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https://github.com/ZHANGTIANYAO1/teamspeak-music-bot.git
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Merge remote-tracking branch 'origin/main' into feat/issue-119-saved-playlists
# Conflicts: # src/data/config.ts
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@@ -95,6 +95,26 @@ export const DEFAULT_PROFILE_CONFIG: ProfileConfig = {
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nowPlayingMsgEnabled: true,
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};
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/**
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* Per-bot player settings persisted across restarts (#125): the playback volume
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* and play mode. These reset to defaults on process restart when kept only in
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* memory (AudioPlayer/PlayQueue), so they are stored on the bot_instances row —
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* exactly like the per-bot profile flags — and restored when the bot is (re)built.
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*/
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export interface PlayerSettings {
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/** 0-100. */
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volume: number;
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/** PlayMode string: "seq" | "loop" | "random" | "rloop". */
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playMode: string;
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}
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const PLAY_MODES = new Set(["seq", "loop", "random", "rloop"]);
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export const DEFAULT_PLAYER_SETTINGS: PlayerSettings = {
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volume: 75,
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playMode: "seq",
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};
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export interface FavoritePlaylist {
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id: number;
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userId: string;
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@@ -115,6 +135,9 @@ export interface BotDatabase {
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deleteBotInstance(id: string): boolean;
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getProfileConfig(botId: string): ProfileConfig;
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saveProfileConfig(botId: string, config: ProfileConfig): void;
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getPlayerSettings(botId: string): PlayerSettings;
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saveVolume(botId: string, volume: number): void;
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savePlayMode(botId: string, playMode: string): void;
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getCustomAvatarPath(botId: string): string | null;
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setCustomAvatarPath(botId: string, path: string | null): void;
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addFavorite(userId: string, playlist: { platform: string; playlistId: string; name: string; coverUrl: string; songCount: number }): void;
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@@ -168,6 +191,15 @@ function migrateSchema(db: Database.Database): void {
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if (!names.includes("custom_avatar_path")) {
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db.exec("ALTER TABLE bot_instances ADD COLUMN custom_avatar_path TEXT");
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}
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// Per-bot persisted player settings (#125): volume + play mode. Defaults match
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// AudioPlayer/PlayQueue's in-memory defaults so pre-existing rows keep behaving
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// exactly as before until the user changes them.
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if (!names.includes("volume")) {
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db.exec("ALTER TABLE bot_instances ADD COLUMN volume INTEGER NOT NULL DEFAULT 75");
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}
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if (!names.includes("play_mode")) {
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db.exec("ALTER TABLE bot_instances ADD COLUMN play_mode TEXT NOT NULL DEFAULT 'seq'");
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}
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const userColumns = db.prepare("PRAGMA table_info(users)").all() as Array<{ name: string }>;
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const userColNames = userColumns.map((c) => c.name);
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@@ -210,6 +242,8 @@ function initTables(db: Database.Database): void {
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serverProtocol TEXT NOT NULL DEFAULT '',
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ts6ApiKey TEXT NOT NULL DEFAULT '',
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serverPassword TEXT NOT NULL DEFAULT '',
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volume INTEGER NOT NULL DEFAULT 75,
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play_mode TEXT NOT NULL DEFAULT 'seq',
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identity TEXT
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);
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@@ -392,6 +426,12 @@ export function createDatabase(dbPath: string): BotDatabase {
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WHERE id = @id
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`);
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const selectPlayerSettings = db.prepare(
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`SELECT volume, play_mode FROM bot_instances WHERE id = ?`,
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);
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const updateVolume = db.prepare(`UPDATE bot_instances SET volume = ? WHERE id = ?`);
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const updatePlayMode = db.prepare(`UPDATE bot_instances SET play_mode = ? WHERE id = ?`);
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const selectCustomAvatar = db.prepare(`SELECT custom_avatar_path FROM bot_instances WHERE id = ?`);
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const updateCustomAvatar = db.prepare(`UPDATE bot_instances SET custom_avatar_path = ? WHERE id = ?`);
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@@ -538,6 +578,36 @@ export function createDatabase(dbPath: string): BotDatabase {
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});
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},
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getPlayerSettings(botId) {
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const row = selectPlayerSettings.get(botId) as
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| { volume: number | null; play_mode: string | null }
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| undefined;
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if (!row) return { ...DEFAULT_PLAYER_SETTINGS };
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// Coerce/validate: clamp volume to 0-100 and fall back to defaults for any
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// NULL / out-of-range / unknown value (a hand-edited DB must never feed a
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// bad value into AudioPlayer.setVolume / PlayQueue.setMode).
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const rawVol = typeof row.volume === "number" ? row.volume : DEFAULT_PLAYER_SETTINGS.volume;
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const volume = Number.isFinite(rawVol)
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? Math.max(0, Math.min(100, Math.round(rawVol)))
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: DEFAULT_PLAYER_SETTINGS.volume;
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const playMode =
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typeof row.play_mode === "string" && PLAY_MODES.has(row.play_mode)
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? row.play_mode
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: DEFAULT_PLAYER_SETTINGS.playMode;
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return { volume, playMode };
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},
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saveVolume(botId, volume) {
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const clamped = Math.max(0, Math.min(100, Math.round(volume)));
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updateVolume.run(clamped, botId);
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},
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savePlayMode(botId, playMode) {
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// Persist only recognized modes so a bad value can never poison the row.
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if (!PLAY_MODES.has(playMode)) return;
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updatePlayMode.run(playMode, botId);
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},
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getCustomAvatarPath(botId) {
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const row = selectCustomAvatar.get(botId) as { custom_avatar_path: string | null } | undefined;
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return row?.custom_avatar_path ?? null;
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