", () => {
function makeModeCtx() {
let mode = "seq";
return {
id: "bot1",
queue: {
setMode: vi.fn((m: string) => { mode = m; }),
getMode: vi.fn(() => mode),
},
database: { savePlayMode: vi.fn() },
logger: { warn: vi.fn() },
emit: vi.fn(),
persistPlayMode: (BotInstance.prototype as any).persistPlayMode,
} as any;
}
it("saves the new play mode via database.savePlayMode", () => {
const ctx = makeModeCtx();
const res = cmdMode.call(ctx, { args: "rloop" });
expect(res).toBe("Play mode set to: rloop");
expect(ctx.queue.setMode).toHaveBeenCalledWith("rloop");
expect(ctx.database.savePlayMode).toHaveBeenCalledWith("bot1", "rloop");
expect(ctx.emit).toHaveBeenCalledWith("stateChange");
});
it("does not persist an unknown mode", () => {
const ctx = makeModeCtx();
const res = cmdMode.call(ctx, { args: "bogus" });
expect(res).toBe("Usage: !mode <seq|loop|random|rloop>");
expect(ctx.queue.setMode).not.toHaveBeenCalled();
expect(ctx.database.savePlayMode).not.toHaveBeenCalled();
});
});
describe("BotInstance — restores persisted player settings on construction (#125)", () => {
const provider = { platform: "netease" } as unknown as MusicProvider;
function makeOptions(id: string, database: BotDatabase): BotInstanceOptions {
const logger: any = { info() {}, warn() {}, error() {}, debug() {}, child() { return logger; } };
return {
id,
name: "RestoreBot",
tsOptions: { host: "localhost", port: 9987, queryPort: 10011, nickname: "RestoreBot" } as any,
neteaseProvider: provider,
qqProvider: provider,
bilibiliProvider: provider,
youtubeProvider: provider,
database,
config: { spotify: {} } as unknown as BotConfig,
logger,
avatarStore: { read: () => null } as unknown as AvatarStore,
spotifyControllerFactory: () => ({ on: () => {} } as unknown as SpotifyController),
};
}
it("applies the saved volume + play mode from the database", () => {
const db = createDatabase(":memory:");
db.saveBotInstance({
id: "bot-restore", name: "B", serverAddress: "x", serverPort: 9987, nickname: "n",
defaultChannel: "", channelId: "", channelPassword: "", autoStart: false,
serverProtocol: "", ts6ApiKey: "", serverPassword: "",
});
db.saveVolume("bot-restore", 33);
db.savePlayMode("bot-restore", "loop");
const bot = new BotInstance(makeOptions("bot-restore", db));
const status = bot.getStatus();
expect(status.volume).toBe(33);
expect(status.playMode).toBe("loop");
db.close();
});
it("falls back to defaults for a bot with no saved settings", () => {
const db = createDatabase(":memory:");
const bot = new BotInstance(makeOptions("brand-new", db));
const status = bot.getStatus();
expect(status.volume).toBe(75);
expect(status.playMode).toBe("seq");
db.close();
});
});
describe("BotInstance.handleTextMessage — response chunking (#116)", () => {
it("splits a long command response into multiple sends, each under the byte cap", async () => {
const ctx = makeGateCtx({ adminGroups: [] });
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@@ -39,6 +39,15 @@ import type { SpotifyOAuth } from "../music/spotify/spotify-oauth.js";
/** Reply sent when a non-admin invokes an admin-only chat command. */
export const COMMAND_DENIED_MESSAGE = "⛔ 需要管理员权限(该命令仅限管理员服务器组)";
/** Maps the persisted / command-line play-mode string to the PlayMode enum.
* Shared by the !mode command and the restart-restore path (#125). */
const PLAY_MODE_BY_VALUE: Record<string, PlayMode> = {
seq: PlayMode.Sequential,
loop: PlayMode.Loop,
random: PlayMode.Random,
rloop: PlayMode.RandomLoop,
};
/** Fallback message when Spotify audio can't be served (backend unavailable
* OR a per-track playTrack failure against a dead/failed sidecar). */
const SPOTIFY_UNAVAILABLE_MESSAGE =
@@ -190,6 +199,19 @@ export class BotInstance extends EventEmitter {
this.player = new AudioPlayer(this.logger);
this.queue = new PlayQueue();
// Restore persisted per-bot player settings (#125): volume + play mode
// survive restarts. getPlayerSettings returns validated values (the in-memory
// defaults when the row/column is absent), so this is a harmless no-op for a
// brand-new bot and reproduces the saved state for an existing one.
try {
const settings = this.database.getPlayerSettings(this.id);
this.player.setVolume(settings.volume);
const restoredMode = PLAY_MODE_BY_VALUE[settings.playMode];
if (restoredMode) this.queue.setMode(restoredMode);
} catch (err) {
this.logger.warn({ err }, "Failed to restore player settings — using defaults");
}
// Structural typing (like localProvider.sweepUnreferenced): only the real
// JellyfinProvider exposes createPlaybackReporter, so the netease fallback
// provider simply leaves reporting off.
@@ -1239,10 +1261,36 @@ export class BotInstance extends EventEmitter {
const vol = parseInt(cmd.args, 10);
if (isNaN(vol) || vol < 0 || vol > 100) return "Usage: !vol <0-100>";
this.player.setVolume(vol);
// Persist so the volume survives a restart (#125). Both the chat !vol command
// and the WebUI/REST volume endpoint funnel through here, so one write covers
// every entry point. Only volume is written — play mode is saved independently.
this.persistVolume();
this.emit("stateChange");
return `Volume set to ${vol}%`;
}
/** Persist the current volume (#125). Best-effort: a DB error must never break
* the volume change itself. */
private persistVolume(): void {
try {
this.database.saveVolume(this.id, this.player.getVolume());
} catch (err) {
this.logger.warn({ err }, "Failed to persist volume");
}
}
/** Persist the current play mode (#125). Best-effort, mirrors persistVolume.
* Called ONLY from the explicit !mode command — NOT from FM/artist mode, whose
* Random/Loop switch is a transient side effect that must not overwrite the
* user's saved preference. */
private persistPlayMode(): void {
try {
this.database.savePlayMode(this.id, this.queue.getMode());
} catch (err) {
this.logger.warn({ err }, "Failed to persist play mode");
}
}
private cmdNow(): string {
const song = this.queue.current();
if (!song) return "Nothing is playing";
@@ -1308,15 +1356,12 @@ export class BotInstance extends EventEmitter {
}
private cmdMode(cmd: ParsedCommand): string {
const modeMap: Record<string, PlayMode> = {
seq: PlayMode.Sequential,
loop: PlayMode.Loop,
random: PlayMode.Random,
rloop: PlayMode.RandomLoop,
};
const mode = modeMap[cmd.args];
const mode = PLAY_MODE_BY_VALUE[cmd.args];
if (mode === undefined) return "Usage: !mode <seq|loop|random|rloop>";
this.queue.setMode(mode);
// Persist so the play mode survives a restart (#125). The chat !mode command
// and the WebUI/REST mode endpoint both funnel through here.
this.persistPlayMode();
this.emit("stateChange");
return `Play mode set to: ${cmd.args}`;
}