Commit Graph
10 Commits
Author SHA1 Message Date
saopig1andClaude Opus 4.7 7eb96d9068 ci: publish multi-arch Docker image to GHCR on tag push
Add GitHub Actions workflow that builds linux/amd64 + linux/arm64
images via buildx + QEMU and pushes to ghcr.io/zhangtianyao1/teamspeak-music-bot
on v*.*.* tag pushes (or manual dispatch). Switch docker-compose.yml
to pull the prebuilt image so NAS / non-build environments can deploy
without a local toolchain.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-06 17:21:37 +08:00
TIANYAO ZHANG 8dcdf01129 Update setup.bat 2026-04-25 14:34:45 +08:00
Claude 47e0d0f288 fix: resolve Docker FFmpeg SIGSEGV crash and build failures (#24)
The ffmpeg-static npm package bundles a pre-compiled binary that passes
`ffmpeg -version` but crashes with SIGSEGV during actual audio processing
inside Docker containers (incompatible glibc/missing shared libraries).

Changes:
- Install system FFmpeg via apt-get in Docker production stage, which is
  always compatible with the container runtime
- Reverse FFmpeg resolution priority in player.ts: prefer system FFmpeg,
  fall back to ffmpeg-static (for non-Docker environments like Windows)
- Optimize Dockerfile multi-stage build: compile native modules (opus,
  better-sqlite3) in builder stage and copy to production, eliminating
  the need for build tools (python3, make, g++) in the production image
- Fix qq-music-api dependency from file:../qq-music-api (path outside
  Docker build context, breaks npm ci) to npm registry ^2.2.10

https://claude.ai/code/session_01JAV8sBokoifKh4Hc8XbJws
2026-04-12 14:41:48 +00:00
saopig1andClaude Opus 4.6 5647cf6d36 feat(qq): consume local @sansenjian/qq-music-api fork with VIP-aware getMusicPlay
Repoints the `@sansenjian/qq-music-api` dependency from the public npm
release to a local fork at ../qq-music-api, which ships a corrected
getMusicPlay that:
  - drops the hardcoded-sign GET path (no longer honored by QQ's vkey
    server for VIP entitlement lookups)
  - POSTs JSON directly to u.y.qq.com/cgi-bin/musicu.fcg (mirroring
    the library's own getLyric.ts pattern)
  - extracts qqmusic_key from the forwarded cookie and passes it as
    `comm.authst` — the inline auth field the jsososo/QQMusicApi
    reference implementation sets
  - uses `ct: 19` (was 24) to match the community reference

For accounts that actually have entitlement to a given track, this
now returns the real VIP URL. For accounts that don't, QQ's vkey
server still returns result=104003 with empty purl — this is correct
server-side behavior and not a bug. Verified by observing the real
QQ Music web player on y.qq.com fall back to the same 30-second
preview on a logged-in account that lacks the specific track tier.

Supporting changes:

  src/music/api-server.ts
    The fork (v2.2.11) stopped auto-starting a Koa server on import —
    it only listens when run as `require.main`. Explicitly import the
    default Koa app and call .listen() with a server handle we can
    clean up on shutdown. Without this fix, port 3200 silently fails
    to bind and every QQ endpoint 502s.

  src/music/qq.ts (getSongDetail)
    The library's /getSongInfo endpoint returns upstream code 500001
    because its param format no longer matches QQ's current API.
    resolveAndPlay only needs `id` + `platform` to fetch a play URL,
    so fall through to a minimal stub on /getSongInfo failure. This
    unblocks /play-by-id and /add-by-id for QQ — they had been
    returning "Song not found" for every QQ track regardless of
    entitlement.

  scripts/qq_browser_login.py
    Visible-browser diagnostic tool that opens Chromium at y.qq.com,
    auto-detects login via uin cookie poll, captures the full
    post-login cookie set, tests it against /getMusicPlay for 稻香,
    and writes the cookie to data/cookies/qq.json only if VIP
    actually unlocks. On failure, dumps the full cookie to
    data/cookies/qq.browser-capture.json for OAuth-vs-browser diff.

  scripts/qq_verify_entitlement.py
    Companion diagnostic: opens the real QQ Music web player at a
    specific song's detail page so the user can manually click play
    and verify whether their account has entitlement — independent
    of any code path in this project. If the browser plays the full
    song, HTTP 104003 is a request-signing issue; if the browser
    also falls back to a 30-second preview, the account lacks the
    tier/album purchase and no code fix can change that.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 22:52:12 +08:00
saopig1andClaude Opus 4.6 4643f70f4a fix: harden bot lifecycle, validate HTTP inputs, make YouTube truly optional
Major bug fixes and corner-case hardening across the backend, plus a
comprehensive feature test suite. All 94 unit tests + 51 integration
tests pass against a local TS3 server.

Lifecycle & state consistency
-----------------------------
- Bug A: startBot() now wraps connect() in a 15s deadline. A hung TS
  handshake no longer blocks the /start HTTP call forever; the failing
  instance is torn down and the caller gets a clean 500.
- Bug B: executeCommand rejects audio-dispatching commands (play, add,
  next, skip, prev, playlist, album, fm) when the bot is disconnected.
  Config-only commands (vol, mode, clear, stop, queue, now, lyrics)
  still work so the UI stays usable while offline.
- Bug C: the tsClient 'disconnected' handler always clears player state
  now, even when connect() never completed. A separate disconnectEmitted
  flag guards duplicate external event emission. Previously an orphaned
  connect attempt that idle-timed-out would leave playing=true forever.
- resolveAndPlay re-checks this.connected AFTER the URL-resolve await so
  a stop() during the network call can't spawn ffmpeg on a disconnected
  bot.
- connect() throws if disconnect() fired during the handshake await,
  preventing a concurrent stop from being overwritten by a late connected
  flag flip.
- startBot always disconnects the outgoing BotInstance before creating
  a replacement, covering the mid-handshake case where isConnected()
  still returned false but the library client was live.
- startBot now reuses the stored identity so server groups granted to
  the bot survive restarts (was regenerating a fresh UID each time).

WebSocket reliability
---------------------
- BotManager extends EventEmitter and emits 'botInstance' whenever a
  new instance is created. websocket.ts listens and re-attaches its
  stateChange / connected / disconnected listeners immediately, fixing
  the bug where player-bar UI never updated until manual refresh.
- attachedBots map now stores the BotInstance reference and detaches
  stale listeners when the instance is replaced. Safety-net interval
  (5s) also reconciles to catch anything missed.
- removeBot emits 'botInstanceRemoved' -> WS broadcasts a new
  {type:"botRemoved", botId} message. Client drops the bot from its
  local store instead of showing it as permanently offline.

HTTP input validation
---------------------
- /volume rejects non-number, NaN, Infinity, and out-of-range values
  with a proper 400 instead of a 200 OK wrapping a usage-text string.
- /mode rejects anything not in {seq, loop, random, rloop} with 400.
- /seek rejects NaN / Infinity / negative (previously NaN slipped
  through typeof==="number" and poisoned seekOffset).
- /play-at validates index < queue.size() BEFORE stopping current
  playback (was silently killing the current song on invalid input).
- /play, /add, /playlist, /play-by-id, /add-by-id, /play-playlist
  all honour platform=youtube now (previously fell through to netease
  and silently played the wrong platform).

YouTube made truly optional
---------------------------
- Lazy checkYtDlpAvailable() runs `yt-dlp --version` once, caches only
  positive results so users can install yt-dlp mid-run and have it
  picked up without a restart.
- getAuthStatus() returns loggedIn=false with nickname
  "YouTube (yt-dlp not installed)" when the binary is missing. UI can
  grey out YouTube instead of silently returning empty searches.
- findYtDlp() picks .exe on win32 and bare binary elsewhere.
- /auth/status?platform=youtube now routes to the YouTube provider
  instead of falling through to NetEase and leaking the NetEase
  user's nickname + avatar.
- /auth/cookie rejects platform=youtube with 400 instead of clobbering
  the NetEase cookie entry.
- README documents yt-dlp install paths (bin/ local vs PATH) and adds
  a dedicated "Optional: YouTube source" section.

Bot Selector UI
---------------
- New power button in each row of the dropdown with play-state-aware
  styling: disabled + wait-cursor during API call, green highlight when
  connected, greys out when the bot is offline.
- Dropdown always visible when >=1 bot exists, bigger font + padding.

Queue correctness
-----------------
- PlayQueue.remove(current) now decrements currentIndex so next() in
  sequential mode advances to the shifted song. Previously removing
  the currently-playing track silently skipped the next track because
  current() falsely reported it as active and next() then incremented
  past it.

Vote-skip hardening
-------------------
- cmdVote: needed threshold is Math.max(1, ceil(users/2)) so a single
  voter in an empty channel can't unanimously pass a vote with
  needed=0.
- resolveAndPlay clears voteSkipUsers on every new track load so votes
  can't leak across songs via cmdPlay/cmdPlaylist/cmdAlbum/cmdFm paths.

cmdAdd parity
-------------
- cmdAdd auto-plays the newly-added song if the player was idle,
  matching /api/player/:id/add-by-id behaviour. Previously add'ing to
  an empty queue on a connected+idle bot silently enqueued without
  starting playback.

Test suite
----------
- scripts/test_full_feature.py — 51 tests across 10 groups exercising
  every HTTP endpoint, WebSocket broadcasts, all music providers, bot
  lifecycle, disconnected-state corners, seek validation, input
  validation, and the main race conditions. Captures and restores the
  target bot's initial state. Resilient to TS3 anti-flood via retry
  with exponential backoff. Runs against a real local TS3 server.
- scripts/test_rapid_cycle.py — Bugs A/B/C regressions
- scripts/test_corner_cases.py — disconnect-during-connect race, config
  commands while disconnected, etc.
- scripts/test_more_corners.py — resolveAndPlay race, seek NaN
- scripts/test_power_button.py — E2E for the new power button
- scripts/test_bot_remove.py — E2E for WS botRemoved broadcast
- scripts/test_playbar.py — player bar auto-show regression (updated
  to restore bot state on exit)
- scripts/test_multibot.py — two-bot concurrent playback monitor
- src/audio/queue.test.ts — 4 new vitest cases for remove() edge cases

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 01:35:14 +08:00
saopig1andClaude Opus 4.6 6e828b9c2d fix(ws): re-attach stateChange listeners when bot instance is replaced
startBot creates a fresh BotInstance but the WS layer keyed its listener
map by bot.id, so ensureAllBotsAttached skipped the new object and
stateChange events were never broadcast — the player bar only appeared
after a manual refresh. BotManager now extends EventEmitter and emits
"botInstance" whenever a new bot object is created; websocket.ts stores
the bot reference, detaches on replacement, and subscribes to the event
for immediate wiring.

Also enlarges the bot selector (padding 10×20, font 16, min-height 44,
bigger dot/chevron/state icons, wider name) and adds Playwright repro
scripts for the player bar bug and navbar sizing check.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 17:16:29 +08:00
Claude 80e92b77b8 Fix install.sh: build from source instead of requiring pre-built dist
The script previously checked for a dist/ directory and failed with
"Please run this script from the TSMusicBot source directory after
building" — requiring users to manually build before installing.

Now the script:
- Resolves project root from script location (works from any cwd)
- Installs build tools (build-essential/gcc) for native modules
- Runs npm install + npm run build automatically
- Copies built artifacts to /opt/tsmusicbot
- Creates data directory for runtime files
- Adds journalctl command to the help output

https://claude.ai/code/session_016WhH58avUD9xy2dgADJgTh
2026-04-03 14:25:08 +00:00
saopig1andClaude Opus 4.6 74193ffbf0 fix: Docker one-click deployment — all deps bundled, native modules, health check
- Multi-stage build: builder installs backend + frontend deps, compiles
- Production stage: npm ci --production rebuilds native modules (opus, sqlite3)
- FFmpeg bundled via ffmpeg-static (no apt install ffmpeg)
- .dockerignore prevents node_modules/dist from being copied
- docker-compose uses host network for TS3 UDP connectivity
- Named volume for persistent data
- Health check endpoint

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 13:20:00 +08:00
saopig1andClaude Opus 4.6 61d9bbe0b7 feat: bundle FFmpeg via ffmpeg-static for one-click deployment
Users no longer need to install FFmpeg separately — it is now bundled as
an npm dependency (ffmpeg-static). player.ts resolves the bundled binary
automatically and falls back to system PATH. start.bat and a new
setup.bat script handle dependency installation and project building.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 03:43:10 +08:00
saopig1andClaude Opus 4.6 41d9e88c8e feat: add deployment scripts, Docker, and Setup Wizard — Phase 8 complete
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 01:00:23 +08:00