Files
teamspeak-music-bot/src/music/local.ts
T

392 lines
13 KiB
TypeScript

import { spawn } from "node:child_process";
import { existsSync, mkdirSync, readFileSync, rmSync, writeFileSync } from "node:fs";
import { createRequire } from "node:module";
import path from "node:path";
import crypto from "node:crypto";
import type {
Album,
AuthStatus,
LyricLine,
MusicProvider,
Playlist,
PlaylistDetail,
QrCodeResult,
SearchResult,
Song,
SongUrlResult,
} from "./provider.js";
const require = createRequire(import.meta.url);
const ffmpegPath: string | null = require("ffmpeg-static");
const AUDIO_EXTENSIONS = new Set([
".mp3",
".flac",
".wav",
".m4a",
".aac",
".ogg",
".opus",
".webm",
".wma",
".alac",
".aiff",
".ape",
]);
const DEFAULT_MAX_FILES = 200;
const DEFAULT_MAX_TOTAL_BYTES = 5 * 1024 * 1024 * 1024; // 5 GiB
export interface LocalMusicProviderOptions {
/** Max number of uploaded files kept on disk (oldest unreferenced evicted). */
maxFiles?: number;
/** Max total bytes of uploaded files kept on disk. */
maxTotalBytes?: number;
}
interface LocalSongRecord extends Song {
filePath: string;
originalName: string;
uploadedAt: string;
size: number;
mimeType: string;
}
function safeFileName(name: string): string {
const base = path.basename(name || "audio")
.replace(/[<>:"/\\|?*\x00-\x1F]/g, "_")
.replace(/\s+/g, " ")
.trim();
if (!base) return "audio";
// Cap the total length but ALWAYS preserve the extension — truncating the
// whole string would drop a trailing ".mp3" on a long filename and make the
// file fail extension validation.
const ext = path.extname(base);
const stem = ext ? base.slice(0, base.length - ext.length) : base;
const safeStem = stem.slice(0, Math.max(1, 160 - ext.length)) || "audio";
return `${safeStem}${ext}`;
}
function titleFromFileName(name: string): string {
return safeFileName(name).replace(/\.[^.]+$/, "") || "本地音频";
}
async function probeDurationSeconds(filePath: string): Promise<number> {
return new Promise((resolve) => {
const ffmpeg = spawn(ffmpegPath || "ffmpeg", ["-hide_banner", "-i", filePath], {
stdio: ["ignore", "ignore", "pipe"],
});
let stderr = "";
const timeout = setTimeout(() => {
ffmpeg.kill("SIGKILL");
resolve(0);
}, 5000);
ffmpeg.stderr.on("data", (chunk) => {
stderr += chunk.toString("utf8");
});
ffmpeg.on("error", () => {
clearTimeout(timeout);
resolve(0);
});
ffmpeg.on("close", () => {
clearTimeout(timeout);
const match = stderr.match(/Duration:\s*(\d+):(\d+):(\d+(?:\.\d+)?)/);
if (!match) {
resolve(0);
return;
}
const hours = Number(match[1]);
const minutes = Number(match[2]);
const seconds = Number(match[3]);
const total = hours * 3600 + minutes * 60 + seconds;
resolve(Number.isFinite(total) ? Math.round(total) : 0);
});
});
}
export class LocalMusicProvider implements MusicProvider {
readonly platform = "local" as const;
private readonly uploadDir: string;
private readonly indexPath: string;
private records: LocalSongRecord[] = [];
private readonly maxFiles: number;
private readonly maxTotalBytes: number;
/** Ids that have been resolved for playback at least once; only these are
* eligible for reference-aware cleanup, so freshly uploaded files that are
* not yet queued/played survive in the search list. */
private playedIds = new Set<string>();
/** Returns the set of local song ids still referenced by any bot's queue.
* Deletion never removes a file whose id this set contains. */
private inUseResolver: () => Set<string> = () => new Set<string>();
/** Ids with an in-flight retry-delete scheduled (file briefly locked, e.g.
* ffmpeg on Windows still releasing a just-stopped track). */
private retrying = new Set<string>();
constructor(uploadDir: string, options: LocalMusicProviderOptions = {}) {
this.uploadDir = uploadDir;
this.indexPath = path.join(uploadDir, "index.json");
this.maxFiles = options.maxFiles ?? DEFAULT_MAX_FILES;
this.maxTotalBytes = options.maxTotalBytes ?? DEFAULT_MAX_TOTAL_BYTES;
mkdirSync(uploadDir, { recursive: true });
this.loadIndex();
}
/** Wire the resolver the BotManager uses to report which uploads are still
* queued anywhere. Must be set before any cleanup can delete files. */
setInUseResolver(resolver: () => Set<string>): void {
this.inUseResolver = resolver;
}
private referencedIds(): Set<string> | null {
try {
return this.inUseResolver() ?? new Set<string>();
} catch {
// Resolver failure → references unknown → refuse to delete anything.
return null;
}
}
private loadIndex(): void {
try {
const raw = readFileSync(this.indexPath, "utf8");
const parsed = JSON.parse(raw) as LocalSongRecord[];
this.records = Array.isArray(parsed)
? parsed.filter((r) => r && typeof r.id === "string" && typeof r.filePath === "string")
: [];
} catch {
this.records = [];
}
}
private saveIndex(): void {
writeFileSync(this.indexPath, JSON.stringify(this.records, null, 2), "utf8");
}
async uploadAudio(input: {
buffer: Buffer;
originalName: string;
mimeType?: string;
}): Promise<Song> {
const originalName = safeFileName(input.originalName || "audio");
const ext = path.extname(originalName).toLowerCase();
// Validate by the (sanitised) file extension only — never trust the
// client-supplied Content-Type. This also guarantees the STORED extension
// is one of the known audio types, so a spoofed header cannot persist an
// arbitrary-extension blob on disk.
if (!AUDIO_EXTENSIONS.has(ext)) {
throw new Error("只支持常见音频文件,如 mp3、flac、wav、m4a、ogg、opus、aac、webm 等");
}
if (!input.buffer || input.buffer.length === 0) {
throw new Error("上传文件为空");
}
const id = crypto.randomUUID();
const storedName = `${id}${ext}`;
const filePath = path.join(this.uploadDir, storedName);
writeFileSync(filePath, input.buffer);
const duration = await probeDurationSeconds(filePath);
const song: LocalSongRecord = {
id,
name: titleFromFileName(originalName),
artist: "本地上传",
album: "本地音乐",
duration,
coverUrl: "",
platform: "local",
filePath,
originalName,
uploadedAt: new Date().toISOString(),
size: input.buffer.length,
mimeType: input.mimeType || "application/octet-stream",
};
this.records.unshift(song);
this.saveIndex();
// Never evict the file we just accepted, even if every older file is still
// queued — returning success for a file we deleted would be a phantom entry.
this.enforceQuota(id);
return this.toSong(song);
}
private toSong(record: LocalSongRecord): Song {
const { filePath: _filePath, originalName: _originalName, uploadedAt: _uploadedAt, size: _size, mimeType: _mimeType, ...song } = record;
return song;
}
async search(query: string, limit = 20, offset = 0): Promise<SearchResult> {
const q = query.trim().toLowerCase();
const songs = this.records
.filter((r) => existsSync(r.filePath))
.filter((r) => !q || `${r.name} ${r.artist} ${r.album} ${r.originalName}`.toLowerCase().includes(q))
.slice(offset, offset + limit)
.map((r) => this.toSong(r));
return { songs, playlists: [], albums: [] };
}
async getSongUrl(songId: string): Promise<SongUrlResult | null> {
const record = this.records.find((r) => r.id === songId);
if (!record || !existsSync(record.filePath)) return null;
// A song that is actually resolved for playback becomes eligible for
// cleanup once it is no longer referenced by any queue.
this.playedIds.add(songId);
return { url: record.filePath };
}
async getSongDetail(songId: string): Promise<Song | null> {
const record = this.records.find((r) => r.id === songId);
return record && existsSync(record.filePath) ? this.toSong(record) : null;
}
/**
* Reference-aware cleanup: delete only files that have been played at least
* once AND are no longer referenced by any bot's queue. Safe to call after
* any queue mutation — a file still queued anywhere (loop replay, prev,
* the song being re-started, the same upload queued on another bot) is kept.
* Returns the ids that were deleted.
*/
sweepUnreferenced(): string[] {
const inUse = this.referencedIds();
if (!inUse) return [];
const deleted: string[] = [];
for (let i = this.records.length - 1; i >= 0; i--) {
const r = this.records[i];
if (!this.playedIds.has(r.id) || inUse.has(r.id)) continue;
if (this.unlinkRecordAt(i)) {
deleted.push(r.id);
} else {
// File still locked (e.g. ffmpeg just-stopped on Windows) — keep the
// record and retry shortly; never orphan it or abort the rest.
this.scheduleRetry(r.id);
}
}
if (deleted.length) this.saveIndex();
return deleted;
}
/** Evict oldest, never-referenced uploads until under the file-count and
* total-byte caps. Bounds disk use from uploads that are never played.
* `protectId` is never evicted (the file just uploaded in this same call). */
private enforceQuota(protectId?: string): void {
if (this.records.length <= this.maxFiles &&
this.totalBytes() <= this.maxTotalBytes) {
return;
}
const inUse = this.referencedIds();
if (!inUse) return; // can't safely evict without knowing references
let count = this.records.length;
let bytes = this.totalBytes();
let changed = false;
for (let i = this.records.length - 1;
i >= 0 && (count > this.maxFiles || bytes > this.maxTotalBytes);
i--) {
const r = this.records[i];
if (inUse.has(r.id) || r.id === protectId) continue; // never evict these
const size = r.size || 0;
if (this.unlinkRecordAt(i)) {
count--;
bytes -= size;
changed = true;
}
}
if (changed) this.saveIndex();
}
/**
* Delete the backing file for records[index] and drop the record from memory.
* Deletes the FILE FIRST, then mutates state only on success, so a failed
* unlink leaves the record intact (file + index stay consistent) instead of
* orphaning the file. Returns true if the file is gone (deleted or already
* absent), false if it is still present (locked). Never throws; does NOT
* persist the index — callers batch saveIndex().
*/
private unlinkRecordAt(index: number): boolean {
const r = this.records[index];
try {
rmSync(r.filePath, { force: true });
} catch {
// rmSync force:true only swallows ENOENT; EBUSY/EPERM/EACCES throw. If
// the file genuinely vanished anyway, fall through and drop the record.
if (existsSync(r.filePath)) return false;
}
this.records.splice(index, 1);
this.playedIds.delete(r.id);
this.retrying.delete(r.id);
return true;
}
/** Schedule a bounded, non-blocking retry to delete a briefly-locked file.
* Uses unref'd timers so it never keeps the process alive. */
private scheduleRetry(id: string, attempt = 1): void {
if (attempt === 1 && this.retrying.has(id)) return;
this.retrying.add(id);
const MAX_ATTEMPTS = 6;
const timer = setTimeout(() => {
const index = this.records.findIndex((r) => r.id === id);
if (index < 0) { this.retrying.delete(id); return; } // already removed
const inUse = this.referencedIds();
if (!inUse || inUse.has(id)) { this.retrying.delete(id); return; } // unknown or re-queued
if (this.unlinkRecordAt(index)) {
this.saveIndex();
} else if (attempt < MAX_ATTEMPTS) {
this.scheduleRetry(id, attempt + 1);
} else {
this.retrying.delete(id); // give up; next sweep/quota will retry
}
}, 500 * attempt);
if (typeof timer.unref === "function") timer.unref();
}
private totalBytes(): number {
return this.records.reduce((n, r) => n + (r.size || 0), 0);
}
setQuality(_quality: string): void {
// 本地文件按原始音质播放。
}
getQuality(): string {
return "original";
}
async getPlaylistSongs(_playlistId: string): Promise<Song[]> {
return [];
}
async getRecommendPlaylists(): Promise<Playlist[]> {
return [];
}
async getAlbumSongs(_albumId: string): Promise<Song[]> {
return [];
}
async getLyrics(_songId: string): Promise<LyricLine[]> {
return [];
}
async getQrCode(): Promise<QrCodeResult> {
throw new Error("Local music does not require login");
}
async checkQrCodeStatus(_key: string): Promise<"waiting" | "scanned" | "confirmed" | "expired"> {
return "expired";
}
setCookie(_cookie: string): void {
// no-op
}
getCookie(): string {
return "";
}
async getAuthStatus(): Promise<AuthStatus> {
return { loggedIn: true, nickname: "本地音乐" };
}
async getPlaylistDetail(_playlistId: string): Promise<PlaylistDetail | null> {
return null;
}
}