Fold the six merged issue fixes (#119, #122, #125, #126, #127, #128) into a
single release section and version the previous entry as v1.10.1.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Commands table: !save / !load [-a] / !queues (with the feature-disabled note).
- Features list + WebUI pages + 行为设置 mention the two toggles and 已存队列 page.
- Changelog entry with the honest caveats: restart resumes the current track
from its start (no seek memory); Spotify auto-resume is best-effort.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The embedded QQ Music API sidecar could bind a different port than the one
the client base URL (getQQMusicBaseUrl) targets. The upstream
@sansenjian/qq-music-api package derives its default port from
process.env.PORT (falling back to 3200) and, in some historical versions,
auto-started that server as an import side effect. When an old build listened
on 3300 while the client requested 3200 (issue #122), fetching the QQ login QR
failed with ECONNREFUSED on 127.0.0.1:3200, so the QR never showed and login /
cookie persistence silently broke.
Align process.env.PORT with the configured qqMusicApiPort for the duration of
the import (restoring the previous value afterwards so nothing else in the
process is affected), reuse an already-listening instance instead of racing a
second listen, and log the port actually bound (read from the socket) so any
mismatch is visible in the logs.
- src/music/api-server.ts: PORT alignment + reuse-on-auto-start + bound-port log
- src/music/api-server.test.ts: regression coverage that the sidecar follows
qqMusicPort (not an injected PORT) and restores PORT afterwards
- README.md: QQ login FAQ clarifies the sidecar and client share qqMusicApiPort
and points stale-latest-image users (who saw 3300) at re-pulling the image
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Runtime playback settings were kept only in memory (AudioPlayer.volume,
PlayQueue.mode, each provider's quality field), so restarting the bot reset
them to defaults and users had to re-tune volume and quality every time (#125).
Persist and restore them via the repo's existing storage:
- Volume and play mode are per-bot, stored on new bot_instances columns
(volume, play_mode) with a schema migration; restored when the instance is
(re)built, written by cmdVol / cmdMode which every entry point (chat command,
WebUI, REST) funnels through. Volume and mode are written independently so a
transient !fm/!artist mode switch never overwrites the user's saved !mode.
- Per-provider audio quality is global (shared providers), stored in a new
config.json `audioQuality` block; applied to the providers at startup and
re-snapshotted on POST /api/music/quality.
Queue, current song, progress and FM/artist sessions stay ephemeral.
Adds tests for config sanitize/round-trip, DB player-settings + migration,
cmdVol/cmdMode persistence + construction-time restore, and quality persistence
through the REST endpoint. Documents the behavior in the README.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Make the default playback source a user-configurable setting so servers
that mostly play e.g. Bilibili no longer need to type `-b` on every
`!play`. Previously defaultPlatform() always picked the first enabled
provider by a fixed priority order, with no way to override it.
- config: add optional `defaultPlatform: GateableProvider | null`.
loadConfig sanitizes it — kept only when it names a known provider that
is also currently enabled, else null. defaultPlatform() returns the
preference when enabled, otherwise falls back to the fixed priority order.
- POST /api/bot/settings accepts `defaultPlatform` (validated against the
possibly-updated enabledProviders; null/"" clears it), and reconciles a
stored default that a new enabledProviders list no longer allows. GET and
POST responses expose the field.
- WebUI: new "默认音源" section with a source picker; saving refreshes the
store's default source so it takes effect immediately without a restart.
- Tests: extend config defaultPlatform priority tests and add coverage for
the settings endpoint and /providers routing.
- README: document `defaultPlatform` in the enabledProviders section.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Searching "TsmusicBot" surfaced many deployed instances' WebUI URLs,
letting strangers walk into other people's control pages (issue #128).
Add defence-in-depth so crawlers stop indexing public deployments:
- send `X-Robots-Tag: noindex, nofollow` on every Express response
- serve `/robots.txt` with `User-agent: * / Disallow: /`
- add `<meta name="robots" content="noindex, nofollow">` to index.html,
which also covers the /bot/<id> dedicated-link pages (same SPA shell)
These layers only prevent indexing; real protection stays with WebUI
auth and the reverse proxy. Document this in the README security section
and warn users not to post their WebUI link on public pages.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Revert the jellyfin-only default introduced by PR #123 so upgrading
users keep their online sources; Jellyfin becomes opt-in:
- default enabledProviders is now the online set (netease/qq/bilibili/
youtube/kugou); defaultPlatform() uses a fixed priority order
(netease -> qq -> kugou -> jellyfin -> bilibili -> youtube) instead
of jellyfin-first, so chat/REST/WebUI default to netease again
- Settings: Jellyfin card is always visible with a new enable toggle
(its enabled bit is enabledProviders membership); guards against
clobbering other providers before the list loads
- Setup wizard: saving the Jellyfin step auto-enables the source when
a server URL was entered
- Search/player store fallbacks flip from jellyfin to netease; !help
no longer hardcodes Jellyfin lines
- tests: update default-platform assertions, add coverage for the new
default set, legacy configs without enabledProviders, priority
order, and explicit jellyfin-only configs
- README: reframe Jellyfin as optional (badges, command table, quality
tiers, dedicated section, changelog), document the enabledProviders
default and the v1.10.0 jellyfin-only window fix, credit @ItsEricRao
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Reflect the two merged PRs in the README:
- Multi-source bullet + changelog: Spotify (#112, experimental/opt-in) and
per-source search pagination "加载更多" (#115).
- !lyrics command now shows full lyrics chunked into multiple messages (#116).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A loose `^2.2.10` range let npm pull a newer build of the QQ Music API. The
library went ESM in 2.3.x: an ESM-only 2.3.0/2.3.1 throws ERR_REQUIRE_ESM on
load, so the embedded server never binds port 3200 and every QQ request
(including /getQQLoginQr) fails downstream with ECONNREFUSED — the QR code never
appears and cookies look broken.
- Pin to `~2.4.0` (verified: loads via the bot's native ESM import, exposes the
Koa app, and every endpoint qq.ts calls returns the exact shapes it parses —
QR, recommend, lyric, play, playlist detail). Blocks the broken 2.3.0/2.3.1
and any future 2.5 migration. NOTE: 2.4.x requires Node >=20.17 (or >=22.9).
- Add describeQqApiStartupError(): on startup failure, log an actionable error
(ERR_REQUIRE_ESM → version-pin hint; engine mismatch → Node-upgrade hint)
instead of a generic warning, so this is obvious from the logs next time.
- README: troubleshooting entry for "QQ 二维码不弹 / 登录失败 / cookie 无法使用"
and the version/Node note in the dependency table.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Kugou shipped in #110 but the README still listed only netease/qq/bilibili/
youtube. Add Kugou throughout:
- tagline, badge, 多平台音源, QR 登录, 歌单管理 (酷狗私人电台 !fm -k + the
login-gated daily/recommend/user playlists)
- quick-start account login, WebUI page table (FM sources, 三→四平台 search,
multi-platform login), architecture tree (kugou.ts), dependency table,
milestones, and a credit to the MIT MakcRe/KuGouMusicApi reference
- command table: !play -k / !search [-k] / !artist -k / !fm -k (the flags that
actually route to Kugou; not !playlist -k — Kugou search returns no playlists)
Also fix the in-bot `!search` usage string to include -k so it matches.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Add a 游客模式 bullet to the top-level 功能特性 list.
- Note guests share one short-lived anonymous identity, and that
disabling/narrowing takes effect live (incl. open WebSockets).
- Expand the always-denied list to include favorites, change-password,
and the operator's personal platform-account data.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Auto-pause within the first seconds of playback (and re-pause after a manual
play) whenever a listener is actually in the channel.
Root cause (confirmed live against a TS3 server): the full-client
`clientlist -uid -away -voice -groups` command TIMES OUT when other clients are
present in the bot's channel. `getClientsInChannel()` catches the error and
returns `[]`, so the occupancy callers computed `userCount = [].length - 1 = -1`,
which `decideOccupancyAction` reads as `-1 <= 0` → "channel empty" → pause. With
the bot alone, clientlist succeeds (returns just the bot), so the bug only
surfaced when someone was listening — exactly the report.
Fix: a connected bot is always a member of its own channel, so a valid query
returns >= 1 (itself). A length of 0 therefore means the query FAILED, not that
the channel is empty. New pure helper `occupancyFromClientList()` maps a
0-length result to `null` ("occupancy unknown"); `refreshOccupancy()` and the
30s idle poller skip the auto-pause / idle-disconnect decision when the count is
unknown instead of mis-reading it as empty. This also removes a latent
false-positive idle-disconnect on the same failed query.
Also default `autoPauseOnEmpty` to OFF (occupancy detection is unreliable on
some servers); users can opt in from Settings.
Verified live with two clients in one channel: clientlist returns 0 → helper
returns null → no false pause (control: bot alone returns 1 → 0 others, normal).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
!play/!add/!playnext only ever searched with limit 1, so a same-name song could
never be reached from chat (e.g. 'Die For You' always returned the most popular
match, not The Weeknd's). Add three disambiguation paths via a shared resolver:
- !search <name> — list the top matches (numbered, with id), remembered per bot
- !play #N / !add #N — play/queue the Nth result of the last !search
- !play id:<id> and pasted NetEase/QQ/BiliBili song URLs — play an exact song
Pure parsing (parseSongRef / parseSelectionIndex) is unit-tested; plain-text
search keeps the historical top-hit behavior. WebUI search (20 results) already
allowed picking same-name songs and is unchanged.
Fixes#90
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Update the README to reflect everything merged recently:
- feature list: fine-grained permissions (capabilities + per-bot allow-list),
local favorites, dedicated-link scope, channel-empty auto-pause, QQ radar FM
- first-run + WebUI page table + !fm command (-q) + architecture tree (new modules)
- config section: config.json now lives in data/config.json (+ migration note),
complete the example with idleTimeoutMinutes/publicUrl/trustProxy
- FAQ: fine-grained member permissions, favorites, dedicated link, auto-pause
- changelog: new entry for the feature batch + bug fixes #84/#86/#89
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
CONFIG_PATH resolved to ROOT_DIR/config.json (/app/config.json in Docker), but only
DATA_DIR (/app/data) is the mounted volume — every other artifact (DB, cookies, logs,
avatars) already lives under DATA_DIR. So on first run the default config was written
into the ephemeral image layer (never appearing in the volume), and a manually-placed
data/config.json was ignored because the bot read/wrote the root path.
- Move CONFIG_PATH to DATA_DIR/config.json so it lands in the volume and manual edits
take effect.
- Add migrateLegacyConfig(): one-time move of an existing root-level config.json into
the data dir, so existing local installs keep their settings (no silent reset).
- Tests for first-run persistence + the three migration cases.
- README directory tree updated to data/config.json.
Fixes#86
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Closes#59. The command was already implemented but not advertised in
!help output or the README command table, so users assumed it was missing.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The repo URL was pointing to the old `tsmusicbot.git` instead of the
actual repository name `teamspeak-music-bot.git`. Fixed both occurrences
(方式二 and 方式三 sections).
https://claude.ai/code/session_01VTscSE9PxD6qwF56WBMunQ
- Delete the top-of-file "dev 分支" warning block and the whole
"dev 分支最新变更" section. Content that was only a dev-branch
changelog is now folded into the new "更新日志" section.
- Reword the identity migration warning in the upgrade section so it
refers to the library version (0.1.x → 0.2.x) instead of a specific
dev-branch commit hash, and add a "how to tell if you need to
migrate" note for users on fresh installs.
- Remove "`dev` 分支已实现" phrasing from the TS6 FAQ entry.
- Add a new "更新日志" section before "致谢" that summarizes recent
changes in four buckets — protocol/stability, HTTP API hardening,
connection state consistency, and feature improvements — plus a
brief historical milestones block pointing at git log for full
history.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds a prominent warning block at the top of the "更新升级" section
explaining why identities generated by 0.1.0 are incompatible with
0.2.x's corrected P-256 DER encoding path, and how to migrate: clear
the identity column so the next start regenerates a fresh key.
Covers three scenarios:
- TS3 + old identity: mostly still works (TS3 is tolerant)
- TS6 + old identity: must clear — otherwise handshake hangs at
`received initivexpand2`
- After clearing: server groups must be re-granted to the new UID once
Also adds a back-reference at the end of the upgrade section so
readers skimming per-platform instructions don't miss the migration.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major bug fixes and corner-case hardening across the backend, plus a
comprehensive feature test suite. All 94 unit tests + 51 integration
tests pass against a local TS3 server.
Lifecycle & state consistency
-----------------------------
- Bug A: startBot() now wraps connect() in a 15s deadline. A hung TS
handshake no longer blocks the /start HTTP call forever; the failing
instance is torn down and the caller gets a clean 500.
- Bug B: executeCommand rejects audio-dispatching commands (play, add,
next, skip, prev, playlist, album, fm) when the bot is disconnected.
Config-only commands (vol, mode, clear, stop, queue, now, lyrics)
still work so the UI stays usable while offline.
- Bug C: the tsClient 'disconnected' handler always clears player state
now, even when connect() never completed. A separate disconnectEmitted
flag guards duplicate external event emission. Previously an orphaned
connect attempt that idle-timed-out would leave playing=true forever.
- resolveAndPlay re-checks this.connected AFTER the URL-resolve await so
a stop() during the network call can't spawn ffmpeg on a disconnected
bot.
- connect() throws if disconnect() fired during the handshake await,
preventing a concurrent stop from being overwritten by a late connected
flag flip.
- startBot always disconnects the outgoing BotInstance before creating
a replacement, covering the mid-handshake case where isConnected()
still returned false but the library client was live.
- startBot now reuses the stored identity so server groups granted to
the bot survive restarts (was regenerating a fresh UID each time).
WebSocket reliability
---------------------
- BotManager extends EventEmitter and emits 'botInstance' whenever a
new instance is created. websocket.ts listens and re-attaches its
stateChange / connected / disconnected listeners immediately, fixing
the bug where player-bar UI never updated until manual refresh.
- attachedBots map now stores the BotInstance reference and detaches
stale listeners when the instance is replaced. Safety-net interval
(5s) also reconciles to catch anything missed.
- removeBot emits 'botInstanceRemoved' -> WS broadcasts a new
{type:"botRemoved", botId} message. Client drops the bot from its
local store instead of showing it as permanently offline.
HTTP input validation
---------------------
- /volume rejects non-number, NaN, Infinity, and out-of-range values
with a proper 400 instead of a 200 OK wrapping a usage-text string.
- /mode rejects anything not in {seq, loop, random, rloop} with 400.
- /seek rejects NaN / Infinity / negative (previously NaN slipped
through typeof==="number" and poisoned seekOffset).
- /play-at validates index < queue.size() BEFORE stopping current
playback (was silently killing the current song on invalid input).
- /play, /add, /playlist, /play-by-id, /add-by-id, /play-playlist
all honour platform=youtube now (previously fell through to netease
and silently played the wrong platform).
YouTube made truly optional
---------------------------
- Lazy checkYtDlpAvailable() runs `yt-dlp --version` once, caches only
positive results so users can install yt-dlp mid-run and have it
picked up without a restart.
- getAuthStatus() returns loggedIn=false with nickname
"YouTube (yt-dlp not installed)" when the binary is missing. UI can
grey out YouTube instead of silently returning empty searches.
- findYtDlp() picks .exe on win32 and bare binary elsewhere.
- /auth/status?platform=youtube now routes to the YouTube provider
instead of falling through to NetEase and leaking the NetEase
user's nickname + avatar.
- /auth/cookie rejects platform=youtube with 400 instead of clobbering
the NetEase cookie entry.
- README documents yt-dlp install paths (bin/ local vs PATH) and adds
a dedicated "Optional: YouTube source" section.
Bot Selector UI
---------------
- New power button in each row of the dropdown with play-state-aware
styling: disabled + wait-cursor during API call, green highlight when
connected, greys out when the bot is offline.
- Dropdown always visible when >=1 bot exists, bigger font + padding.
Queue correctness
-----------------
- PlayQueue.remove(current) now decrements currentIndex so next() in
sequential mode advances to the shifted song. Previously removing
the currently-playing track silently skipped the next track because
current() falsely reported it as active and next() then incremented
past it.
Vote-skip hardening
-------------------
- cmdVote: needed threshold is Math.max(1, ceil(users/2)) so a single
voter in an empty channel can't unanimously pass a vote with
needed=0.
- resolveAndPlay clears voteSkipUsers on every new track load so votes
can't leak across songs via cmdPlay/cmdPlaylist/cmdAlbum/cmdFm paths.
cmdAdd parity
-------------
- cmdAdd auto-plays the newly-added song if the player was idle,
matching /api/player/:id/add-by-id behaviour. Previously add'ing to
an empty queue on a connected+idle bot silently enqueued without
starting playback.
Test suite
----------
- scripts/test_full_feature.py — 51 tests across 10 groups exercising
every HTTP endpoint, WebSocket broadcasts, all music providers, bot
lifecycle, disconnected-state corners, seek validation, input
validation, and the main race conditions. Captures and restores the
target bot's initial state. Resilient to TS3 anti-flood via retry
with exponential backoff. Runs against a real local TS3 server.
- scripts/test_rapid_cycle.py — Bugs A/B/C regressions
- scripts/test_corner_cases.py — disconnect-during-connect race, config
commands while disconnected, etc.
- scripts/test_more_corners.py — resolveAndPlay race, seek NaN
- scripts/test_power_button.py — E2E for the new power button
- scripts/test_bot_remove.py — E2E for WS botRemoved broadcast
- scripts/test_playbar.py — player bar auto-show regression (updated
to restore bot state on exit)
- scripts/test_multibot.py — two-bot concurrent playback monitor
- src/audio/queue.test.ts — 4 new vitest cases for remove() edge cases
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>