Commit Graph
21 Commits
Author SHA1 Message Date
saopig1 419911b78b Merge origin/main into dev: sync bug fixes from main
Merges 4 PRs from main:
- PR#15: Fix ffmpeg spawn failure causing infinite retry loop
- PR#16: Fix Docker restart crash (respect autoStart flag, persist identity)
- PR#17: Add missing "play" script to package.json
- PR#18: Add detailed update/upgrade instructions to README

Conflict resolution in src/data/database.ts:
- Combined dev's serverProtocol/ts6ApiKey fields with main's identity field
- Extended migrateSchema() to also migrate serverProtocol and ts6ApiKey columns
- Updated SQL schema and upsert query to include all three new columns
2026-04-08 15:48:40 +08:00
Claude 2559701e55 Fix Docker restart crash: respect autoStart flag and persist identity
Root cause: on Docker restart, loadSavedBots() unconditionally connected
ALL saved bots regardless of autoStart flag, causing a rapid
connect/disconnect loop. Additionally, bot identities were regenerated
on every restart, causing TS server conflicts with stale sessions.

Changes:
- loadSavedBots() now only auto-connects bots with autoStart=true
- startBot/stopBot persist autoStart state so restart behavior matches
  user intent
- Bot TS3 identity is persisted to database and reused across restarts
- Database schema migrated to include identity column
- TS3Client.connect() cleans up existing connection before reconnecting
- Stagger bot connections by 1s to avoid overwhelming the TS server

https://claude.ai/code/session_01L2kEV2M1QFWMCyPtLU5LgC
2026-04-07 12:15:39 +00:00
Claude d1fc7baa5d Fix ffmpeg spawn failure causing infinite retry loop
Two issues fixed:
1. Cross-platform ffmpeg-static resolution: skip Windows .exe paths on Linux
   and always fall back to "ffmpeg" instead of a known-bad path
2. Prevent trackEnd cascade when ffmpeg spawn fails — track consecutive
   failures and stop after 3, suppressing trackEnd on spawn errors

https://claude.ai/code/session_013vHRF8BbDGjZLqheFS85Q6
2026-04-07 12:03:33 +00:00
Claude b00b6637d2 Fix corner cases in connect/disconnect lifecycle and resource cleanup
1. Move TS6 handler patch to after client.connect() — the library's
   connect() internally replaces handler via #S(), discarding any
   patch applied beforehand. Patching after connect() is safe because
   clientinit is sent in async message callbacks after Init1 round-trips.

2. Preserve detectedProtocol across reconnect — disconnect() resets it
   to "unknown", causing the TS6 patch to be skipped on reconnect.

3. Prevent double "disconnected" event in BotInstance — disconnect()
   emitted it directly AND the async TS3Client disconnect triggered
   another through the event chain.

4. Guard playNext() against running after disconnect — check connected
   flag to avoid ghost queue processing.

5. Fix UDP error timer leak — clear previous timer before setting a new
   one to prevent accumulation.

6. Fix isPortFree() FD leak — close the test server on error path.

https://claude.ai/code/session_01QzvMLUT3UkhsffShcY1qzD
2026-04-04 15:26:41 +00:00
Claude 1379a062ba Add TS6 clientinit version middleware and fix playNext retry bug
clientinit compatibility:
- Analyzed @honeybbq/teamspeak-client's clientinit: it already sends a
  clean 14-field payload without problematic fields (no badges,
  integrations, security_hash, etc.)
- The key difference vs NeteaseTSBot is client_version: our library
  sends 3.5.3, NeteaseTSBot sends 3.6.2. TS6 servers may reject
  older versions.
- Add ts6-compat.ts with CommandMiddleware that patches clientinit
  to use version 3.6.2 + matching ECDSA signature when connecting
  to detected TS6 servers
- Middleware is automatically applied when detectedProtocol === "ts6"

Pre-existing bug fix:
- Fix playNext() in instance.ts where successful retry still fell
  through to player.stop(), killing the just-started playback

https://claude.ai/code/session_016WhH58avUD9xy2dgADJgTh
2026-04-03 13:46:31 +00:00
Claude 6184f38330 Fix 7 corner cases found in second review pass
Critical:
- Persist serverProtocol/ts6ApiKey in database schema so TS6 config
  survives restarts (added columns + manager save/load)

Medium:
- Clear udpErrorTimer on disconnect to prevent memory leak and stale
  log messages from firing after teardown
- Guard against double connect() by disconnecting old client first
- Add settled guard in TS6HttpQuery.request() to prevent double
  reject when both res error and req error fire
- Add res.on("error") handler to TS6HttpQuery response stream

Low:
- Cap probeTS3Query banner buffer at 256 bytes to prevent memory abuse
  from non-TS3 services sending large data on port 10011
- Remove unnecessary EventEmitter inheritance from TS6HttpQuery
- Update database test fixtures with new serverProtocol/ts6ApiKey fields

https://claude.ai/code/session_016WhH58avUD9xy2dgADJgTh
2026-04-03 13:38:49 +00:00
Claude 9e51ba6cd4 Add dual TS3/TS6 protocol support with auto-detection
The @honeybbq/teamspeak-client library already handles TS6 license block
type 8 (Ts5Server) in its handshake, so voice connections work with both
TS3 and TS6 servers. This commit adds the surrounding infrastructure:

- protocol-detect.ts: Auto-detect server type by probing TS3 ServerQuery
  (port 10011) and TS6 HTTP Query (port 10080) in parallel
- http-query.ts: TS6 HTTP Query client replacing the raw-TCP ServerQuery
  that TS6 servers no longer support (ports 10080/10443)
- client.ts: Protocol-aware connection with auto-detection, TS6 HTTP
  Query setup, and forced protocol override option
- manager.ts: Pass through serverProtocol and ts6ApiKey config options
- connection.ts: Mark legacy TS3 ServerQuery as deprecated for TS6

https://claude.ai/code/session_016WhH58avUD9xy2dgADJgTh
2026-04-03 13:03:47 +00:00
Claude 1c88dd7a35 Add comprehensive error handling to prevent process crashes
- Global uncaughtException/unhandledRejection handlers in index.ts
- FFmpeg stdout/stderr stream error handlers in player.ts
- HTTP server and WebSocket server error handlers in server.ts
- Safe WebSocket broadcast with try-catch in websocket.ts
- Catch async errors from textMessage handler in instance.ts
- Reset voiceFramesSent counter on reconnect in client.ts

https://claude.ai/code/session_01EjpEsC2GCsvwbu4n3XC8EE
2026-03-31 16:58:14 +00:00
saopig1andClaude Opus 4.6 d0d2f57066 fix: 自动连接改为非阻塞并行 — 一个bot连接失败不影响其他bot
之前 loadSavedBots 用 await 顺序连接所有bot,一个超时会阻塞
后续所有bot和web server启动。改为 .then()/.catch() 并行连接,
每个bot独立成败互不影响。

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 21:33:32 +08:00
saopig1andClaude Opus 4.6 4dbbaaf8f5 fix: 删除bot后重置activeBotId,编辑立即更新名称,config fetch await防空值
1. 删除活跃bot后将activeBotId置null,由fetchBots自动选新的
2. updateBot同时更新内存中的name(无需重启即可看到名称变化)
3. openEditBot改为async await config请求,失败时用bot名称做fallback

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 20:54:33 +08:00
saopig1andClaude Opus 4.6 067a30233f feat: 机器人管理 — 删除、编辑配置、完整创建表单
- PUT /api/bot/:id 更新机器人配置(保存到数据库,重启生效)
- GET /api/bot/:id/config 获取保存的配置
- BotManager.updateBot/getBotConfig 方法
- Settings 页面:删除按钮(带确认)、编辑弹窗(修改所有字段)
- 创建表单:完整字段(名称、地址、端口、昵称、默认频道)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 20:50:49 +08:00
saopig1andClaude Opus 4.6 223ba45e65 feat: 启动时自动连接所有已保存的机器人实例
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 20:28:43 +08:00
saopig1andClaude Opus 4.6 a6881403ef feat: add BiliBili audio source integration
Implement BiliBiliProvider for video-as-audio playback using direct
BiliBili API calls (search, video info, DASH audio URL extraction).
Add QR code login support and cookie persistence. Update FFmpeg to
send Referer header for BiliBili CDN URLs. Extend platform union type
to "netease" | "qq" | "bilibili" across all interfaces. Add -b flag
for chat commands and B站 badge in web UI.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 15:14:27 +08:00
saopig1andClaude Opus 4.6 eb0088d110 fix: edge case bugs + toggle lyrics from player bar and lyrics button
Bugs fixed:
- play-at: stop current playback before jumping to queue index
- playNext retry: use break instead of return to ensure stateChange emits
- sendVoiceData: skip if disconnecting to avoid errors during teardown

UI: player-left and lyrics button now toggle lyrics page (open/close)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 14:50:14 +08:00
saopig1andClaude Opus 4.6 17991b936a fix: resolve critical race conditions and high-severity bugs
- Add isAdvancing guard to playNext() to prevent concurrent calls from
  skipping songs (trackEnd + user !next race condition)
- Replace removeAllListeners in WebSocket setup with tracked named
  listeners, attach only once per bot instead of every 5 seconds
- Add .catch() to unhandled playNext() in cmdVote
- Add sessionId counter to AudioPlayer to discard stale setTimeout
  callbacks after stop()+play() transitions
- Defer nulling TS3 client until disconnect() promise resolves
- Add null checks for providers in play-by-id and add-by-id endpoints
- Add PCM buffer backpressure (pause FFmpeg at 960KB, resume at 480KB)
- Change volume slider from @input to @change to avoid flooding server
- Wrap error-reporting sendTextMessage in try/catch to prevent
  unhandled rejection in error handler
- Clamp elapsed getter to song duration
- Log FFmpeg stderr at debug level instead of swallowing
- Return null from prev() in Sequential mode instead of wrapping

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 14:31:03 +08:00
saopig1andClaude Opus 4.6 4c71a0a37f fix: auto-play next song — set ffmpeg=null on close, handle async playNext
Two bugs prevented auto-advance:
1. FFmpeg close handler was empty — ChildProcess object persisted after
   close, so frame loop check `!this.ffmpeg` never triggered trackEnd
2. playNext() is async (resolves URL) but trackEnd handler didn't catch
   rejected promises, causing silent failures

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 14:14:56 +08:00
saopig1andClaude Opus 4.6 0439bd047f fix: server-side elapsed tracking via frame count, periodic sync, playlist respects play mode
Progress/lyrics sync:
- AudioPlayer tracks framesPlayed (ground truth: frames * 20ms + seekOffset)
- BotStatus.elapsed is the real elapsed from server
- Frontend polls GET /elapsed every 3s for ground truth
- Client interpolates between syncs (serverElapsed + timeSinceSync)
- Pause freezes at interpolated value, resume resyncs from server
- No more client-side timestamp drift

Playlist play all:
- Stops current playback before loading
- Respects play mode: random/rloop picks random first song, seq plays first

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 03:27:16 +08:00
saopig1andClaude Opus 4.6 1cdface33c feat: implement seeking (FFmpeg -ss restart), fix lyrics sync with seekOffset
- AudioPlayer.seek() restarts FFmpeg with -ss parameter for actual seeking
- New POST /api/player/:botId/seek endpoint
- BotStatus includes seekOffset and playStartTime from server
- Frontend elapsed = seekOffset + (now - playStartedAt)
- Progress bar click now seeks to clicked position
- All timing actions use _resetTiming() helper with seekOffset
- Lyrics sync uses store.elapsed which includes seekOffset

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 03:16:37 +08:00
saopig1andClaude Opus 4.6 080c2836c9 refactor: lazy URL resolution — store only metadata, fetch URL at play time
Follows TS3AudioBot-NetEaseCloudmusic-plugin pattern:
- QueuedSong.url is now optional (metadata-only queue entries)
- resolveAndPlay() fetches URL on-demand right before playback
- Playlist/album/FM load instantly (only metadata stored)
- playNext() resolves URL lazily, skips up to 3 songs on failure
- Avoids expired URLs for songs deep in the queue

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 03:05:40 +08:00
saopig1andClaude Opus 4.6 e5d5185f14 fix: address Phase 5 review — use strict equality check in cmdMode
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 00:45:14 +08:00
saopig1andClaude Opus 4.6 6692f49a85 feat: add bot core — command parser, BotInstance with full commands, BotManager
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 00:43:41 +08:00