- New guest flag playCollection (default OFF), gates play-playlist/play-album
- Keeps playNow's non-destructive semantics intact (Play All clears the queue)
- Admin-toggleable in Settings → 游客模式; default-off, backward-compatible
- Frontend: gate the 播放全部 button on the flag + surface 403 as a toast
instead of failing silently (the silent-failure half of the issue)
Follow-up to the auto-pause fix: resume never fired when someone came back.
Root cause (verified live against a TS3 server): the full-client library's
command/response channel is dead whenever >=2 clients are connected anywhere on
the server — clientlist, channellist and channelclientlist ALL time out
(confirmed even with the two clients in different channels). So the moment a
listener returns is exactly the moment occupancy can no longer be queried, and
the query-based refreshOccupancy() can never observe the return -> no resume.
Event channelID is also unusable (library reads notify `cid` but enter-view
carries `ctid`, so it's always 0), so per-channel membership can't be derived
from events either.
Fix (minimal, asymmetric): keep PAUSE on the authoritative clientlist path
(reliable precisely because it only succeeds when the bot is alone on the
server — the only state pause should fire), and arm RESUME directly from the
clientEnter push event. Because the bot only auto-pauses while alone, the sole
way occupancy can return while autoPaused is set is a fresh connection, which
arrives reliably as clientEnter. New pure predicate shouldResumeOnReturn() +
_resumeIfReturning() resume iff autoPaused && paused; the resume branch routes
through handleOccupancy(1) and NEVER pauses (userCount>0), so a spurious enter
can only harmlessly resume. The bot's own enter at connect is a no-op
(autoPaused is already false).
This deliberately does NOT adopt a full event-tracked peer set: events don't
reliably seed clients already present when the bot joins, so a count-from-events
==0 would reintroduce the false-pause bug we just fixed, and reconcile can't
heal it (clientlist only works when alone). Pause must trust only the
authoritative query; resume can trust the event.
Net semantics: pause when the server is empty (bot alone), resume when someone
connects. Channel granularity is impossible with this library. UI copy updated
to say "服务器" instead of "频道", and the Settings toggle default corrected to
false to match the backend default. cmdVote intentionally left as-is.
Verified live: auto-paused bot + a real client connecting -> resume fires with
no clientlist call in the path; bot's own enter and not-auto-paused enters do
not resume. 311 unit tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Conflict resolution + cross-PR integration:
- player.ts: kept #88's POST /:botId/fm route AND gated it with
requirePermission('player.control') so the new control endpoint honors #80's
permission model (it was added without gating).
- bot.ts: kept #81's relocated /settings routes (the relocation fixes the GET
/settings shadow bug) and dropped #80's now-duplicate bottom copy; gated
POST /settings with requirePermission('bot.manage').
- Navbar.vue: composed #82's dedicated-link scope with #80's permission filter —
displayedBots is now the INTERSECTION (scope ∩ controllable allow-list).
- database.ts: kept BOTH new table sets (#87 favorite_playlists + #80
user_permissions/user_bot_access).
- bot.test.ts: updated to createRequireAuth(sessions, permissions) for #80's new
two-arg signature.
#80 review fixes (credential exposure / IDOR, adversarially verified):
- GET /:id/config now requires bot.manage + bot access AND redacts ts6ApiKey +
identity from the response (was readable by any authenticated member).
- GET /:id and GET /:id/avatar now require bot access (were ungated read oracles).
The checkbox @change was wired to saveIdleTimeout, which POSTed BOTH idleTimeoutMinutes
and autoPauseOnEmpty: toggling silently committed an unsaved idle edit, and an empty/
non-numeric idle field made the combined POST 400 (errors swallowed), leaving the
checkbox flipped but not persisted. Give the toggle its own saveAutoPause() sending only
the boolean; 保存 now sends only idleTimeoutMinutes.
Adds the missing case so role-change entries display in Chinese
instead of falling through to the generic key→target format.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
User reported that the edit-bot dialog had no avatar option (only
create-bot did). Reuses the same CustomAvatarRow component, which
auto-loads on mount and PUT/DELETEs on change. Each bot's avatar
is bound by botId — independent across bots.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds AvatarUpload to the create-bot form (PUT on new bot id after POST)
and a CustomAvatarRow per-bot in the profile-toggles section (GET on
mount, PUT/DELETE on user action with initializing guard).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Three small reliability fixes from re-auditing:
1. Playlist.vue used Promise.all, so a flaky /detail endpoint would
blank out the whole page even though /songs returned just fine.
Switch to allSettled and synthesize a stub playlist header from
the song list when only detail fails. User can still play the
playlist; just loses the description/cover.
2. sourceTabs.readAll: typeof null === 'object' AND typeof [] ===
'object', so a corrupted localStorage value (e.g. an array) would
be treated as a record and its missing keys would silently fall
back. Reject explicitly so the failure mode is "clean defaults"
instead of "wrong shape that almost works".
3. Settings.vue loadProfileConfig: a 200 response with empty/wrong
body would set profileConfigs[botId] to a falsy/wrong-shape value,
leaving the row stuck on "加载中..." (because the v-if uses
!profileConfigs[id]). Validate the shape; surface "响应格式异常"
so the retry link is reachable.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three small but real correctness fixes from auditing recent commits:
1. getPlayableSongIds returned an empty Set for both "endpoint failed"
and "succeeded but all unplayable" — the caller couldn't tell which.
Return Set | null now: null = error (fall through to sequential
retry), empty Set = authoritative "all unplayable" (short-circuit
to a clear message instead of wasting 20+ retries).
2. Web store: fetchHomeData unconditionally wrote lastFetchTime even
when every fetch rejected (network blip, server down). That cached
the failure for 5 minutes — user had to hard-reload to recover.
Now only commit lastFetchTime if at least one auth-status call
succeeded.
3. Settings profile section: if GET /profile failed, profileConfigs
stayed undefined and the row showed "加载中..." forever. Track a
per-bot error state and render an inline "加载失败 / 重试" link
so the user can recover without page reload.
Out of scope but documented:
- ein=29 hardcoded in fetchCollectedPlaylists (no pagination yet —
users with 30+ collected QQ playlists get truncated).
- /play-song single-failure UX (returns "Cannot play" message but
frontend ignores; needs a global toast/notification primitive).
- NetEase has no analogous batch precheck (could surface same
"click and wait silent" issue if user has region-restricted NetEase
playlists).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Each bot gets a collapsible card with 6 toggles for the TeamSpeak
profile features (avatar, description, nickname, away status, channel
description, now-playing chat message). Most relevant: lets the user
turn off "更新频道描述", which was triggering the "channel edited"
notification sound on every song change. Same goes for the now-playing
chat message.
The two toggles that broadcast a sound to other channel members are
flagged with an inline ⚠️ tag so users notice them.
Wires up to the existing GET/PUT /api/player/:botId/profile endpoints
(no backend changes). Optimistic update with revert on error. Mobile
breakpoint enlarges the switch to a 44x24 touch target.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Add mobile layout (mini player, bottom tab bar, responsive navbar), new
Library view, redesigned bot dropdown with action buttons, and centralize
colors/typography/shadows into CSS variables in variables.scss.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Implement BiliBiliProvider for video-as-audio playback using direct
BiliBili API calls (search, video info, DASH audio URL extraction).
Add QR code login support and cookie persistence. Update FFmpeg to
send Referer header for BiliBili CDN URLs. Extend platform union type
to "netease" | "qq" | "bilibili" across all interfaces. Add -b flag
for chat commands and B站 badge in web UI.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add play mode cycle button (seq/loop/random/rloop) to Player bar
- Wire GET /api/player/:botId/history to query database instead of returning empty array
- Pass database instance from server.ts to createPlayerRouter
- Add back navigation button to Playlist, Lyrics, History, Search, and Settings views
- SongCard already had dblclick-to-play (no change needed)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Auth router accepts CookieStore and persists cookies on login
- NeteaseProvider passes timestamp to prevent cached QR responses
- QR image from server used directly (qrimg field)
- Cookie saved to disk on confirmed QR scan
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- QR code generated client-side via qrcode library
- Auto-polls backend every 2s for scan status
- Shows waiting/scanned/confirmed/expired states
- Falls back to cookie paste method
- Auth status check on page load
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>