Commit Graph
35 Commits
Author SHA1 Message Date
TIANYAO ZHANGandClaude Opus 5.5 07ad861ecf fix(bilibili): keep long videos playing when the CDN drops the stream (#161)
Long B站 videos (2-3 h) still stopped ~15-20 min in, the same symptom as
#89. Reconnecting to the same URL is not enough once the CDN session is
gone, so:

- Prefer an upos/cos mirror from baseUrl + backupUrl over PCDN hosts
  (*.mcdn.bilivideo.cn, *.szbdyd.com), which are the ones that cut off.
- When a B站 track ends more than 30 s before its known duration, fetch
  a fresh URL and resume at the current position instead of advancing.
  Up to 3 attempts without real progress, then advance as before; a
  track the user started meanwhile is never clobbered.
- Seek B站 URLs input-side (-ss before -i). Their CDN serves Range, so a
  resume jumps to the byte offset instead of re-downloading everything
  before it (measured locally: 0.2 s vs a full-file download at 1.5 h
  into a 2 h fMP4), which would otherwise trip the 60 s stall watchdog.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 21:52:47 +08:00
XuVIIJayandClaude Opus 4.7 9fd1b39092 fix(audio): seek after -i (output-side) so drag-seek works on non-seekable HTTP CDNs
Input-side fast seek (-ss before -i) requires the HTTP server to support
Range/keyframe seeking. NetEase's CDN (music.126.net signed streams) doesn't,
so dragging the progress bar hung FFmpeg and the player force-killed it
(SIGKILL) with no audio. Moving -ss after -i decodes from the start and
discards to the target, which works on any HTTP stream; FFmpeg still fast-seeks
when the CDN supports it, so QQ keeps its instant resume.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-08-20 21:07:21 +08:00
saopig1 97e8a87305 feat: add voice ducking 2026-07-21 15:47:03 +08:00
saopig1andClaude Opus 4.8 4cd269d852 fix(player): don't run stall/EOF end-detection while paused [corner-case R3-4]
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 11:25:23 +08:00
saopig1andClaude Opus 4.8 dc763ec689 fix(spotify): resume re-attached PCM stream so mixed-queue Spotify tracks aren't silent [whole-branch C1]
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 01:27:55 +08:00
saopig1andClaude Opus 4.8 9c796ec05c fix(spotify): correct Spotify seek units (s→ms) + gate re-attach on player external state
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 22:00:56 +08:00
saopig1andClaude Opus 4.8 6debe23034 feat(audio): add external-PCM mode (playPcmStream) for Spotify sidecar
Adds AudioPlayer.playPcmStream(readable, {onExternalEnd}) that feeds a
long-lived external 48kHz/s16le/stereo Readable into the existing pcmBuffer +
20ms frame loop + Opus encoder without spawning a per-URL ffmpeg. Reuses the
same high/low-water backpressure (pausing/resuming the Readable), suppresses the
underrun trackEnd drain/stall branches while external (emitting a silence frame
to keep the 20ms timeline), tears down externalMode in stop() by DETACHING the
shared readable (remove our data/end/error listeners + pause, never destroy the
sidecar stream) and clearing onExternalEnd, and makes seek() a local no-op in
external mode. The url play() path and all exported pure functions are unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 21:14:15 +08:00
saopig1andClaude Opus 4.8 9d55bea240 feat(spotify): GoLibrespotBackend sidecar (FIFO + ffmpeg PCM + REST/WS)
Implements SpotifyAudioBackend over a go-librespot sidecar: start() mkfifos
the pipe, spawns the FIFO->48k s16le ffmpeg reader BEFORE go-librespot, writes
config.yml, polls the REST /  until ready, then connects the WS event stream.
Maps not_playing/stopped -> trackEnded and metadata -> SpotifyNowPlaying;
play/pause/resume/seek delegate to the REST client. All child_process/fs/REST/WS
seams are injectable so the lifecycle is fully unit-tested without a real binary.

Correction C1: ffmpeg is resolved via getFfmpegCommand() (now exported from
src/audio/player.ts) so the bundled ffmpeg-static fallback is honored in Docker;
the ffmpeg command is overridable via deps.ffmpegCommand for tests.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-02 20:58:13 +08:00
saopig1 3422d45eeb Merge PR #93: fix(audio) smooth, monotonic volume curve (#84)
# Conflicts:
#	src/audio/player.test.ts
#	src/audio/player.ts
2026-06-16 16:29:27 +08:00
saopig1andClaude Opus 4.8 3802c90d2d fix(audio): smooth, monotonic volume curve (#84)
applyVolume() mapped 0-100 with a two-piece, discontinuous curve: gain =
(vol/100)*0.2 for vol<100 (so the whole 0-99 range only spanned 0..0.198, making
80->99 feel flat) then a raw passthrough at vol===100 (a ~5x jump to full
loudness). That produced the reported dead zone + sudden ear-blast at 100.

Replace it with a single continuous, strictly-monotonic curve
volumeToFactor(v) = 0.2*x + 0.8*x^8 (x = v/100): 0 at 0, exactly 1.0 at 100, no
flat region and no discontinuity, so the slider feels proportional and full
loudness is still reserved at 100. Extracted as an exported pure function and
unit-tested (boundaries, strict monotonicity, dead-zone removal, no jump at 100).

Note: per the maintainer's note on #84 the >80% suppression was intentional
ear-protection; this change makes the upper range (above ~75%) audibly louder
than before in exchange for a proportional slider — applied per maintainer
decision.

Fixes #84

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 16:21:09 +08:00
saopig1andClaude Opus 4.8 839f777a75 fix(player): recover B站 long-stream playback stalls instead of going silent (#89)
Two issues caused a long BiliBili stream to stop partway (~16 min) and never resume:

1. FFmpeg lacked -reconnect_at_eof. B站 CDN sessions can close the connection
   mid-file (premature EOF); without this flag FFmpeg treats that EOF as
   end-of-input and stops. Added it (HTTP only) so FFmpeg re-issues a Range
   request and finishes the stream.

2. The frame loop only ended a live-but-silent FFmpeg when within 5s of the song
   end (isNearEnd). Far from the end, emptyFrameAttempts grew unbounded, no
   trackEnd was emitted, and audio went permanently silent ('无法继续播放').
   Added a far-from-end stall watchdog (MAX_STALL_ATTEMPTS ~= 60s) via a pure,
   tested shouldEndOnStall() helper, so a genuinely dead stream advances instead
   of hanging — while a transient underrun on a healthy stream is left alone.

Tests: assert -reconnect_at_eof 1 is present (before -i) for HTTP and absent for
local files; shouldEndOnStall covers near-end fast end, far-from-end no-false-skip,
and far-from-end eventual recovery.

Fixes #89

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 15:46:08 +08:00
EvolvedGhost b7e1f9f30b fix(player): add force trackEnd when pcmBuffer less than PCM_FRAME_BYTES 2026-05-23 22:08:52 +08:00
saopig1andClaude Opus 4.7 c562fe05b0 fix(player): start frame loop only after ffmpeg spawns in jdymusic path
PR #54's playViaPowerShellDownload called startFrameLoop() right after
spawning the PowerShell downloader, before ffmpeg existed. The loop's
"no ffmpeg + empty buffer → emit trackEnd" branch fired on the very
first tick (~25ms), skipping every jdymusic song. Visible as: each
PowerShell download sessionId logged "Track ended, advancing queue"
before the download completed, so the queue burned through every
track in a few seconds.

Move startFrameLoop() into spawnFfmpegFromFile() where ffmpeg is
known to be alive and producing PCM. state = "playing" still flips
in playViaPowerShellDownload so external observers see the right
status during download.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 21:04:27 +08:00
saopig1andClaude Opus 4.7 719ceae303 fix(player): WinHTTP fallback for /jdymusic/ CDN that drops Node TCP
The old jdymusic CDN (e.g. m701/m801.music.126.net/.../jdymusic/obj/...)
intermittently drops connections from Node's HTTP stack — even with a
browser UA — while the same URL fetched via WinHTTP works. Newer paths
(/jd-musicrep-ts/, /ymusic/) do not have this restriction.

On Windows, dispatch /jdymusic/ URLs through `System.Net.WebClient` in
PowerShell into a temp file, then run ffmpeg against the file. Other
URLs and non-Windows platforms keep the direct ffmpeg + browser-UA path
from the previous commit. Also fix buildFfmpegArgs to omit HTTP-only
flags (-reconnect_*, -headers) when the input is a local file path —
new ffmpeg builds reject these as "Option not found".

stop() now also kills any in-flight PowerShell downloader and removes
the temp dir, so cancellation is clean.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 19:08:58 +08:00
saopig1andClaude Opus 4.7 f76500cfb2 fix(player): set browser UA + Referer for Netease CDN to stop auto-skip
Netease's m701/m801.music.126.net CDN RST connections from FFmpeg's
default Lavf UA. The bot's frame loop treats an early ffmpeg exit as
trackEnd and advances the queue, which surfaced as songs auto-skipping
mid-playlist. Add a browser UA + music.163.com Referer for these URLs,
extract args into a tested buildFfmpegArgs(), and harden reconnect
flags (delay_max 5 -> 30, plus reconnect_on_network_error /
reconnect_on_http_error). Verified by A/B running ffmpeg against the
same fresh CDN URL: legacy args got 0 bytes + "End of file" reading
HTTP response; fixed args streamed the full track to completion.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 14:18:23 +08:00
fattiger e3b4e1634d fix(player): reset consecutiveFailures after sustained healthy playback 2026-04-27 17:09:49 +08:00
阿梓喵_あずにゃん 364112d94f fix: ffmpeg残留 每次只留一个ffmpeg进程 现已加入闭包校验 防止歌曲帧异常串入 2026-04-21 03:53:50 +08:00
阿梓喵_あずにゃん 82a23d291e ffmpeg进程堆积优化
ffmpeg进程堆积优化(*)
减小缓冲区
降低100音量响度

*此处仍有问题  没招了  每次切歌会有几帧前面一首歌的残留 我不知道哪里出问题了
2026-04-21 02:03:20 +08:00
Claude 47e0d0f288 fix: resolve Docker FFmpeg SIGSEGV crash and build failures (#24)
The ffmpeg-static npm package bundles a pre-compiled binary that passes
`ffmpeg -version` but crashes with SIGSEGV during actual audio processing
inside Docker containers (incompatible glibc/missing shared libraries).

Changes:
- Install system FFmpeg via apt-get in Docker production stage, which is
  always compatible with the container runtime
- Reverse FFmpeg resolution priority in player.ts: prefer system FFmpeg,
  fall back to ffmpeg-static (for non-Docker environments like Windows)
- Optimize Dockerfile multi-stage build: compile native modules (opus,
  better-sqlite3) in builder stage and copy to production, eliminating
  the need for build tools (python3, make, g++) in the production image
- Fix qq-music-api dependency from file:../qq-music-api (path outside
  Docker build context, breaks npm ci) to npm registry ^2.2.10

https://claude.ai/code/session_01JAV8sBokoifKh4Hc8XbJws
2026-04-12 14:41:48 +00:00
saopig1andClaude Opus 4.6 4643f70f4a fix: harden bot lifecycle, validate HTTP inputs, make YouTube truly optional
Major bug fixes and corner-case hardening across the backend, plus a
comprehensive feature test suite. All 94 unit tests + 51 integration
tests pass against a local TS3 server.

Lifecycle & state consistency
-----------------------------
- Bug A: startBot() now wraps connect() in a 15s deadline. A hung TS
  handshake no longer blocks the /start HTTP call forever; the failing
  instance is torn down and the caller gets a clean 500.
- Bug B: executeCommand rejects audio-dispatching commands (play, add,
  next, skip, prev, playlist, album, fm) when the bot is disconnected.
  Config-only commands (vol, mode, clear, stop, queue, now, lyrics)
  still work so the UI stays usable while offline.
- Bug C: the tsClient 'disconnected' handler always clears player state
  now, even when connect() never completed. A separate disconnectEmitted
  flag guards duplicate external event emission. Previously an orphaned
  connect attempt that idle-timed-out would leave playing=true forever.
- resolveAndPlay re-checks this.connected AFTER the URL-resolve await so
  a stop() during the network call can't spawn ffmpeg on a disconnected
  bot.
- connect() throws if disconnect() fired during the handshake await,
  preventing a concurrent stop from being overwritten by a late connected
  flag flip.
- startBot always disconnects the outgoing BotInstance before creating
  a replacement, covering the mid-handshake case where isConnected()
  still returned false but the library client was live.
- startBot now reuses the stored identity so server groups granted to
  the bot survive restarts (was regenerating a fresh UID each time).

WebSocket reliability
---------------------
- BotManager extends EventEmitter and emits 'botInstance' whenever a
  new instance is created. websocket.ts listens and re-attaches its
  stateChange / connected / disconnected listeners immediately, fixing
  the bug where player-bar UI never updated until manual refresh.
- attachedBots map now stores the BotInstance reference and detaches
  stale listeners when the instance is replaced. Safety-net interval
  (5s) also reconciles to catch anything missed.
- removeBot emits 'botInstanceRemoved' -> WS broadcasts a new
  {type:"botRemoved", botId} message. Client drops the bot from its
  local store instead of showing it as permanently offline.

HTTP input validation
---------------------
- /volume rejects non-number, NaN, Infinity, and out-of-range values
  with a proper 400 instead of a 200 OK wrapping a usage-text string.
- /mode rejects anything not in {seq, loop, random, rloop} with 400.
- /seek rejects NaN / Infinity / negative (previously NaN slipped
  through typeof==="number" and poisoned seekOffset).
- /play-at validates index < queue.size() BEFORE stopping current
  playback (was silently killing the current song on invalid input).
- /play, /add, /playlist, /play-by-id, /add-by-id, /play-playlist
  all honour platform=youtube now (previously fell through to netease
  and silently played the wrong platform).

YouTube made truly optional
---------------------------
- Lazy checkYtDlpAvailable() runs `yt-dlp --version` once, caches only
  positive results so users can install yt-dlp mid-run and have it
  picked up without a restart.
- getAuthStatus() returns loggedIn=false with nickname
  "YouTube (yt-dlp not installed)" when the binary is missing. UI can
  grey out YouTube instead of silently returning empty searches.
- findYtDlp() picks .exe on win32 and bare binary elsewhere.
- /auth/status?platform=youtube now routes to the YouTube provider
  instead of falling through to NetEase and leaking the NetEase
  user's nickname + avatar.
- /auth/cookie rejects platform=youtube with 400 instead of clobbering
  the NetEase cookie entry.
- README documents yt-dlp install paths (bin/ local vs PATH) and adds
  a dedicated "Optional: YouTube source" section.

Bot Selector UI
---------------
- New power button in each row of the dropdown with play-state-aware
  styling: disabled + wait-cursor during API call, green highlight when
  connected, greys out when the bot is offline.
- Dropdown always visible when >=1 bot exists, bigger font + padding.

Queue correctness
-----------------
- PlayQueue.remove(current) now decrements currentIndex so next() in
  sequential mode advances to the shifted song. Previously removing
  the currently-playing track silently skipped the next track because
  current() falsely reported it as active and next() then incremented
  past it.

Vote-skip hardening
-------------------
- cmdVote: needed threshold is Math.max(1, ceil(users/2)) so a single
  voter in an empty channel can't unanimously pass a vote with
  needed=0.
- resolveAndPlay clears voteSkipUsers on every new track load so votes
  can't leak across songs via cmdPlay/cmdPlaylist/cmdAlbum/cmdFm paths.

cmdAdd parity
-------------
- cmdAdd auto-plays the newly-added song if the player was idle,
  matching /api/player/:id/add-by-id behaviour. Previously add'ing to
  an empty queue on a connected+idle bot silently enqueued without
  starting playback.

Test suite
----------
- scripts/test_full_feature.py — 51 tests across 10 groups exercising
  every HTTP endpoint, WebSocket broadcasts, all music providers, bot
  lifecycle, disconnected-state corners, seek validation, input
  validation, and the main race conditions. Captures and restores the
  target bot's initial state. Resilient to TS3 anti-flood via retry
  with exponential backoff. Runs against a real local TS3 server.
- scripts/test_rapid_cycle.py — Bugs A/B/C regressions
- scripts/test_corner_cases.py — disconnect-during-connect race, config
  commands while disconnected, etc.
- scripts/test_more_corners.py — resolveAndPlay race, seek NaN
- scripts/test_power_button.py — E2E for the new power button
- scripts/test_bot_remove.py — E2E for WS botRemoved broadcast
- scripts/test_playbar.py — player bar auto-show regression (updated
  to restore bot state on exit)
- scripts/test_multibot.py — two-bot concurrent playback monitor
- src/audio/queue.test.ts — 4 new vitest cases for remove() edge cases

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 01:35:14 +08:00
Claude d1fc7baa5d Fix ffmpeg spawn failure causing infinite retry loop
Two issues fixed:
1. Cross-platform ffmpeg-static resolution: skip Windows .exe paths on Linux
   and always fall back to "ffmpeg" instead of a known-bad path
2. Prevent trackEnd cascade when ffmpeg spawn fails — track consecutive
   failures and stop after 3, suppressing trackEnd on spawn errors

https://claude.ai/code/session_013vHRF8BbDGjZLqheFS85Q6
2026-04-07 12:03:33 +00:00
Claude 1c88dd7a35 Add comprehensive error handling to prevent process crashes
- Global uncaughtException/unhandledRejection handlers in index.ts
- FFmpeg stdout/stderr stream error handlers in player.ts
- HTTP server and WebSocket server error handlers in server.ts
- Safe WebSocket broadcast with try-catch in websocket.ts
- Catch async errors from textMessage handler in instance.ts
- Reset voiceFramesSent counter on reconnect in client.ts

https://claude.ai/code/session_01EjpEsC2GCsvwbu4n3XC8EE
2026-03-31 16:58:14 +00:00
Claude 1993f84fad Fix FFmpeg binary resolution: test binary actually works before using it
The ffmpeg-static bundled binary was crashing immediately (exitCode: null,
no data produced). Now we run `ffmpeg -version` to verify the binary works
before selecting it, with automatic fallback to system ffmpeg.

Also logs ffmpeg binary path at info level and captures signal in close event.

https://claude.ai/code/session_01EjpEsC2GCsvwbu4n3XC8EE
2026-03-31 16:40:38 +00:00
Claude 1a880ef20b Add diagnostic logging for playback pipeline debugging
Adds info-level logs at each stage of the audio pipeline to help
diagnose why playback produces no audible output:
- FFmpeg first PCM data received
- FFmpeg process exit code
- FFmpeg stderr (errors/HTTP/stream info at info level)
- First opus frame encoded and emitted
- First voice packet sent to TeamSpeak
- Error catching in frame encoding loop

https://claude.ai/code/session_01EjpEsC2GCsvwbu4n3XC8EE
2026-03-31 16:30:53 +00:00
Claude 9e52b0bda9 refactor: cache resolved ffmpeg path at module load time
Avoid repeated filesystem checks on every play() call by resolving
the ffmpeg binary path once at module load. Also verify execute
permission after chmod to handle noexec mounts.

https://claude.ai/code/session_01CqfKgV8GuCmWNpfx86H62X
2026-03-31 16:02:00 +00:00
Claude 58caff3209 fix: auto-fix ffmpeg binary execute permission on startup
The bundled ffmpeg-static binary may lose execute permission after npm
install on some platforms, causing EACCES errors during playback. Now
checks and fixes the permission automatically before spawning ffmpeg.

https://claude.ai/code/session_01CqfKgV8GuCmWNpfx86H62X
2026-03-31 15:58:54 +00:00
saopig1andClaude Opus 4.6 a6881403ef feat: add BiliBili audio source integration
Implement BiliBiliProvider for video-as-audio playback using direct
BiliBili API calls (search, video info, DASH audio URL extraction).
Add QR code login support and cookie persistence. Update FFmpeg to
send Referer header for BiliBili CDN URLs. Extend platform union type
to "netease" | "qq" | "bilibili" across all interfaces. Add -b flag
for chat commands and B站 badge in web UI.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 15:14:27 +08:00
saopig1andClaude Opus 4.6 17991b936a fix: resolve critical race conditions and high-severity bugs
- Add isAdvancing guard to playNext() to prevent concurrent calls from
  skipping songs (trackEnd + user !next race condition)
- Replace removeAllListeners in WebSocket setup with tracked named
  listeners, attach only once per bot instead of every 5 seconds
- Add .catch() to unhandled playNext() in cmdVote
- Add sessionId counter to AudioPlayer to discard stale setTimeout
  callbacks after stop()+play() transitions
- Defer nulling TS3 client until disconnect() promise resolves
- Add null checks for providers in play-by-id and add-by-id endpoints
- Add PCM buffer backpressure (pause FFmpeg at 960KB, resume at 480KB)
- Change volume slider from @input to @change to avoid flooding server
- Wrap error-reporting sendTextMessage in try/catch to prevent
  unhandled rejection in error handler
- Clamp elapsed getter to song duration
- Log FFmpeg stderr at debug level instead of swallowing
- Return null from prev() in Sequential mode instead of wrapping

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 14:31:03 +08:00
saopig1andClaude Opus 4.6 4c71a0a37f fix: auto-play next song — set ffmpeg=null on close, handle async playNext
Two bugs prevented auto-advance:
1. FFmpeg close handler was empty — ChildProcess object persisted after
   close, so frame loop check `!this.ffmpeg` never triggered trackEnd
2. playNext() is async (resolves URL) but trackEnd handler didn't catch
   rejected promises, causing silent failures

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 14:14:56 +08:00
saopig1andClaude Opus 4.6 61d9bbe0b7 feat: bundle FFmpeg via ffmpeg-static for one-click deployment
Users no longer need to install FFmpeg separately — it is now bundled as
an npm dependency (ffmpeg-static). player.ts resolves the bundled binary
automatically and falls back to system PATH. start.bat and a new
setup.bat script handle dependency installation and project building.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 03:43:10 +08:00
saopig1andClaude Opus 4.6 0439bd047f fix: server-side elapsed tracking via frame count, periodic sync, playlist respects play mode
Progress/lyrics sync:
- AudioPlayer tracks framesPlayed (ground truth: frames * 20ms + seekOffset)
- BotStatus.elapsed is the real elapsed from server
- Frontend polls GET /elapsed every 3s for ground truth
- Client interpolates between syncs (serverElapsed + timeSinceSync)
- Pause freezes at interpolated value, resume resyncs from server
- No more client-side timestamp drift

Playlist play all:
- Stops current playback before loading
- Respects play mode: random/rloop picks random first song, seq plays first

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 03:27:16 +08:00
saopig1andClaude Opus 4.6 1cdface33c feat: implement seeking (FFmpeg -ss restart), fix lyrics sync with seekOffset
- AudioPlayer.seek() restarts FFmpeg with -ss parameter for actual seeking
- New POST /api/player/:botId/seek endpoint
- BotStatus includes seekOffset and playStartTime from server
- Frontend elapsed = seekOffset + (now - playStartedAt)
- Progress bar click now seeks to clicked position
- All timing actions use _resetTiming() helper with seekOffset
- Lyrics sync uses store.elapsed which includes seekOffset

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 03:16:37 +08:00
saopig1andClaude Opus 4.6 6b725f43f9 fix: replace setInterval with drift-correcting setTimeout for audio timing
- High-precision frame loop using performance.now() tracking
- PCM-level volume control (live adjustable, no FFmpeg restart)
- Proper buffer drain on track end
- Fixes audio quality and playback speed issues

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 02:01:16 +08:00
saopig1andClaude Opus 4.6 17d2decc91 fix: address Phase 3 review — Logger type export, PlayerEvents interface, PCM backpressure
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 00:37:16 +08:00
saopig1andClaude Opus 4.6 5afc8c5224 feat: add audio engine — Opus encoder, play queue with 4 modes, FFmpeg player
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 00:34:57 +08:00