mirror of
https://github.com/ZHANGTIANYAO1/teamspeak-music-bot.git
synced 2026-10-02 04:52:50 +08:00
Progress/lyrics sync: - AudioPlayer tracks framesPlayed (ground truth: frames * 20ms + seekOffset) - BotStatus.elapsed is the real elapsed from server - Frontend polls GET /elapsed every 3s for ground truth - Client interpolates between syncs (serverElapsed + timeSinceSync) - Pause freezes at interpolated value, resume resyncs from server - No more client-side timestamp drift Playlist play all: - Stops current playback before loading - Respects play mode: random/rloop picks random first song, seq plays first Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
529 lines
16 KiB
TypeScript
529 lines
16 KiB
TypeScript
import { EventEmitter } from "node:events";
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import {
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TS3Client,
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type TS3ClientOptions,
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type TS3TextMessage,
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} from "../ts-protocol/client.js";
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import { AudioPlayer } from "../audio/player.js";
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import { PlayQueue, PlayMode, type QueuedSong } from "../audio/queue.js";
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import type { MusicProvider } from "../music/provider.js";
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import {
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parseCommand,
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isAdminCommand,
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type ParsedCommand,
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} from "./commands.js";
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import type { Logger } from "../logger.js";
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import type { BotDatabase } from "../data/database.js";
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import type { BotConfig } from "../data/config.js";
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export interface BotInstanceOptions {
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id: string;
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name: string;
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tsOptions: TS3ClientOptions;
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neteaseProvider: MusicProvider;
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qqProvider: MusicProvider;
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database: BotDatabase;
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config: BotConfig;
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logger: Logger;
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}
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export interface BotStatus {
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id: string;
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name: string;
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connected: boolean;
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playing: boolean;
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paused: boolean;
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currentSong: QueuedSong | null;
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queueSize: number;
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volume: number;
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playMode: PlayMode;
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elapsed: number; // ground truth elapsed seconds from frame count
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}
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export class BotInstance extends EventEmitter {
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readonly id: string;
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readonly name: string;
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private tsClient: TS3Client;
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private player: AudioPlayer;
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private queue: PlayQueue;
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private neteaseProvider: MusicProvider;
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private qqProvider: MusicProvider;
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private database: BotDatabase;
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private config: BotConfig;
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private logger: Logger;
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private connected = false;
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private voteSkipUsers = new Set<string>();
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constructor(options: BotInstanceOptions) {
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super();
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this.id = options.id;
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this.name = options.name;
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this.neteaseProvider = options.neteaseProvider;
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this.qqProvider = options.qqProvider;
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this.database = options.database;
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this.config = options.config;
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this.logger = options.logger.child({ botId: this.id });
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this.tsClient = new TS3Client(options.tsOptions, this.logger);
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this.player = new AudioPlayer(this.logger);
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this.queue = new PlayQueue();
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this.setupPlayerEvents();
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this.setupTsEvents();
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}
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private setupPlayerEvents(): void {
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this.player.on("frame", (opusFrame: Buffer) => {
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this.tsClient.sendVoiceData(opusFrame);
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});
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this.player.on("trackEnd", () => {
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this.logger.debug("Track ended, advancing queue");
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this.playNext();
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});
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this.player.on("error", (err: Error) => {
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this.logger.error({ err }, "Player error");
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this.playNext();
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});
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}
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private setupTsEvents(): void {
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this.tsClient.on("textMessage", (msg: TS3TextMessage) => {
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this.handleTextMessage(msg);
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});
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this.tsClient.on("disconnected", () => {
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this.connected = false;
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this.player.stop();
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this.emit("disconnected");
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});
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}
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async connect(): Promise<void> {
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await this.tsClient.connect();
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this.connected = true;
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this.emit("connected");
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}
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disconnect(): void {
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this.player.stop();
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this.tsClient.disconnect();
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this.connected = false;
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this.emit("disconnected");
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}
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private async handleTextMessage(msg: TS3TextMessage): Promise<void> {
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const parsed = parseCommand(
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msg.message,
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this.config.commandPrefix,
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this.config.commandAliases
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);
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if (!parsed) return;
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if (isAdminCommand(parsed.name)) {
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// TODO: Check if invoker is in adminGroups
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}
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this.logger.info(
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{ command: parsed.name, args: parsed.args, invoker: msg.invokerName },
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"Command received"
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);
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try {
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const response = await this.executeCommand(parsed, msg);
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if (response) {
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await this.tsClient.sendTextMessage(response);
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}
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} catch (err) {
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this.logger.error({ err, command: parsed.name }, "Command execution error");
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await this.tsClient.sendTextMessage(
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`Error: ${(err as Error).message}`
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);
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}
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}
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async executeCommand(
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cmd: ParsedCommand,
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msg?: TS3TextMessage
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): Promise<string | null> {
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switch (cmd.name) {
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case "play":
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return this.cmdPlay(cmd);
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case "add":
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return this.cmdAdd(cmd);
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case "pause":
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return this.cmdPause();
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case "resume":
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return this.cmdResume();
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case "stop":
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return this.cmdStop();
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case "next":
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case "skip":
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return this.cmdNext();
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case "prev":
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return this.cmdPrev();
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case "vol":
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return this.cmdVol(cmd);
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case "now":
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return this.cmdNow();
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case "queue":
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case "list":
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return this.cmdQueue();
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case "clear":
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return this.cmdClear();
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case "remove":
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return this.cmdRemove(cmd);
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case "mode":
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return this.cmdMode(cmd);
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case "playlist":
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return this.cmdPlaylist(cmd);
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case "album":
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return this.cmdAlbum(cmd);
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case "fm":
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return this.cmdFm();
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case "vote":
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return this.cmdVote(msg);
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case "lyrics":
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return this.cmdLyrics();
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case "move":
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return this.cmdMove(cmd);
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case "follow":
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return this.cmdFollow(msg);
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case "help":
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return this.cmdHelp();
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default:
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return `Unknown command: ${cmd.name}. Type ${this.config.commandPrefix}help for help.`;
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}
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}
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getProviderFor(platform: "netease" | "qq"): MusicProvider {
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return platform === "qq" ? this.qqProvider : this.neteaseProvider;
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}
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private getProvider(useQQ: boolean): MusicProvider {
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return useQQ ? this.qqProvider : this.neteaseProvider;
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}
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/** Resolve URL for a song and start playing it. Skips to next if URL fails. */
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async resolveAndPlay(song: QueuedSong): Promise<boolean> {
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const provider = this.getProviderFor(song.platform);
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try {
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const url = await provider.getSongUrl(song.id);
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if (!url) {
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this.logger.warn({ songId: song.id, name: song.name }, "No URL available, skipping");
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return false;
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}
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song.url = url;
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this.player.play(url);
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this.database.addPlayHistory({
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botId: this.id,
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songId: song.id,
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songName: song.name,
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artist: song.artist,
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album: song.album,
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platform: song.platform,
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coverUrl: song.coverUrl,
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});
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this.emit("stateChange");
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return true;
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} catch (err) {
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this.logger.error({ err, songId: song.id }, "Failed to resolve URL");
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return false;
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}
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}
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private async cmdPlay(cmd: ParsedCommand): Promise<string> {
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if (!cmd.args) return "Usage: !play <song name or URL>";
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const provider = this.getProvider(cmd.flags.has("q"));
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const result = await provider.search(cmd.args, 1);
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if (result.songs.length === 0)
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return `No results found for: ${cmd.args}`;
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const song = result.songs[0];
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this.queue.clear();
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this.queue.add({ ...song, platform: provider.platform });
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this.queue.play();
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const ok = await this.resolveAndPlay(this.queue.current()!);
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if (!ok) return `Cannot play: ${song.name}`;
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return `Now playing: ${song.name} - ${song.artist}`;
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}
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private async cmdAdd(cmd: ParsedCommand): Promise<string> {
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if (!cmd.args) return "Usage: !add <song name>";
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const provider = this.getProvider(cmd.flags.has("q"));
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const result = await provider.search(cmd.args, 1);
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if (result.songs.length === 0)
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return `No results found for: ${cmd.args}`;
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const song = result.songs[0];
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this.queue.add({ ...song, platform: provider.platform });
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this.emit("stateChange");
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return `Added to queue: ${song.name} - ${song.artist} (position ${this.queue.size()})`;
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}
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private cmdPause(): string {
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this.player.pause();
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this.emit("stateChange");
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return "Paused";
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}
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private cmdResume(): string {
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this.player.resume();
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this.emit("stateChange");
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return "Resumed";
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}
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private cmdStop(): string {
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this.player.stop();
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this.queue.clear();
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this.emit("stateChange");
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return "Stopped and queue cleared";
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}
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private async cmdNext(): Promise<string> {
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await this.playNext();
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const current = this.queue.current();
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if (current)
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return `Now playing: ${current.name} - ${current.artist}`;
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return "Queue is empty";
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}
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private async cmdPrev(): Promise<string> {
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const prev = this.queue.prev();
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if (prev) {
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const ok = await this.resolveAndPlay(prev);
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if (!ok) return "Cannot play previous song";
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return `Now playing: ${prev.name} - ${prev.artist}`;
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}
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return "No previous song";
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}
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private cmdVol(cmd: ParsedCommand): string {
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const vol = parseInt(cmd.args, 10);
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if (isNaN(vol) || vol < 0 || vol > 100) return "Usage: !vol <0-100>";
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this.player.setVolume(vol);
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this.emit("stateChange");
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return `Volume set to ${vol}%`;
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}
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private cmdNow(): string {
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const song = this.queue.current();
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if (!song) return "Nothing is playing";
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return `Now playing: ${song.name} - ${song.artist} [${song.album}] (${song.platform})`;
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}
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private cmdQueue(): string {
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const songs = this.queue.list();
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if (songs.length === 0) return "Queue is empty";
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const currentIdx = this.queue.getCurrentIndex();
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const lines = songs.map((s, i) => {
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const marker = i === currentIdx ? "▶ " : " ";
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return `${marker}${i + 1}. ${s.name} - ${s.artist}`;
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});
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return `Queue (${songs.length} songs, mode: ${this.queue.getMode()}):\n${lines.join("\n")}`;
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}
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private cmdClear(): string {
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this.player.stop();
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this.queue.clear();
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this.emit("stateChange");
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return "Queue cleared";
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}
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private cmdRemove(cmd: ParsedCommand): string {
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const index = parseInt(cmd.args, 10) - 1;
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if (isNaN(index) || index < 0) return "Usage: !remove <number>";
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const removed = this.queue.remove(index);
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if (!removed) return "Invalid position";
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this.emit("stateChange");
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return `Removed: ${removed.name}`;
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}
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private cmdMode(cmd: ParsedCommand): string {
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const modeMap: Record<string, PlayMode> = {
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seq: PlayMode.Sequential,
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loop: PlayMode.Loop,
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random: PlayMode.Random,
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rloop: PlayMode.RandomLoop,
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};
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const mode = modeMap[cmd.args];
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if (mode === undefined) return "Usage: !mode <seq|loop|random|rloop>";
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this.queue.setMode(mode);
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this.emit("stateChange");
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return `Play mode set to: ${cmd.args}`;
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}
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private async cmdPlaylist(cmd: ParsedCommand): Promise<string> {
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if (!cmd.args) return "Usage: !playlist <playlist ID or URL>";
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const provider = this.getProvider(cmd.flags.has("q"));
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const id = this.extractId(cmd.args);
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const songs = await provider.getPlaylistSongs(id);
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if (songs.length === 0) return "Playlist is empty or not found";
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this.queue.clear();
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for (const song of songs) {
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this.queue.add({ ...song, platform: provider.platform });
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}
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const first = this.queue.play();
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if (first) await this.resolveAndPlay(first);
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this.emit("stateChange");
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return `Loaded ${songs.length} songs. Now playing: ${first?.name ?? "unknown"}`;
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}
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private async cmdAlbum(cmd: ParsedCommand): Promise<string> {
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if (!cmd.args) return "Usage: !album <album ID>";
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const provider = this.getProvider(cmd.flags.has("q"));
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const songs = await provider.getAlbumSongs(cmd.args);
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if (songs.length === 0) return "Album is empty or not found";
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this.queue.clear();
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for (const song of songs) {
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this.queue.add({ ...song, platform: provider.platform });
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}
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const first = this.queue.play();
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if (first) await this.resolveAndPlay(first);
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this.emit("stateChange");
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return `Loaded ${songs.length} songs. Now playing: ${first?.name ?? "unknown"}`;
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}
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private async cmdFm(): Promise<string> {
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if (!this.neteaseProvider.getPersonalFm) {
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return "Personal FM is only available for NetEase Cloud Music";
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}
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const songs = await this.neteaseProvider.getPersonalFm();
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if (songs.length === 0)
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return "No FM songs available (need to login first)";
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this.queue.clear();
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for (const song of songs) {
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this.queue.add({ ...song, platform: "netease" });
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}
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const first = this.queue.play();
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if (first) await this.resolveAndPlay(first);
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this.emit("stateChange");
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return `Personal FM started: ${first?.name ?? "unknown"} - ${first?.artist ?? ""}`;
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}
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private async cmdVote(msg?: TS3TextMessage): Promise<string> {
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if (!msg) return "Vote can only be used in TeamSpeak";
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this.voteSkipUsers.add(msg.invokerUid);
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const clients = await this.tsClient.getClientsInChannel();
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const totalUsers = clients.length - 1;
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const needed = Math.ceil(totalUsers / 2);
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const votes = this.voteSkipUsers.size;
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if (votes >= needed) {
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this.voteSkipUsers.clear();
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this.playNext();
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return `Vote passed (${votes}/${needed}). Skipping to next song.`;
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}
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return `Vote to skip: ${votes}/${needed} (need ${needed - votes} more)`;
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}
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private async cmdLyrics(): Promise<string> {
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const song = this.queue.current();
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if (!song) return "Nothing is playing";
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const provider = this.getProvider(song.platform === "qq");
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const lyrics = await provider.getLyrics(song.id);
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if (lyrics.length === 0) return "No lyrics available";
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const lines = lyrics.slice(0, 10).map((l) => l.text);
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return `Lyrics for ${song.name}:\n${lines.join("\n")}`;
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}
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private async cmdMove(cmd: ParsedCommand): Promise<string> {
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if (!cmd.args) return "Usage: !move <channel name or ID>";
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await this.tsClient.joinChannel(cmd.args);
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return `Moved to channel: ${cmd.args}`;
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}
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private async cmdFollow(msg?: TS3TextMessage): Promise<string> {
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if (!msg) return "Follow can only be used in TeamSpeak";
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return "Following you to your channel";
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}
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private cmdHelp(): string {
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const p = this.config.commandPrefix;
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return [
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"TSMusicBot Commands:",
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`${p}play <song> — Search and play`,
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`${p}play -q <song> — Search from QQ Music`,
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`${p}add <song> — Add to queue`,
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`${p}pause/resume — Pause/resume`,
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`${p}next/prev — Next/previous`,
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`${p}stop — Stop and clear queue`,
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`${p}vol <0-100> — Set volume`,
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`${p}queue — Show queue`,
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`${p}mode <seq|loop|random|rloop> — Play mode`,
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`${p}playlist <id> — Load playlist`,
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`${p}album <id> — Load album`,
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`${p}fm — Personal FM (NetEase)`,
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`${p}vote — Vote to skip`,
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`${p}lyrics — Show lyrics`,
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`${p}now — Current song info`,
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`${p}help — This help message`,
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].join("\n");
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}
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private async playNext(): Promise<void> {
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this.voteSkipUsers.clear();
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const next = this.queue.next();
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if (next) {
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const ok = await this.resolveAndPlay(next);
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if (!ok) {
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// Skip to next if URL resolve fails (up to 3 retries)
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for (let i = 0; i < 3; i++) {
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const retry = this.queue.next();
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if (!retry) break;
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if (await this.resolveAndPlay(retry)) return;
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}
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this.player.stop();
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}
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} else {
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this.player.stop();
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}
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this.emit("stateChange");
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}
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private extractId(input: string): string {
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const match = input.match(/[?&]id=(\d+)/);
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if (match) return match[1];
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const pathMatch = input.match(/\/(\d+)/);
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if (pathMatch) return pathMatch[1];
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return input;
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}
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getStatus(): BotStatus {
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return {
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id: this.id,
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name: this.name,
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connected: this.connected,
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playing: this.player.getState() === "playing",
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paused: this.player.getState() === "paused",
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currentSong: this.queue.current(),
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queueSize: this.queue.size(),
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volume: this.player.getVolume(),
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playMode: this.queue.getMode(),
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elapsed: this.player.getElapsed(),
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};
|
|
}
|
|
|
|
getQueue(): QueuedSong[] {
|
|
return this.queue.list();
|
|
}
|
|
|
|
getPlayer(): AudioPlayer {
|
|
return this.player;
|
|
}
|
|
|
|
getQueueManager(): PlayQueue {
|
|
return this.queue;
|
|
}
|
|
|
|
isConnected(): boolean {
|
|
return this.connected;
|
|
}
|
|
}
|