- Commands table: !save / !load [-a] / !queues (with the feature-disabled note).
- Features list + WebUI pages + 行为设置 mention the two toggles and 已存队列 page.
- Changelog entry with the honest caveats: restart resumes the current track
from its start (no seek memory); Spotify auto-resume is best-effort.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Revert the jellyfin-only default introduced by PR #123 so upgrading
users keep their online sources; Jellyfin becomes opt-in:
- default enabledProviders is now the online set (netease/qq/bilibili/
youtube/kugou); defaultPlatform() uses a fixed priority order
(netease -> qq -> kugou -> jellyfin -> bilibili -> youtube) instead
of jellyfin-first, so chat/REST/WebUI default to netease again
- Settings: Jellyfin card is always visible with a new enable toggle
(its enabled bit is enabledProviders membership); guards against
clobbering other providers before the list loads
- Setup wizard: saving the Jellyfin step auto-enables the source when
a server URL was entered
- Search/player store fallbacks flip from jellyfin to netease; !help
no longer hardcodes Jellyfin lines
- tests: update default-platform assertions, add coverage for the new
default set, legacy configs without enabledProviders, priority
order, and explicit jellyfin-only configs
- README: reframe Jellyfin as optional (badges, command table, quality
tiers, dedicated section, changelog), document the enabledProviders
default and the v1.10.0 jellyfin-only window fix, credit @ItsEricRao
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Reflect the two merged PRs in the README:
- Multi-source bullet + changelog: Spotify (#112, experimental/opt-in) and
per-source search pagination "加载更多" (#115).
- !lyrics command now shows full lyrics chunked into multiple messages (#116).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A loose `^2.2.10` range let npm pull a newer build of the QQ Music API. The
library went ESM in 2.3.x: an ESM-only 2.3.0/2.3.1 throws ERR_REQUIRE_ESM on
load, so the embedded server never binds port 3200 and every QQ request
(including /getQQLoginQr) fails downstream with ECONNREFUSED — the QR code never
appears and cookies look broken.
- Pin to `~2.4.0` (verified: loads via the bot's native ESM import, exposes the
Koa app, and every endpoint qq.ts calls returns the exact shapes it parses —
QR, recommend, lyric, play, playlist detail). Blocks the broken 2.3.0/2.3.1
and any future 2.5 migration. NOTE: 2.4.x requires Node >=20.17 (or >=22.9).
- Add describeQqApiStartupError(): on startup failure, log an actionable error
(ERR_REQUIRE_ESM → version-pin hint; engine mismatch → Node-upgrade hint)
instead of a generic warning, so this is obvious from the logs next time.
- README: troubleshooting entry for "QQ 二维码不弹 / 登录失败 / cookie 无法使用"
and the version/Node note in the dependency table.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Kugou shipped in #110 but the README still listed only netease/qq/bilibili/
youtube. Add Kugou throughout:
- tagline, badge, 多平台音源, QR 登录, 歌单管理 (酷狗私人电台 !fm -k + the
login-gated daily/recommend/user playlists)
- quick-start account login, WebUI page table (FM sources, 三→四平台 search,
multi-platform login), architecture tree (kugou.ts), dependency table,
milestones, and a credit to the MIT MakcRe/KuGouMusicApi reference
- command table: !play -k / !search [-k] / !artist -k / !fm -k (the flags that
actually route to Kugou; not !playlist -k — Kugou search returns no playlists)
Also fix the in-bot `!search` usage string to include -k so it matches.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Add a 游客模式 bullet to the top-level 功能特性 list.
- Note guests share one short-lived anonymous identity, and that
disabling/narrowing takes effect live (incl. open WebSockets).
- Expand the always-denied list to include favorites, change-password,
and the operator's personal platform-account data.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Auto-pause within the first seconds of playback (and re-pause after a manual
play) whenever a listener is actually in the channel.
Root cause (confirmed live against a TS3 server): the full-client
`clientlist -uid -away -voice -groups` command TIMES OUT when other clients are
present in the bot's channel. `getClientsInChannel()` catches the error and
returns `[]`, so the occupancy callers computed `userCount = [].length - 1 = -1`,
which `decideOccupancyAction` reads as `-1 <= 0` → "channel empty" → pause. With
the bot alone, clientlist succeeds (returns just the bot), so the bug only
surfaced when someone was listening — exactly the report.
Fix: a connected bot is always a member of its own channel, so a valid query
returns >= 1 (itself). A length of 0 therefore means the query FAILED, not that
the channel is empty. New pure helper `occupancyFromClientList()` maps a
0-length result to `null` ("occupancy unknown"); `refreshOccupancy()` and the
30s idle poller skip the auto-pause / idle-disconnect decision when the count is
unknown instead of mis-reading it as empty. This also removes a latent
false-positive idle-disconnect on the same failed query.
Also default `autoPauseOnEmpty` to OFF (occupancy detection is unreliable on
some servers); users can opt in from Settings.
Verified live with two clients in one channel: clientlist returns 0 → helper
returns null → no false pause (control: bot alone returns 1 → 0 others, normal).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
!play/!add/!playnext only ever searched with limit 1, so a same-name song could
never be reached from chat (e.g. 'Die For You' always returned the most popular
match, not The Weeknd's). Add three disambiguation paths via a shared resolver:
- !search <name> — list the top matches (numbered, with id), remembered per bot
- !play #N / !add #N — play/queue the Nth result of the last !search
- !play id:<id> and pasted NetEase/QQ/BiliBili song URLs — play an exact song
Pure parsing (parseSongRef / parseSelectionIndex) is unit-tested; plain-text
search keeps the historical top-hit behavior. WebUI search (20 results) already
allowed picking same-name songs and is unchanged.
Fixes#90
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Update the README to reflect everything merged recently:
- feature list: fine-grained permissions (capabilities + per-bot allow-list),
local favorites, dedicated-link scope, channel-empty auto-pause, QQ radar FM
- first-run + WebUI page table + !fm command (-q) + architecture tree (new modules)
- config section: config.json now lives in data/config.json (+ migration note),
complete the example with idleTimeoutMinutes/publicUrl/trustProxy
- FAQ: fine-grained member permissions, favorites, dedicated link, auto-pause
- changelog: new entry for the feature batch + bug fixes #84/#86/#89
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
CONFIG_PATH resolved to ROOT_DIR/config.json (/app/config.json in Docker), but only
DATA_DIR (/app/data) is the mounted volume — every other artifact (DB, cookies, logs,
avatars) already lives under DATA_DIR. So on first run the default config was written
into the ephemeral image layer (never appearing in the volume), and a manually-placed
data/config.json was ignored because the bot read/wrote the root path.
- Move CONFIG_PATH to DATA_DIR/config.json so it lands in the volume and manual edits
take effect.
- Add migrateLegacyConfig(): one-time move of an existing root-level config.json into
the data dir, so existing local installs keep their settings (no silent reset).
- Tests for first-run persistence + the three migration cases.
- README directory tree updated to data/config.json.
Fixes#86
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Closes#59. The command was already implemented but not advertised in
!help output or the README command table, so users assumed it was missing.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The repo URL was pointing to the old `tsmusicbot.git` instead of the
actual repository name `teamspeak-music-bot.git`. Fixed both occurrences
(方式二 and 方式三 sections).
https://claude.ai/code/session_01VTscSE9PxD6qwF56WBMunQ
- Delete the top-of-file "dev 分支" warning block and the whole
"dev 分支最新变更" section. Content that was only a dev-branch
changelog is now folded into the new "更新日志" section.
- Reword the identity migration warning in the upgrade section so it
refers to the library version (0.1.x → 0.2.x) instead of a specific
dev-branch commit hash, and add a "how to tell if you need to
migrate" note for users on fresh installs.
- Remove "`dev` 分支已实现" phrasing from the TS6 FAQ entry.
- Add a new "更新日志" section before "致谢" that summarizes recent
changes in four buckets — protocol/stability, HTTP API hardening,
connection state consistency, and feature improvements — plus a
brief historical milestones block pointing at git log for full
history.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds a prominent warning block at the top of the "更新升级" section
explaining why identities generated by 0.1.0 are incompatible with
0.2.x's corrected P-256 DER encoding path, and how to migrate: clear
the identity column so the next start regenerates a fresh key.
Covers three scenarios:
- TS3 + old identity: mostly still works (TS3 is tolerant)
- TS6 + old identity: must clear — otherwise handshake hangs at
`received initivexpand2`
- After clearing: server groups must be re-granted to the new UID once
Also adds a back-reference at the end of the upgrade section so
readers skimming per-platform instructions don't miss the migration.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major bug fixes and corner-case hardening across the backend, plus a
comprehensive feature test suite. All 94 unit tests + 51 integration
tests pass against a local TS3 server.
Lifecycle & state consistency
-----------------------------
- Bug A: startBot() now wraps connect() in a 15s deadline. A hung TS
handshake no longer blocks the /start HTTP call forever; the failing
instance is torn down and the caller gets a clean 500.
- Bug B: executeCommand rejects audio-dispatching commands (play, add,
next, skip, prev, playlist, album, fm) when the bot is disconnected.
Config-only commands (vol, mode, clear, stop, queue, now, lyrics)
still work so the UI stays usable while offline.
- Bug C: the tsClient 'disconnected' handler always clears player state
now, even when connect() never completed. A separate disconnectEmitted
flag guards duplicate external event emission. Previously an orphaned
connect attempt that idle-timed-out would leave playing=true forever.
- resolveAndPlay re-checks this.connected AFTER the URL-resolve await so
a stop() during the network call can't spawn ffmpeg on a disconnected
bot.
- connect() throws if disconnect() fired during the handshake await,
preventing a concurrent stop from being overwritten by a late connected
flag flip.
- startBot always disconnects the outgoing BotInstance before creating
a replacement, covering the mid-handshake case where isConnected()
still returned false but the library client was live.
- startBot now reuses the stored identity so server groups granted to
the bot survive restarts (was regenerating a fresh UID each time).
WebSocket reliability
---------------------
- BotManager extends EventEmitter and emits 'botInstance' whenever a
new instance is created. websocket.ts listens and re-attaches its
stateChange / connected / disconnected listeners immediately, fixing
the bug where player-bar UI never updated until manual refresh.
- attachedBots map now stores the BotInstance reference and detaches
stale listeners when the instance is replaced. Safety-net interval
(5s) also reconciles to catch anything missed.
- removeBot emits 'botInstanceRemoved' -> WS broadcasts a new
{type:"botRemoved", botId} message. Client drops the bot from its
local store instead of showing it as permanently offline.
HTTP input validation
---------------------
- /volume rejects non-number, NaN, Infinity, and out-of-range values
with a proper 400 instead of a 200 OK wrapping a usage-text string.
- /mode rejects anything not in {seq, loop, random, rloop} with 400.
- /seek rejects NaN / Infinity / negative (previously NaN slipped
through typeof==="number" and poisoned seekOffset).
- /play-at validates index < queue.size() BEFORE stopping current
playback (was silently killing the current song on invalid input).
- /play, /add, /playlist, /play-by-id, /add-by-id, /play-playlist
all honour platform=youtube now (previously fell through to netease
and silently played the wrong platform).
YouTube made truly optional
---------------------------
- Lazy checkYtDlpAvailable() runs `yt-dlp --version` once, caches only
positive results so users can install yt-dlp mid-run and have it
picked up without a restart.
- getAuthStatus() returns loggedIn=false with nickname
"YouTube (yt-dlp not installed)" when the binary is missing. UI can
grey out YouTube instead of silently returning empty searches.
- findYtDlp() picks .exe on win32 and bare binary elsewhere.
- /auth/status?platform=youtube now routes to the YouTube provider
instead of falling through to NetEase and leaking the NetEase
user's nickname + avatar.
- /auth/cookie rejects platform=youtube with 400 instead of clobbering
the NetEase cookie entry.
- README documents yt-dlp install paths (bin/ local vs PATH) and adds
a dedicated "Optional: YouTube source" section.
Bot Selector UI
---------------
- New power button in each row of the dropdown with play-state-aware
styling: disabled + wait-cursor during API call, green highlight when
connected, greys out when the bot is offline.
- Dropdown always visible when >=1 bot exists, bigger font + padding.
Queue correctness
-----------------
- PlayQueue.remove(current) now decrements currentIndex so next() in
sequential mode advances to the shifted song. Previously removing
the currently-playing track silently skipped the next track because
current() falsely reported it as active and next() then incremented
past it.
Vote-skip hardening
-------------------
- cmdVote: needed threshold is Math.max(1, ceil(users/2)) so a single
voter in an empty channel can't unanimously pass a vote with
needed=0.
- resolveAndPlay clears voteSkipUsers on every new track load so votes
can't leak across songs via cmdPlay/cmdPlaylist/cmdAlbum/cmdFm paths.
cmdAdd parity
-------------
- cmdAdd auto-plays the newly-added song if the player was idle,
matching /api/player/:id/add-by-id behaviour. Previously add'ing to
an empty queue on a connected+idle bot silently enqueued without
starting playback.
Test suite
----------
- scripts/test_full_feature.py — 51 tests across 10 groups exercising
every HTTP endpoint, WebSocket broadcasts, all music providers, bot
lifecycle, disconnected-state corners, seek validation, input
validation, and the main race conditions. Captures and restores the
target bot's initial state. Resilient to TS3 anti-flood via retry
with exponential backoff. Runs against a real local TS3 server.
- scripts/test_rapid_cycle.py — Bugs A/B/C regressions
- scripts/test_corner_cases.py — disconnect-during-connect race, config
commands while disconnected, etc.
- scripts/test_more_corners.py — resolveAndPlay race, seek NaN
- scripts/test_power_button.py — E2E for the new power button
- scripts/test_bot_remove.py — E2E for WS botRemoved broadcast
- scripts/test_playbar.py — player bar auto-show regression (updated
to restore bot state on exit)
- scripts/test_multibot.py — two-bot concurrent playback monitor
- src/audio/queue.test.ts — 4 new vitest cases for remove() edge cases
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add dev branch notice and changelog section at the top
- Add TS3/TS6 badges
- Document new protocol modules (protocol-detect, http-query, ts6-compat)
- List all bug fixes in dev branch
- Update architecture diagram with new ts-protocol files
- Add TS6 Server FAQ entry
- Credit NeteaseTSBot for TS6 protocol reference
https://claude.ai/code/session_016WhH58avUD9xy2dgADJgTh