mirror of
https://github.com/ZHANGTIANYAO1/teamspeak-music-bot.git
synced 2026-10-01 20:42:50 +08:00
merge: resolve conflict, keep idleTimer and profileManager
This commit is contained in:
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0e992f2f5f
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@@ -34,6 +34,7 @@
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- **B站视频音频提取** — 搜索B站视频,自动提取DASH最高码率音频流播放
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- **B站热门推荐** — 首页展示B站热门视频和个性化推荐(登录后更准确)
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- **QR码登录** — 扫码登录网易云/QQ音乐/哔哩哔哩账号,Cookie 自动持久化
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- **机器人形象自动更新** — 播放时自动更新头像(专辑封面)、昵称(当前歌曲)、描述、Away 状态、频道描述,停止时恢复默认值。每项功能独立可配置,权限不足时自动降级
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- **多机器人独立播放** — 多个机器人同时在不同服务器或频道播放不同音乐,每个机器人独立的播放队列、进度和音量,WebUI 一键切换控制
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- **播放历史** — 自动记录所有播放过的歌曲
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- **懒加载机制** — 歌单只存储元数据,播放时才获取链接(避免链接过期)
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@@ -41,7 +42,8 @@
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## 截图
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> *截图即将添加*
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> <img width="2568" height="1408" alt="musicbot1" src="https://github.com/user-attachments/assets/47ba4f62-fae3-4c17-a7f7-b53f00885672" />
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> <img width="2568" height="1408" alt="musicbot2" src="https://github.com/user-attachments/assets/42f4bef7-d41b-49e3-8c13-b4ce6c822dba" />
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## 快速开始
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@@ -65,8 +67,8 @@ FFmpeg **已自动内置**,无需手动安装。
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```bash
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# 下载项目
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git clone https://github.com/ZHANGTIANYAO1/tsmusicbot.git
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cd tsmusicbot
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git clone https://github.com/ZHANGTIANYAO1/teamspeak-music-bot.git
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cd teamspeak-music-bot
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# 安装依赖
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npm install
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@@ -86,8 +88,8 @@ npm start
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所有依赖已内置(Node.js、FFmpeg、Opus 编码器),无需安装任何额外软件。
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```bash
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git clone https://github.com/ZHANGTIANYAO1/tsmusicbot.git
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cd tsmusicbot/scripts/docker
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git clone https://github.com/ZHANGTIANYAO1/teamspeak-music-bot.git
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cd teamspeak-music-bot/scripts/docker
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docker-compose up -d
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```
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@@ -279,7 +281,7 @@ sudo systemctl start tsmusicbot
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## 项目架构
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```
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tsmusicbot/
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teamspeak-music-bot/
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├── src/ # 后端源码 (TypeScript)
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│ ├── audio/ # 音频管线:FFmpeg → PCM → Opus → 20ms 帧
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│ │ ├── encoder.ts # Opus 编码器 (@discordjs/opus)
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@@ -288,7 +290,8 @@ tsmusicbot/
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│ ├── bot/ # 机器人核心
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│ │ ├── commands.ts # 文字命令解析器(前缀、别名、权限)
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│ │ ├── instance.ts # Bot 实例(绑定 TS3 + 播放器 + 音源)
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│ │ └── manager.ts # 多实例生命周期管理
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│ │ ├── manager.ts # 多实例生命周期管理
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│ │ └── profile.ts # 机器人形象管理(头像/昵称/描述/Away/频道描述)
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│ ├── data/ # 数据层
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│ │ ├── config.ts # JSON 配置文件
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│ │ └── database.ts # SQLite 数据库(播放历史、实例持久化)
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@@ -473,6 +476,15 @@ A:`git pull` 拉取最新代码,然后 `npm install && npm run build && npm
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### 最新版本
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**机器人形象自动更新(Bot Profile)**
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- **播放时自动更新 TS 形象**:头像(专辑封面缩略图)、昵称(`♪ 歌名 - 歌手 - 原昵称`)、描述(歌曲信息)、Away 状态、频道描述、"正在播放"频道消息,全部随歌曲切换自动更新。
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- **停止播放时恢复默认**:头像清除、昵称恢复、Away 显示"等待播放"、描述和频道描述清空。
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- **权限安全**:每项功能独立检测权限,权限不足时自动禁用该功能(不影响其他功能和播放),重连后重试。
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- **独立可配置**:6 项功能可通过 REST API(`GET/PUT /api/player/:botId/profile`)独立开关,配置持久化到数据库。
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- **竞争条件防护**:generation 计数器防止快速切歌时旧头像覆盖新头像;UTF-8 字节长度截断中文昵称;文件传输操作带超时保护。
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- **TS3 适配**:描述通过 `clientedit`(非 `clientupdate`)设置,需要 `b_client_modify_description` 权限;昵称和 Away 通过合并的单条 `clientupdate` 避免命令队列超时。
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**协议层 & 稳定性**
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- **升级 `@honeybbq/teamspeak-client` 到 `0.2.1`**,移除内置 TS6 兼容层(`ts6-compat.ts`),改用库自带的通用 `clientinit` 协议(`3.?.? [Build: 5680278000]`),TS3/TS6 单一代码路径。
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@@ -0,0 +1,124 @@
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# Bot Profile Manager — Design Spec
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## Goal
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When the bot plays a song, automatically update its TeamSpeak presence (avatar, description, nickname, away status, channel description) and send a "now playing" chat message. When playback stops, restore all values to defaults. Each feature is independently configurable and permission-safe — if the bot lacks a required server permission, that feature silently disables itself until the next reconnect.
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## Features
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| # | Feature | Update on song | Restore on stop | TS3 mechanism | TS6 mechanism |
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|---|---------|---------------|-----------------|---------------|---------------|
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| 1 | Avatar | Album cover art | Delete avatar | File transfer upload + `clientupdate client_flag_avatar=<md5>` | Same (file transfer is protocol-level) |
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| 2 | Description | `歌名 - 歌手 [专辑]` | Clear (empty string) | `clientupdate client_description=...` | `httpQuery.clientUpdate(...)` |
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| 3 | Nickname | `♪ 歌名 - 歌手 \| 原昵称` (max 30 chars) | Restore `defaultNickname` | `clientupdate client_nickname=...` | `httpQuery.clientUpdate(...)` |
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| 4 | Away status | `client_away=1`, message = `正在播放: 歌名 - 歌手` | `client_away=0` | `clientupdate client_away=...` | `httpQuery.clientUpdate(...)` |
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| 5 | Channel description | `正在播放: 歌名 - 歌手\n专辑: xxx\n平台: xxx` | Clear | `channeledit cid=... channel_description=...` | `httpQuery.request("POST", "/1/channeledit", ...)` |
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| 6 | Now-playing message | `♪ 正在播放: 歌名 - 歌手 [专辑]` | (not sent on stop) | `sendTextMessage` (existing) | `sendTextMessage` (existing) |
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## Architecture
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```
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resolveAndPlay() success / stop / clear / playNext exhausted
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↓
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BotInstance → BotProfileManager.onSongChange(song | null)
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├─ updateAvatar(coverUrl | null) [fire-and-forget]
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├─ updateDescription(song | null)
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├─ updateNickname(song | null)
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├─ updateAwayStatus(song | null)
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├─ updateChannelDescription(song | null)
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└─ sendNowPlayingMessage(song) [only when song != null]
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BotInstance.connect() → profileManager.onConnect() // reset perm flags, restore defaults
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BotInstance.disconnect() → (no action needed, server cleans up)
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```
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## File Changes
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| File | Change |
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|------|--------|
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| `src/bot/profile.ts` | **New** — `BotProfileManager` class |
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| `src/ts-protocol/client.ts` | Add `execCommand`, `execCommandWithResponse`, file transfer methods, `escapeTS3()` |
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| `src/bot/instance.ts` | Create & hold `BotProfileManager`, call at lifecycle points |
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| `src/data/database.ts` | Add 6 profile config columns via ALTER TABLE migration |
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| `src/web/api/player.ts` | Add `GET/PUT /api/player/:botId/profile` endpoints |
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## TS3Client Layer Extensions
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New methods on `TS3Client` (all delegate to underlying `@honeybbq/teamspeak-client` Client):
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```typescript
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execCommand(cmd: string): Promise<void>
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execCommandWithResponse(cmd: string): Promise<Record<string, string>[]>
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fileTransferInitUpload(channelID: bigint, path: string, password: string,
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size: bigint, overwrite?: boolean): Promise<FileUploadInfo>
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uploadFileData(host: string, info: FileUploadInfo, data: Readable): Promise<void>
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fileTransferDeleteFile(channelID: bigint, paths: string[]): Promise<void>
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```
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Utility: `escapeTS3(str: string): string` — escapes spaces (`\s`), backslashes (`\\`), pipes (`\p`), slashes (`\/`).
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## BotProfileManager Detail
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```typescript
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interface ProfileConfig {
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avatarEnabled: boolean; // default true
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descriptionEnabled: boolean; // default true
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nicknameEnabled: boolean; // default true
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awayStatusEnabled: boolean; // default true
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channelDescEnabled: boolean; // default true
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nowPlayingMsgEnabled: boolean; // default true
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}
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```
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### Permission Handling
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- Each feature has an independent `permDenied: boolean` flag.
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- On first failure where error message contains "permission" or "insufficient" → set flag, skip subsequent calls.
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- On `onConnect()` → reset all flags (new connection may have different permissions).
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- Non-permission errors (network timeout, etc.) do NOT set the flag — next song change will retry.
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|
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### Nickname Truncation
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- Format: `♪ {songInfo} | {defaultNickname}`
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- TS3 max nickname: 30 characters
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- If total > 30: truncate songInfo, keep defaultNickname
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- If `♪ | {defaultNickname}` alone > 30: skip nickname update entirely
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||||
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### Avatar Upload Flow (TS3)
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1. Download cover image via axios (HTTP GET coverUrl) → Buffer
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2. `fileTransferInitUpload(0n, "/avatar", "", BigInt(buffer.length), true)`
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3. `uploadFileData(host, info, Readable.from(buffer))`
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4. Compute MD5: `crypto.createHash('md5').update(buffer).digest('hex')`
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5. `execCommand("clientupdate client_flag_avatar=" + md5)`
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To clear: `fileTransferDeleteFile(0n, ["/avatar"])` + `execCommand("clientupdate client_flag_avatar=")`
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### Fire-and-Forget
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Avatar download/upload is slow. `onSongChange()` launches all updates concurrently via `Promise.allSettled()` — failures are logged but never block playback.
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## Database Migration
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```sql
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ALTER TABLE bot_instances ADD COLUMN profile_avatar_enabled INTEGER DEFAULT 1;
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ALTER TABLE bot_instances ADD COLUMN profile_description_enabled INTEGER DEFAULT 1;
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ALTER TABLE bot_instances ADD COLUMN profile_nickname_enabled INTEGER DEFAULT 1;
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ALTER TABLE bot_instances ADD COLUMN profile_away_enabled INTEGER DEFAULT 1;
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ALTER TABLE bot_instances ADD COLUMN profile_channel_desc_enabled INTEGER DEFAULT 1;
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ALTER TABLE bot_instances ADD COLUMN profile_now_playing_enabled INTEGER DEFAULT 1;
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```
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## Web API
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|
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```
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GET /api/player/:botId/profile → { avatarEnabled, descriptionEnabled, ... }
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PUT /api/player/:botId/profile → body: Partial<ProfileConfig> → 200 OK
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```
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## Constraints
|
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- All profile operations are async, never block playback
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- Uses existing `axios` dependency for image download
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- MD5 via Node.js built-in `crypto`
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- No new npm dependencies required
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Generated
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Load diff
+1
-1
@@ -17,7 +17,7 @@
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"@discordjs/opus": "^0.10.0",
|
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"@honeybbq/teamspeak-client": "^0.2.1",
|
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"@koa/router": "^15.4.0",
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"@sansenjian/qq-music-api": "file:../qq-music-api",
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"@sansenjian/qq-music-api": "^2.2.10",
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"axios": "^1.14.0",
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"better-sqlite3": "^12.8.0",
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"chalk": "^5.6.2",
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+10
-13
@@ -25,30 +25,27 @@ RUN cd web && npm ci
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COPY . .
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||||
RUN npm run build
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||||
|
||||
# Install production dependencies (with native addons compiled) in the builder
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# so we don't need build tools in the production image.
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RUN rm -rf node_modules && npm ci --production && npm cache clean --force
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# --- Stage 2: Production image ---
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FROM node:20-slim
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||||
# Install only runtime native build tools (needed for native module rebuild)
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||||
# Install system FFmpeg — the ffmpeg-static npm package bundles a pre-compiled
|
||||
# binary that can SIGSEGV inside Docker (incompatible glibc / missing libs).
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||||
# System-installed FFmpeg is always compatible with the container runtime.
|
||||
RUN apt-get update && apt-get install -y --no-install-recommends \
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python3 make g++ && \
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ffmpeg && \
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rm -rf /var/lib/apt/lists/*
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WORKDIR /app
|
||||
|
||||
# Copy built output
|
||||
# Copy built output and pre-compiled production node_modules from builder
|
||||
COPY --from=builder /app/dist ./dist
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||||
COPY --from=builder /app/web/dist ./web/dist
|
||||
COPY --from=builder /app/package*.json ./
|
||||
|
||||
# Install production dependencies (includes ffmpeg-static, opus, sqlite3)
|
||||
# These need to compile native addons inside the container
|
||||
RUN npm ci --production && npm cache clean --force
|
||||
|
||||
# Remove build tools to reduce image size
|
||||
RUN apt-get purge -y python3 make g++ && apt-get autoremove -y && \
|
||||
rm -rf /var/lib/apt/lists/*
|
||||
|
||||
# FFmpeg is bundled via ffmpeg-static — no system ffmpeg needed
|
||||
COPY --from=builder /app/node_modules ./node_modules
|
||||
|
||||
# Data directory for database, cookies, logs
|
||||
RUN mkdir -p /app/data
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
# TSMusicBot — Docker Compose
|
||||
# 一键部署:docker-compose up -d
|
||||
#
|
||||
# 所有依赖已内置(Node.js, FFmpeg, Opus 编码器)
|
||||
# 无需安装任何额外软件
|
||||
# 所有依赖已内置(Node.js, FFmpeg, Opus 编码器)无需安装任何额外软件
|
||||
# FFmpeg 使用系统包管理器安装,确保容器内兼容性
|
||||
|
||||
services:
|
||||
tsmusicbot:
|
||||
|
||||
+18
-7
@@ -35,28 +35,39 @@ function ffmpegWorks(bin: string): boolean {
|
||||
}
|
||||
}
|
||||
|
||||
/** Resolved once at module load — prefer bundled ffmpeg-static, fall back to system. */
|
||||
/**
|
||||
* Resolved once at module load.
|
||||
*
|
||||
* Priority: system FFmpeg → bundled ffmpeg-static.
|
||||
*
|
||||
* System-installed FFmpeg is always compatible with the running OS/container,
|
||||
* while the pre-compiled binary from ffmpeg-static can SIGSEGV in Docker
|
||||
* (passes `ffmpeg -version` but crashes during actual audio processing due to
|
||||
* incompatible glibc or missing shared libraries).
|
||||
*/
|
||||
const resolvedFfmpeg: string = (() => {
|
||||
// 1. Prefer system-installed FFmpeg (always compatible with the runtime)
|
||||
if (ffmpegWorks("ffmpeg")) {
|
||||
return "ffmpeg";
|
||||
}
|
||||
|
||||
// 2. Fall back to bundled ffmpeg-static binary
|
||||
// On Windows, ffmpeg-static may return a path with backslashes; on Linux/macOS
|
||||
// it may return a Windows .exe path if node_modules was copied cross-platform.
|
||||
const isWinPath = ffmpegPath ? /\\/.test(ffmpegPath) || ffmpegPath.endsWith(".exe") : false;
|
||||
const onWindows = process.platform === "win32";
|
||||
|
||||
// Only try bundled binary if platform matches
|
||||
if (ffmpegPath && (onWindows === isWinPath)) {
|
||||
if (isExecutable(ffmpegPath) && ffmpegWorks(ffmpegPath)) {
|
||||
return ffmpegPath;
|
||||
}
|
||||
}
|
||||
// Fall back to system ffmpeg
|
||||
if (ffmpegWorks("ffmpeg")) {
|
||||
return "ffmpeg";
|
||||
}
|
||||
|
||||
// Last resort: always use "ffmpeg" so spawn error is clear, never use a cross-platform path
|
||||
return "ffmpeg";
|
||||
})();
|
||||
|
||||
/** Resolve ffmpeg binary: prefer bundled ffmpeg-static, fall back to system PATH. */
|
||||
/** Resolve ffmpeg binary: prefer system PATH, fall back to bundled ffmpeg-static. */
|
||||
function getFfmpegCommand(): string {
|
||||
return resolvedFfmpeg;
|
||||
}
|
||||
|
||||
@@ -150,6 +150,101 @@ describe("PlayQueue", () => {
|
||||
expect(next).not.toBeNull();
|
||||
});
|
||||
|
||||
it("random mode with single song returns null on next", () => {
|
||||
queue.setMode(PlayMode.Random);
|
||||
queue.add(makeSong("1"));
|
||||
queue.play();
|
||||
expect(queue.next()).toBeNull();
|
||||
});
|
||||
|
||||
it("random mode plays each song exactly once then stops", () => {
|
||||
queue.setMode(PlayMode.Random);
|
||||
queue.add(makeSong("A"));
|
||||
queue.add(makeSong("B"));
|
||||
queue.add(makeSong("C"));
|
||||
queue.play();
|
||||
const played = new Set<string>();
|
||||
played.add(queue.current()!.id);
|
||||
for (let i = 0; i < 3; i++) {
|
||||
const song = queue.next();
|
||||
if (!song) break;
|
||||
played.add(song.id);
|
||||
}
|
||||
// All 3 songs should have been played
|
||||
expect(played).toEqual(new Set(["A", "B", "C"]));
|
||||
// next() after all played should return null
|
||||
expect(queue.next()).toBeNull();
|
||||
});
|
||||
|
||||
it("random mode: removing currently-playing song does not skip others", () => {
|
||||
queue.setMode(PlayMode.Random);
|
||||
queue.add(makeSong("A"));
|
||||
queue.add(makeSong("B"));
|
||||
queue.add(makeSong("C"));
|
||||
queue.add(makeSong("D"));
|
||||
queue.play(); // plays A (index 0)
|
||||
const second = queue.next()!; // plays some song
|
||||
// Remove the currently-playing song
|
||||
const curIdx = queue.getCurrentIndex();
|
||||
queue.remove(curIdx);
|
||||
// Remaining songs (excluding A and the removed song) should all be reachable
|
||||
const played = new Set<string>();
|
||||
played.add("A"); // already played via play()
|
||||
played.add(second.id); // played and then removed
|
||||
let song = queue.next();
|
||||
while (song) {
|
||||
played.add(song.id);
|
||||
song = queue.next();
|
||||
}
|
||||
// All 4 original songs should have been played or accounted for
|
||||
expect(played).toEqual(new Set(["A", "B", "C", "D"]));
|
||||
});
|
||||
|
||||
it("random mode: prev does not cause duplicate plays", () => {
|
||||
queue.setMode(PlayMode.Random);
|
||||
queue.add(makeSong("A"));
|
||||
queue.add(makeSong("B"));
|
||||
queue.add(makeSong("C"));
|
||||
queue.play(); // plays A
|
||||
queue.next(); // plays B or C
|
||||
queue.prev(); // go back — this song is now marked as played
|
||||
// Exhaust remaining songs
|
||||
const ids: string[] = [];
|
||||
let song = queue.next();
|
||||
while (song) {
|
||||
ids.push(song.id);
|
||||
song = queue.next();
|
||||
}
|
||||
// No song ID should appear more than once across the entire session
|
||||
expect(new Set(ids).size).toBe(ids.length);
|
||||
});
|
||||
|
||||
it("random mode: adding song mid-playback includes the new song", () => {
|
||||
queue.setMode(PlayMode.Random);
|
||||
queue.add(makeSong("A"));
|
||||
queue.add(makeSong("B"));
|
||||
queue.play(); // plays A
|
||||
queue.next(); // plays B
|
||||
// Add a new song while all existing songs have been played
|
||||
queue.add(makeSong("C"));
|
||||
const song = queue.next();
|
||||
expect(song).not.toBeNull();
|
||||
expect(song!.id).toBe("C");
|
||||
// After C, should stop
|
||||
expect(queue.next()).toBeNull();
|
||||
});
|
||||
|
||||
it("random mode: setMode preserves current song as played", () => {
|
||||
queue.add(makeSong("A"));
|
||||
queue.add(makeSong("B"));
|
||||
queue.play(); // plays A in sequential mode
|
||||
queue.setMode(PlayMode.Random); // switch to random — A should be marked played
|
||||
// next() should only return B, never A again
|
||||
const song = queue.next();
|
||||
expect(song?.id).toBe("B");
|
||||
expect(queue.next()).toBeNull();
|
||||
});
|
||||
|
||||
it("random-loop mode never returns null", () => {
|
||||
queue.setMode(PlayMode.RandomLoop);
|
||||
queue.add(makeSong("1"));
|
||||
|
||||
+27
-12
@@ -20,6 +20,7 @@ export class PlayQueue {
|
||||
private songs: QueuedSong[] = [];
|
||||
private currentIndex = -1;
|
||||
private mode: PlayMode = PlayMode.Sequential;
|
||||
private playedIndices = new Set<number>();
|
||||
|
||||
add(song: QueuedSong): void {
|
||||
this.songs.push(song);
|
||||
@@ -36,33 +37,39 @@ export class PlayQueue {
|
||||
if (index < this.currentIndex) {
|
||||
this.currentIndex--;
|
||||
} else if (index === this.currentIndex) {
|
||||
// Move the pointer back by one so next() in sequential mode advances
|
||||
// to the song that shifted into the removed slot. Without this, the
|
||||
// shifted song is silently skipped because current() incorrectly
|
||||
// returns it (even though the player is still on the removed song)
|
||||
// and next() then increments past it. currentIndex may become -1,
|
||||
// which is fine — it represents "no current song" and next() will
|
||||
// pick index 0.
|
||||
this.currentIndex--;
|
||||
}
|
||||
|
||||
// Rebuild playedIndices to account for shifted indices
|
||||
const newPlayed = new Set<number>();
|
||||
for (const idx of this.playedIndices) {
|
||||
if (idx === index) continue;
|
||||
newPlayed.add(idx > index ? idx - 1 : idx);
|
||||
}
|
||||
this.playedIndices = newPlayed;
|
||||
|
||||
return removed;
|
||||
}
|
||||
|
||||
clear(): void {
|
||||
this.songs = [];
|
||||
this.currentIndex = -1;
|
||||
this.playedIndices.clear();
|
||||
}
|
||||
|
||||
play(): QueuedSong | null {
|
||||
if (this.songs.length === 0) return null;
|
||||
this.playedIndices.clear();
|
||||
this.currentIndex = 0;
|
||||
this.playedIndices.add(0);
|
||||
return this.songs[0];
|
||||
}
|
||||
|
||||
playAt(index: number): QueuedSong | null {
|
||||
if (index < 0 || index >= this.songs.length) return null;
|
||||
this.playedIndices.clear();
|
||||
this.currentIndex = index;
|
||||
this.playedIndices.add(index);
|
||||
return this.songs[index];
|
||||
}
|
||||
|
||||
@@ -81,12 +88,15 @@ export class PlayQueue {
|
||||
return this.songs[this.currentIndex];
|
||||
}
|
||||
case PlayMode.Random: {
|
||||
if (this.songs.length === 1) return this.songs[0];
|
||||
let nextIndex: number;
|
||||
do {
|
||||
nextIndex = Math.floor(Math.random() * this.songs.length);
|
||||
} while (nextIndex === this.currentIndex && this.songs.length > 1);
|
||||
const unplayed: number[] = [];
|
||||
for (let i = 0; i < this.songs.length; i++) {
|
||||
if (!this.playedIndices.has(i)) unplayed.push(i);
|
||||
}
|
||||
if (unplayed.length === 0) return null;
|
||||
const nextIndex =
|
||||
unplayed[Math.floor(Math.random() * unplayed.length)];
|
||||
this.currentIndex = nextIndex;
|
||||
this.playedIndices.add(nextIndex);
|
||||
return this.songs[nextIndex];
|
||||
}
|
||||
case PlayMode.RandomLoop: {
|
||||
@@ -114,6 +124,7 @@ export class PlayQueue {
|
||||
} else {
|
||||
this.currentIndex = prevIndex;
|
||||
}
|
||||
this.playedIndices.add(this.currentIndex);
|
||||
return this.songs[this.currentIndex];
|
||||
}
|
||||
|
||||
@@ -141,6 +152,10 @@ export class PlayQueue {
|
||||
|
||||
setMode(mode: PlayMode): void {
|
||||
this.mode = mode;
|
||||
this.playedIndices.clear();
|
||||
if (this.currentIndex >= 0) {
|
||||
this.playedIndices.add(this.currentIndex);
|
||||
}
|
||||
}
|
||||
|
||||
getCurrentIndex(): number {
|
||||
|
||||
+30
-1
@@ -13,8 +13,9 @@ import {
|
||||
type ParsedCommand,
|
||||
} from "./commands.js";
|
||||
import type { Logger } from "../logger.js";
|
||||
import type { BotDatabase } from "../data/database.js";
|
||||
import type { BotDatabase, ProfileConfig } from "../data/database.js";
|
||||
import type { BotConfig } from "../data/config.js";
|
||||
import { BotProfileManager } from "./profile.js";
|
||||
|
||||
export interface BotInstanceOptions {
|
||||
id: string;
|
||||
@@ -60,8 +61,11 @@ export class BotInstance extends EventEmitter {
|
||||
private disconnectEmitted = false;
|
||||
private voteSkipUsers = new Set<string>();
|
||||
private isAdvancing = false;
|
||||
<<<<<<< HEAD
|
||||
private idleTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
private channelUserCount = 0;
|
||||
private profileManager: BotProfileManager;
|
||||
>>>>>>> origin/main
|
||||
|
||||
constructor(options: BotInstanceOptions) {
|
||||
super();
|
||||
@@ -79,6 +83,14 @@ export class BotInstance extends EventEmitter {
|
||||
this.player = new AudioPlayer(this.logger);
|
||||
this.queue = new PlayQueue();
|
||||
|
||||
const profileConfig = this.database.getProfileConfig(this.id);
|
||||
this.profileManager = new BotProfileManager(
|
||||
this.tsClient,
|
||||
this.logger,
|
||||
profileConfig,
|
||||
options.tsOptions.nickname,
|
||||
);
|
||||
|
||||
this.setupPlayerEvents();
|
||||
this.setupTsEvents();
|
||||
}
|
||||
@@ -140,6 +152,7 @@ export class BotInstance extends EventEmitter {
|
||||
throw new Error("Connect aborted by concurrent disconnect");
|
||||
}
|
||||
this.connected = true;
|
||||
this.profileManager.onConnect();
|
||||
this.emit("connected");
|
||||
}
|
||||
|
||||
@@ -355,6 +368,10 @@ export class BotInstance extends EventEmitter {
|
||||
platform: song.platform,
|
||||
coverUrl: song.coverUrl,
|
||||
});
|
||||
// Update bot presence (fire-and-forget — never blocks playback)
|
||||
this.profileManager.onSongChange(song).catch((err) => {
|
||||
this.logger.warn({ err }, "Profile update failed after song change");
|
||||
});
|
||||
this.emit("stateChange");
|
||||
return true;
|
||||
} catch (err) {
|
||||
@@ -423,6 +440,9 @@ export class BotInstance extends EventEmitter {
|
||||
private cmdStop(): string {
|
||||
this.player.stop();
|
||||
this.queue.clear();
|
||||
this.profileManager.onSongChange(null).catch((err) => {
|
||||
this.logger.warn({ err }, "Profile restore failed on stop");
|
||||
});
|
||||
this.emit("stateChange");
|
||||
return "Stopped and queue cleared";
|
||||
}
|
||||
@@ -473,6 +493,9 @@ export class BotInstance extends EventEmitter {
|
||||
private cmdClear(): string {
|
||||
this.player.stop();
|
||||
this.queue.clear();
|
||||
this.profileManager.onSongChange(null).catch((err) => {
|
||||
this.logger.warn({ err }, "Profile restore failed on clear");
|
||||
});
|
||||
this.emit("stateChange");
|
||||
return "Queue cleared";
|
||||
}
|
||||
@@ -639,9 +662,11 @@ export class BotInstance extends EventEmitter {
|
||||
}
|
||||
if (!started) {
|
||||
this.player.stop();
|
||||
this.profileManager.onSongChange(null).catch(() => {});
|
||||
}
|
||||
} else {
|
||||
this.player.stop();
|
||||
this.profileManager.onSongChange(null).catch(() => {});
|
||||
}
|
||||
this.emit("stateChange");
|
||||
} finally {
|
||||
@@ -688,6 +713,10 @@ export class BotInstance extends EventEmitter {
|
||||
return this.connected;
|
||||
}
|
||||
|
||||
getProfileManager(): BotProfileManager {
|
||||
return this.profileManager;
|
||||
}
|
||||
|
||||
getIdentityExport(): string | undefined {
|
||||
return this.tsClient.getIdentityExport();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,407 @@
|
||||
import { createHash } from "node:crypto";
|
||||
import { Readable } from "node:stream";
|
||||
import axios from "axios";
|
||||
import { TS3Client, escapeTS3 } from "../ts-protocol/client.js";
|
||||
import type { ProfileConfig } from "../data/database.js";
|
||||
import type { QueuedSong } from "../audio/queue.js";
|
||||
import type { Logger } from "../logger.js";
|
||||
|
||||
const TS3_NICKNAME_MAX = 30;
|
||||
/** TS3 avatar max size — server default is ~300 KB. Use 200 KB to be safe. */
|
||||
const AVATAR_MAX_BYTES = 200 * 1024;
|
||||
/** Timeout for file-transfer operations (upload / delete). */
|
||||
const FILE_TRANSFER_TIMEOUT_MS = 6000;
|
||||
|
||||
/**
|
||||
* Manages the bot's TeamSpeak presence (avatar, description, nickname,
|
||||
* away status, channel description, now-playing messages).
|
||||
*
|
||||
* Every update is permission-safe: if a feature fails due to insufficient
|
||||
* server permissions, it silently disables itself until the next reconnect.
|
||||
*/
|
||||
export class BotProfileManager {
|
||||
private tsClient: TS3Client;
|
||||
private logger: Logger;
|
||||
private config: ProfileConfig;
|
||||
private defaultNickname: string;
|
||||
|
||||
/** Per-feature permission-denied flags. Reset on reconnect. */
|
||||
private permDenied = {
|
||||
avatar: false,
|
||||
description: false,
|
||||
nickname: false,
|
||||
awayStatus: false,
|
||||
channelDesc: false,
|
||||
nowPlayingMsg: false,
|
||||
};
|
||||
|
||||
/**
|
||||
* Monotonically increasing generation counter. Incremented on every
|
||||
* onSongChange / onConnect call. Long-running operations (avatar
|
||||
* download/upload) check this before committing their result — if
|
||||
* the generation changed, a newer update has superseded them.
|
||||
*/
|
||||
private generation = 0;
|
||||
|
||||
constructor(
|
||||
tsClient: TS3Client,
|
||||
logger: Logger,
|
||||
config: ProfileConfig,
|
||||
defaultNickname: string,
|
||||
) {
|
||||
this.tsClient = tsClient;
|
||||
this.logger = logger.child({ component: "profile" });
|
||||
this.config = { ...config };
|
||||
this.defaultNickname = defaultNickname;
|
||||
}
|
||||
|
||||
// --- Public API ---
|
||||
|
||||
/**
|
||||
* Called when a new song starts playing (song != null) or playback
|
||||
* stops (song == null).
|
||||
*
|
||||
* Commands are serialized to avoid overwhelming the TS3 command queue.
|
||||
* Nickname + away status are merged into a single `clientupdate` call.
|
||||
*
|
||||
* A generation counter guards against stale updates: if a newer
|
||||
* onSongChange fires while the avatar is still downloading, the old
|
||||
* update is discarded.
|
||||
*/
|
||||
async onSongChange(song: QueuedSong | null): Promise<void> {
|
||||
const gen = ++this.generation;
|
||||
|
||||
// 1. Avatar first — file transfer uses its own response tracker and
|
||||
// must run before sendCommandNoWait calls whose orphaned responses
|
||||
// could confuse the command matcher.
|
||||
await this.updateAvatar(song?.coverUrl ?? null, gen);
|
||||
if (this.generation !== gen) return; // superseded
|
||||
|
||||
// 2. Combined clientupdate (nickname + away in one fire-and-forget)
|
||||
await this.updateClientProperties(song);
|
||||
// 3. Description (clientedit on TS3, httpQuery on TS6)
|
||||
await this.updateDescription(song);
|
||||
// 4. Channel description (fire-and-forget channeledit)
|
||||
await this.updateChannelDescription(song);
|
||||
// 5. Now-playing chat message
|
||||
if (song) await this.sendNowPlayingMessage(song);
|
||||
}
|
||||
|
||||
/** Reset permission-denied flags and bump generation on new connection. */
|
||||
onConnect(): void {
|
||||
this.generation++;
|
||||
this.permDenied = {
|
||||
avatar: false,
|
||||
description: false,
|
||||
nickname: false,
|
||||
awayStatus: false,
|
||||
channelDesc: false,
|
||||
nowPlayingMsg: false,
|
||||
};
|
||||
}
|
||||
|
||||
getConfig(): ProfileConfig {
|
||||
return { ...this.config };
|
||||
}
|
||||
|
||||
updateConfig(partial: Partial<ProfileConfig>): void {
|
||||
Object.assign(this.config, partial);
|
||||
}
|
||||
|
||||
// --- Internal update methods ---
|
||||
|
||||
private async updateAvatar(coverUrl: string | null, gen: number): Promise<void> {
|
||||
if (!this.config.avatarEnabled || this.permDenied.avatar) return;
|
||||
try {
|
||||
if (!coverUrl) {
|
||||
await this.clearAvatar(gen);
|
||||
return;
|
||||
}
|
||||
// Request a thumbnail from the CDN to stay within TS3's avatar size limit.
|
||||
const thumbUrl = this.thumbnailUrl(coverUrl);
|
||||
const imageBuffer = await this.downloadImage(thumbUrl);
|
||||
|
||||
// Check generation after the slow download — bail if superseded.
|
||||
if (this.generation !== gen) return;
|
||||
|
||||
if (!imageBuffer || imageBuffer.length === 0) return;
|
||||
if (imageBuffer.length > AVATAR_MAX_BYTES) {
|
||||
this.logger.warn(
|
||||
{ bytes: imageBuffer.length, max: AVATAR_MAX_BYTES },
|
||||
"Cover image still too large after resize — skipping avatar update",
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
// Wrap the file-transfer sequence with a timeout — the TS3
|
||||
// full-client file transfer can silently hang.
|
||||
await this.withTimeout(this.doAvatarUpload(imageBuffer), FILE_TRANSFER_TIMEOUT_MS);
|
||||
this.logger.info("Avatar updated");
|
||||
} catch (err) {
|
||||
this.handleFeatureError("avatar", err);
|
||||
}
|
||||
}
|
||||
|
||||
private async doAvatarUpload(imageBuffer: Buffer): Promise<void> {
|
||||
const host = this.tsClient.getHost();
|
||||
const info = await this.tsClient.fileTransferInitUpload(
|
||||
0n, "/avatar", "", BigInt(imageBuffer.length), true,
|
||||
);
|
||||
await this.tsClient.uploadFileData(host, info, Readable.from(imageBuffer));
|
||||
const md5 = createHash("md5").update(imageBuffer).digest("hex");
|
||||
await this.tsClient.sendCommandNoWait(`clientupdate client_flag_avatar=${escapeTS3(md5)}`);
|
||||
}
|
||||
|
||||
private async clearAvatar(gen: number): Promise<void> {
|
||||
try {
|
||||
await this.withTimeout(
|
||||
this.tsClient.fileTransferDeleteFile(0n, ["/avatar"]),
|
||||
FILE_TRANSFER_TIMEOUT_MS,
|
||||
);
|
||||
} catch {
|
||||
// File may not exist or transfer timed out — that's fine
|
||||
}
|
||||
// Bail if a newer song started while we were deleting
|
||||
if (this.generation !== gen) return;
|
||||
try {
|
||||
await this.tsClient.sendCommandNoWait("clientupdate client_flag_avatar=");
|
||||
} catch (err) {
|
||||
this.handleFeatureError("avatar", err);
|
||||
}
|
||||
}
|
||||
|
||||
private async updateDescription(song: QueuedSong | null): Promise<void> {
|
||||
if (!this.config.descriptionEnabled || this.permDenied.description) return;
|
||||
try {
|
||||
const text = song
|
||||
? `${song.name} - ${song.artist} [${song.album}]`
|
||||
: "";
|
||||
const httpQuery = this.tsClient.getHttpQuery();
|
||||
if (httpQuery) {
|
||||
await httpQuery.clientUpdate({ client_description: text });
|
||||
} else {
|
||||
// clientupdate rejects client_description (error 1538).
|
||||
// Use clientedit on our own clid instead — this is what
|
||||
// TS3AudioBot does via TSLib's ChangeDescription().
|
||||
const clid = this.tsClient.getClientId();
|
||||
if (clid <= 0) return;
|
||||
// Use a 5s timeout — if clientedit hangs, don't block the
|
||||
// remaining profile updates (channeledit, now-playing msg).
|
||||
await this.withTimeout(
|
||||
this.tsClient.execCommand(
|
||||
`clientedit clid=${clid} client_description=${escapeTS3(text)}`,
|
||||
),
|
||||
5000,
|
||||
);
|
||||
}
|
||||
this.logger.info("Description updated");
|
||||
} catch (err) {
|
||||
this.handleFeatureError("description", err);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Build and send a single `clientupdate` command that sets nickname
|
||||
* and away status together, avoiding multiple round-trips that can
|
||||
* cause command-queue timeouts on the TS3 protocol.
|
||||
*/
|
||||
private async updateClientProperties(song: QueuedSong | null): Promise<void> {
|
||||
const parts: string[] = [];
|
||||
|
||||
// --- Nickname ---
|
||||
if (this.config.nicknameEnabled && !this.permDenied.nickname) {
|
||||
if (!song) {
|
||||
parts.push(`client_nickname=${escapeTS3(this.defaultNickname)}`);
|
||||
} else {
|
||||
const nickname = this.buildNickname(song);
|
||||
if (nickname) {
|
||||
parts.push(`client_nickname=${escapeTS3(nickname)}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- Away status ---
|
||||
if (this.config.awayStatusEnabled && !this.permDenied.awayStatus) {
|
||||
if (song) {
|
||||
parts.push("client_away=0");
|
||||
} else {
|
||||
parts.push(`client_away=1 client_away_message=${escapeTS3("\u7B49\u5F85\u64AD\u653E")}`);
|
||||
}
|
||||
}
|
||||
|
||||
if (parts.length === 0) return;
|
||||
|
||||
try {
|
||||
const httpQuery = this.tsClient.getHttpQuery();
|
||||
if (httpQuery) {
|
||||
// TS6: build a properties object
|
||||
const props: Record<string, string | number> = {};
|
||||
for (const part of parts) {
|
||||
const eq = part.indexOf("=");
|
||||
if (eq > 0) props[part.slice(0, eq)] = part.slice(eq + 1);
|
||||
}
|
||||
await httpQuery.clientUpdate(props);
|
||||
} else {
|
||||
// Use sendCommandNoWait: the TS3 full-client protocol often
|
||||
// doesn't return a timely error response for clientupdate,
|
||||
// causing execCommand to time out after 10s.
|
||||
await this.tsClient.sendCommandNoWait(`clientupdate ${parts.join(" ")}`);
|
||||
}
|
||||
this.logger.info("Client properties updated (nickname + away)");
|
||||
} catch (err) {
|
||||
// Flag both features on permission error
|
||||
this.handleFeatureError("nickname", err);
|
||||
this.handleFeatureError("awayStatus", err);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Build a nickname string that fits within TS3_NICKNAME_MAX.
|
||||
* Uses UTF-8 byte length for the limit since TS3 counts bytes,
|
||||
* not characters.
|
||||
*/
|
||||
private buildNickname(song: QueuedSong): string | null {
|
||||
const songInfo = `${song.name} - ${song.artist}`;
|
||||
const prefix = "\u266A "; // ♪
|
||||
const sep = " - ";
|
||||
const suffix = `${sep}${this.defaultNickname}`;
|
||||
|
||||
const overheadBytes = Buffer.byteLength(prefix, "utf8") + Buffer.byteLength(suffix, "utf8");
|
||||
if (overheadBytes >= TS3_NICKNAME_MAX) {
|
||||
// Default nickname alone is too long with decoration — skip
|
||||
return null;
|
||||
}
|
||||
|
||||
const maxSongBytes = TS3_NICKNAME_MAX - overheadBytes;
|
||||
const truncated = this.truncateUtf8(songInfo, maxSongBytes);
|
||||
return `${prefix}${truncated}${suffix}`;
|
||||
}
|
||||
|
||||
/**
|
||||
* Truncate a string so its UTF-8 byte length does not exceed maxBytes.
|
||||
* Appends an ellipsis if truncation occurred, taking its byte cost
|
||||
* into account. Never splits a multi-byte character.
|
||||
*/
|
||||
private truncateUtf8(str: string, maxBytes: number): string {
|
||||
if (Buffer.byteLength(str, "utf8") <= maxBytes) return str;
|
||||
const ellipsis = "\u2026"; // …
|
||||
const ellipsisBytes = Buffer.byteLength(ellipsis, "utf8"); // 3
|
||||
const target = maxBytes - ellipsisBytes;
|
||||
if (target <= 0) return ellipsis;
|
||||
// Walk characters, accumulating byte length
|
||||
let byteLen = 0;
|
||||
let end = 0;
|
||||
for (const ch of str) {
|
||||
const chBytes = Buffer.byteLength(ch, "utf8");
|
||||
if (byteLen + chBytes > target) break;
|
||||
byteLen += chBytes;
|
||||
end += ch.length; // ch.length handles surrogate pairs
|
||||
}
|
||||
return str.slice(0, end) + ellipsis;
|
||||
}
|
||||
|
||||
private async updateChannelDescription(song: QueuedSong | null): Promise<void> {
|
||||
if (!this.config.channelDescEnabled || this.permDenied.channelDesc) return;
|
||||
try {
|
||||
const channelId = this.tsClient.getChannelId();
|
||||
if (channelId === 0n) return; // unknown channel
|
||||
|
||||
if (!song) {
|
||||
await this.tsClient.sendCommandNoWait(
|
||||
`channeledit cid=${channelId} channel_description=`,
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
const lines = [
|
||||
`\u266A \u6B63\u5728\u64AD\u653E: ${song.name} - ${song.artist}`, // ♪ 正在播放:
|
||||
`\u4E13\u8F91: ${song.album}`, // 专辑:
|
||||
`\u5E73\u53F0: ${song.platform}`, // 平台:
|
||||
];
|
||||
const desc = lines.join("\\n");
|
||||
await this.tsClient.sendCommandNoWait(
|
||||
`channeledit cid=${channelId} channel_description=${escapeTS3(desc)}`,
|
||||
);
|
||||
} catch (err) {
|
||||
this.handleFeatureError("channelDesc", err);
|
||||
}
|
||||
}
|
||||
|
||||
private async sendNowPlayingMessage(song: QueuedSong): Promise<void> {
|
||||
if (!this.config.nowPlayingMsgEnabled || this.permDenied.nowPlayingMsg) return;
|
||||
try {
|
||||
const text = `\u266A \u6B63\u5728\u64AD\u653E: ${song.name} - ${song.artist} [${song.album}]`;
|
||||
await this.tsClient.sendTextMessage(text);
|
||||
} catch (err) {
|
||||
this.handleFeatureError("nowPlayingMsg", err);
|
||||
}
|
||||
}
|
||||
|
||||
// --- Helpers ---
|
||||
|
||||
/**
|
||||
* Append CDN resize parameters to get a thumbnail suitable for TS3 avatars.
|
||||
* NetEase and QQ Music CDNs support URL-based image resizing.
|
||||
* BiliBili and YouTube covers fall through to the size-check guard.
|
||||
*/
|
||||
private thumbnailUrl(url: string): string {
|
||||
if (url.includes("music.126.net") || url.includes("netease")) {
|
||||
return url.includes("?") ? url : `${url}?param=200y200`;
|
||||
}
|
||||
if (url.includes("qqmusic") || url.includes("qq.com")) {
|
||||
return url.replace(/\/\d+$/, "/200");
|
||||
}
|
||||
if (url.includes("bilivideo") || url.includes("hdslb")) {
|
||||
// BiliBili CDN supports @<w>w_<h>h suffix
|
||||
return url.includes("@") ? url : `${url}@200w_200h`;
|
||||
}
|
||||
return url;
|
||||
}
|
||||
|
||||
private async downloadImage(url: string): Promise<Buffer | null> {
|
||||
try {
|
||||
const resp = await axios.get(url, {
|
||||
responseType: "arraybuffer",
|
||||
timeout: 8000,
|
||||
maxContentLength: 2 * 1024 * 1024, // 2 MB cap
|
||||
});
|
||||
return Buffer.from(resp.data);
|
||||
} catch (err) {
|
||||
this.logger.warn({ err, url }, "Failed to download cover image");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/** Race a promise against a timeout. */
|
||||
private withTimeout<T>(promise: Promise<T>, ms: number): Promise<T> {
|
||||
return Promise.race([
|
||||
promise,
|
||||
new Promise<never>((_, reject) =>
|
||||
setTimeout(() => reject(new Error(`Timed out after ${ms}ms`)), ms),
|
||||
),
|
||||
]);
|
||||
}
|
||||
|
||||
private handleFeatureError(
|
||||
feature: keyof typeof this.permDenied,
|
||||
err: unknown,
|
||||
): void {
|
||||
const msg = err instanceof Error ? err.message.toLowerCase() : String(err).toLowerCase();
|
||||
// Disable the feature for this session on unrecoverable errors:
|
||||
// - permission / insufficient → server denies the action
|
||||
// - invalid parameter → command not supported by this protocol
|
||||
if (
|
||||
msg.includes("permission") ||
|
||||
msg.includes("insufficient") ||
|
||||
msg.includes("invalid parameter")
|
||||
) {
|
||||
this.permDenied[feature] = true;
|
||||
this.logger.info(
|
||||
{ feature, reason: msg },
|
||||
"Feature disabled for this session (will retry after reconnect)",
|
||||
);
|
||||
} else {
|
||||
this.logger.warn({ feature, err }, "Profile update failed");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -33,6 +33,24 @@ export interface BotInstance {
|
||||
identity?: string;
|
||||
}
|
||||
|
||||
export interface ProfileConfig {
|
||||
avatarEnabled: boolean;
|
||||
descriptionEnabled: boolean;
|
||||
nicknameEnabled: boolean;
|
||||
awayStatusEnabled: boolean;
|
||||
channelDescEnabled: boolean;
|
||||
nowPlayingMsgEnabled: boolean;
|
||||
}
|
||||
|
||||
export const DEFAULT_PROFILE_CONFIG: ProfileConfig = {
|
||||
avatarEnabled: true,
|
||||
descriptionEnabled: true,
|
||||
nicknameEnabled: true,
|
||||
awayStatusEnabled: true,
|
||||
channelDescEnabled: true,
|
||||
nowPlayingMsgEnabled: true,
|
||||
};
|
||||
|
||||
export interface BotDatabase {
|
||||
db: Database.Database;
|
||||
addPlayHistory(entry: PlayHistoryEntry): void;
|
||||
@@ -40,6 +58,8 @@ export interface BotDatabase {
|
||||
saveBotInstance(instance: BotInstance): void;
|
||||
getBotInstances(): BotInstance[];
|
||||
deleteBotInstance(id: string): boolean;
|
||||
getProfileConfig(botId: string): ProfileConfig;
|
||||
saveProfileConfig(botId: string, config: ProfileConfig): void;
|
||||
close(): void;
|
||||
}
|
||||
|
||||
@@ -58,6 +78,20 @@ function migrateSchema(db: Database.Database): void {
|
||||
if (!names.includes("serverPassword")) {
|
||||
db.exec("ALTER TABLE bot_instances ADD COLUMN serverPassword TEXT NOT NULL DEFAULT ''");
|
||||
}
|
||||
// Profile feature flags
|
||||
const profileCols = [
|
||||
"profile_avatar_enabled",
|
||||
"profile_description_enabled",
|
||||
"profile_nickname_enabled",
|
||||
"profile_away_enabled",
|
||||
"profile_channel_desc_enabled",
|
||||
"profile_now_playing_enabled",
|
||||
];
|
||||
for (const col of profileCols) {
|
||||
if (!names.includes(col)) {
|
||||
db.exec(`ALTER TABLE bot_instances ADD COLUMN ${col} INTEGER NOT NULL DEFAULT 1`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function initTables(db: Database.Database): void {
|
||||
@@ -127,6 +161,24 @@ export function createDatabase(dbPath: string): BotDatabase {
|
||||
|
||||
const deleteInstance = db.prepare(`DELETE FROM bot_instances WHERE id = ?`);
|
||||
|
||||
const selectProfileConfig = db.prepare(`
|
||||
SELECT profile_avatar_enabled, profile_description_enabled,
|
||||
profile_nickname_enabled, profile_away_enabled,
|
||||
profile_channel_desc_enabled, profile_now_playing_enabled
|
||||
FROM bot_instances WHERE id = ?
|
||||
`);
|
||||
|
||||
const updateProfileConfig = db.prepare(`
|
||||
UPDATE bot_instances SET
|
||||
profile_avatar_enabled = @avatar,
|
||||
profile_description_enabled = @description,
|
||||
profile_nickname_enabled = @nickname,
|
||||
profile_away_enabled = @away,
|
||||
profile_channel_desc_enabled = @channelDesc,
|
||||
profile_now_playing_enabled = @nowPlaying
|
||||
WHERE id = @id
|
||||
`);
|
||||
|
||||
return {
|
||||
db,
|
||||
|
||||
@@ -165,6 +217,31 @@ export function createDatabase(dbPath: string): BotDatabase {
|
||||
return result.changes > 0;
|
||||
},
|
||||
|
||||
getProfileConfig(botId) {
|
||||
const row = selectProfileConfig.get(botId) as Record<string, number> | undefined;
|
||||
if (!row) return { ...DEFAULT_PROFILE_CONFIG };
|
||||
return {
|
||||
avatarEnabled: row.profile_avatar_enabled === 1,
|
||||
descriptionEnabled: row.profile_description_enabled === 1,
|
||||
nicknameEnabled: row.profile_nickname_enabled === 1,
|
||||
awayStatusEnabled: row.profile_away_enabled === 1,
|
||||
channelDescEnabled: row.profile_channel_desc_enabled === 1,
|
||||
nowPlayingMsgEnabled: row.profile_now_playing_enabled === 1,
|
||||
};
|
||||
},
|
||||
|
||||
saveProfileConfig(botId, config) {
|
||||
updateProfileConfig.run({
|
||||
id: botId,
|
||||
avatar: config.avatarEnabled ? 1 : 0,
|
||||
description: config.descriptionEnabled ? 1 : 0,
|
||||
nickname: config.nicknameEnabled ? 1 : 0,
|
||||
away: config.awayStatusEnabled ? 1 : 0,
|
||||
channelDesc: config.channelDescEnabled ? 1 : 0,
|
||||
nowPlaying: config.nowPlayingMsgEnabled ? 1 : 0,
|
||||
});
|
||||
},
|
||||
|
||||
close() {
|
||||
db.close();
|
||||
},
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import { EventEmitter } from "node:events";
|
||||
import { Readable } from "node:stream";
|
||||
import {
|
||||
Client as TS3FullClient,
|
||||
generateIdentity as genTS3Identity,
|
||||
@@ -7,9 +8,11 @@ import {
|
||||
listChannels,
|
||||
listClients,
|
||||
clientMove,
|
||||
fileTransferDeleteFile,
|
||||
type Identity,
|
||||
type TextMessage,
|
||||
type ClientInfo,
|
||||
type FileUploadInfo,
|
||||
} from "@honeybbq/teamspeak-client";
|
||||
import type { Logger } from "../logger.js";
|
||||
import {
|
||||
@@ -20,6 +23,19 @@ import { TS6HttpQuery } from "./http-query.js";
|
||||
|
||||
export { CODEC_OPUS_MUSIC } from "./voice.js";
|
||||
export type { ServerProtocol } from "./protocol-detect.js";
|
||||
export type { FileUploadInfo } from "@honeybbq/teamspeak-client";
|
||||
|
||||
/** Escape a string for use in TS3 ServerQuery-style commands. */
|
||||
export function escapeTS3(str: string): string {
|
||||
return str
|
||||
.replace(/\\/g, "\\\\")
|
||||
.replace(/ /g, "\\s")
|
||||
.replace(/\//g, "\\/")
|
||||
.replace(/\|/g, "\\p")
|
||||
.replace(/\t/g, "\\t")
|
||||
.replace(/\n/g, "\\n")
|
||||
.replace(/\r/g, "\\r");
|
||||
}
|
||||
|
||||
export interface TS3ClientOptions {
|
||||
host: string;
|
||||
@@ -278,6 +294,56 @@ export class TS3Client extends EventEmitter {
|
||||
}
|
||||
}
|
||||
|
||||
// --- Raw command & file transfer pass-through ---
|
||||
|
||||
async execCommand(cmd: string): Promise<void> {
|
||||
if (!this.client) throw new Error("Not connected");
|
||||
await this.client.execCommand(cmd);
|
||||
}
|
||||
|
||||
/** Fire a command without waiting for the server's response. */
|
||||
async sendCommandNoWait(cmd: string): Promise<void> {
|
||||
if (!this.client) throw new Error("Not connected");
|
||||
await this.client.sendCommandNoWait(cmd);
|
||||
}
|
||||
|
||||
async execCommandWithResponse(cmd: string): Promise<Record<string, string>[]> {
|
||||
if (!this.client) throw new Error("Not connected");
|
||||
return this.client.execCommandWithResponse(cmd);
|
||||
}
|
||||
|
||||
async fileTransferInitUpload(
|
||||
channelID: bigint,
|
||||
path: string,
|
||||
password: string,
|
||||
size: bigint,
|
||||
overwrite = true,
|
||||
): Promise<FileUploadInfo> {
|
||||
if (!this.client) throw new Error("Not connected");
|
||||
return this.client.fileTransferInitUpload(channelID, path, password, size, overwrite);
|
||||
}
|
||||
|
||||
async uploadFileData(host: string, info: FileUploadInfo, data: Readable): Promise<void> {
|
||||
if (!this.client) throw new Error("Not connected");
|
||||
await this.client.uploadFileData(host, info, data);
|
||||
}
|
||||
|
||||
async fileTransferDeleteFile(channelID: bigint, paths: string[]): Promise<void> {
|
||||
if (!this.client) throw new Error("Not connected");
|
||||
await fileTransferDeleteFile(this.client, channelID, paths);
|
||||
}
|
||||
|
||||
/** The server host (needed for file transfer TCP connections). */
|
||||
getHost(): string {
|
||||
return this.options.host;
|
||||
}
|
||||
|
||||
/** The current channel ID of this client. */
|
||||
getChannelId(): bigint {
|
||||
if (!this.client) return 0n;
|
||||
return this.client.channelID();
|
||||
}
|
||||
|
||||
private voiceFramesSent = 0;
|
||||
|
||||
sendVoiceData(opusFrame: Buffer): void {
|
||||
|
||||
@@ -343,6 +343,27 @@ export function createPlayerRouter(
|
||||
}
|
||||
});
|
||||
|
||||
// --- Profile config endpoints ---
|
||||
|
||||
router.get("/:botId/profile", (req, res) => {
|
||||
const bot = (req as any).bot;
|
||||
res.json(bot.getProfileManager().getConfig());
|
||||
});
|
||||
|
||||
router.put("/:botId/profile", (req, res) => {
|
||||
try {
|
||||
const bot = (req as any).bot;
|
||||
const pm = bot.getProfileManager();
|
||||
pm.updateConfig(req.body);
|
||||
if (database) {
|
||||
database.saveProfileConfig(bot.id, pm.getConfig());
|
||||
}
|
||||
res.json(pm.getConfig());
|
||||
} catch (err) {
|
||||
res.status(500).json({ error: (err as Error).message });
|
||||
}
|
||||
});
|
||||
|
||||
router.get("/:botId/history", (req, res) => {
|
||||
if (!database) {
|
||||
res.json({ history: [] });
|
||||
|
||||
Reference in new issue
Block a user