- addFavorite/removeFavorite now wrap axios in try/catch: a 409 (already favorited,
common on a stale heart) or 404 resyncs instead of throwing an unhandled promise
rejection; other errors surface a toast.
- fetchHomeData refreshes favorites BEFORE the TTL cache-return (was appended after
the early return, so warm-cache loads never refreshed); removed the now-redundant
trailing call. App.vue onMounted also hydrates favorites so deep-links to Search/
Playlist show correct hearts.
- favorites API: GET /check rejects non-string (array) query params with 400 instead
of a 500; POST defaults req.body to {} so a missing JSON body yields the intended 400.
- startFm() now refuses with 'Bot is not connected to TeamSpeak' before mutating the
queue, so POST /api/player/:id/fm can no longer wipe the queue and flip the bot into
FM mode while disconnected (the !fm chat command already had this guard).
- The /fm route's success detection also treats 'not connected' as a failure so the
toast type is correct.
- QQMusicProvider.setCookie() resets radarPage to 1 so a re-login with a different
account no longer inherits the previous account's radar pagination cursor.
no-referrer downgraded the Origin header to the literal "null" on same-origin non-GET requests (per the WHATWG Fetch "Append a request Origin header" algorithm), which the /api/* csrfOriginCheck then rejected with 403 "bad origin" — silently breaking QR login, cookie save, and every other WebUI POST/PUT/DELETE/PATCH (playback, bot management, user admin). /api/session/* was unaffected because it mounts before the CSRF gate, which is why WebUI login still worked.
same-origin keeps the real Origin on same-origin requests (CSRF passes) while still sending no Referer cross-origin, so B站/NetEase/QQ CDN cover thumbnails keep loading. Adds referrer-policy.test.ts pinning the policy and a csrf.test.ts case for the Origin: "null" rejection.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Every response now carries:
X-Frame-Options: DENY
Content-Security-Policy: frame-ancestors 'none'
Prevents the WebUI from being embedded in a third-party iframe.
Combined with the existing CSRF Origin-host check, this closes the
last meaningful UI-redress surface.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds an admin/member role to WebUI auth. /api/users and /api/audit
are now gated by a requireAdmin middleware; all other authenticated
endpoints accept both roles. Schema migration defaults all existing
users to admin to preserve access. POST /api/users defaults new users
to member; first-run setup always creates an admin. Adds PATCH
/api/users/:id/role with last-admin demotion and deletion guards.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Final review of caeef65 caught a stale-currentIndex bug in
/play-next-song and cmdPlayNext: when the player is idle but
queue.currentIndex >= 0 (natural end-of-track, or playNext gave
up after retries without queue.clear), addNext splices mid-queue
and playAt(size-1) jumps PAST the inserted song to whatever
was last. Capture the insertion slot before calling addNext and
promote that exact index instead.
Add a regression test covering the [a,b,c,d] queue with
currentIndex=1 case -- splice at 2 yields x at index 2, but
size-1 would point at d (index 4).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Mirror of !play / /play-song but uses queue.addNext to splice in at
currentIndex+1 instead of clearing the queue. Idle bot still starts
the song immediately. Adds 'playnext' / 'pn' to AUDIO_COMMANDS, the
command switch, and the help text.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Surface failures + tighten edges:
1. Toast for /play-song & /play-playlist failures. Backend now returns
{ok, message} (localized in Chinese to match the rest of the UI).
Store stashes a notification on ok=false; new Toast.vue mounted in
App.vue shows it for 3-5s then fades. Clicking the X dismisses
immediately. Sits above the player on desktop and above the mobile
tabbar on phones.
2. QQ collected playlists pagination. fcg_get_profile_order_asset.fcg
returns max 30 per call; we now loop using has_more / short-page
detection up to a 300-playlist hard cap. Single-call users (typical)
exit the loop on the first iteration so no extra requests.
3. getPlayableSongIds chunking. 100 mids per request keeps URL well
under 8KB; chunk-level errors are isolated so a transient blip on
one chunk doesn't poison the whole batch. Returns null only when
every chunk failed (caller falls back to sequential retry).
4. SourceTabs single-source mode now renders a small subdued "网易云"
or "QQ" label instead of vanishing entirely, so the user always
knows which platform's data they're looking at.
5. Hide the "我的歌单 N" count badge when N=0 — Home and Library no
longer show "我的歌单 0" with an empty grid.
6. Auth state change invalidates fetchHomeData cache. Previously, a
user who logged out as account A and into account B within 5
minutes would see A's playlists. Now we always re-check auth at
the top of fetchHomeData and bypass the TTL cache when authStatus
has changed.
Out of scope:
- NetEase analogous batch precheck (per request).
- 60s TS3 UDP idle disconnect — that's the bundled @honeybbq/teamspeak-
client UDP layer kicking when no server packet arrives in 60s. It's
baked in (constant `v=6e4`) and not exposed as an option, and root
cause is server-side or network-layer behavior we can't reach from
here.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three small but real correctness fixes from auditing recent commits:
1. getPlayableSongIds returned an empty Set for both "endpoint failed"
and "succeeded but all unplayable" — the caller couldn't tell which.
Return Set | null now: null = error (fall through to sequential
retry), empty Set = authoritative "all unplayable" (short-circuit
to a clear message instead of wasting 20+ retries).
2. Web store: fetchHomeData unconditionally wrote lastFetchTime even
when every fetch rejected (network blip, server down). That cached
the failure for 5 minutes — user had to hard-reload to recover.
Now only commit lastFetchTime if at least one auth-status call
succeeded.
3. Settings profile section: if GET /profile failed, profileConfigs
stayed undefined and the row showed "加载中..." forever. Track a
per-bot error state and render an inline "加载失败 / 重试" link
so the user can recover without page reload.
Out of scope but documented:
- ein=29 hardcoded in fetchCollectedPlaylists (no pagination yet —
users with 30+ collected QQ playlists get truncated).
- /play-song single-failure UX (returns "Cannot play" message but
frontend ignores; needs a global toast/notification primitive).
- NetEase has no analogous batch precheck (could surface same
"click and wait silent" issue if user has region-restricted NetEase
playlists).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Many users' QQ playlists (especially collected/subscribed ones) contain
a large fraction of songs that return result=104003 (region/copyright
restricted) for the current account. Sequential retry-skip wasted time
guessing — for the user's ACG古风 collected playlist, only 3 of 115
songs are actually streamable, so a 20-retry budget had < 50% chance
of finding a hit before giving up.
Add a getPlayableSongIds(ids) method to the QQ provider that calls the
upstream /getMusicPlay with a comma-separated batch of mids — the
wrapper resolves all of them in a single upstream call (~2-3s for 100+
songs). /play-playlist now duck-types this method and, when present,
filters the playlist down to playable songs before queueing.
Response message reports "Loaded N of M songs (rest are copyright/
region restricted)" so the user sees exactly what's happening instead
of guessing why the queue is short or playback didn't start.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The previous fix for "播放全部 没有反应" hooked into playNext but had
two problems:
1. Used !!queue.current() to detect success, which is always true
after queue.next() advanced — so the response message would lie
about playback starting even when all retries failed.
2. The default 3-retry budget is sized for "next song couldn't
resolve, skip it" cases. User-initiated playlist plays commonly
hit long contiguous runs of QQ 104003 songs in collected playlists
(entire ACG/古风 packs can be uniformly unstreamable in some
regions), so 3-4 attempts wasn't enough.
Make playNext return whether a song actually started, and accept a
maxRetries parameter. /play-playlist now uses 20 retries — high
enough to clear typical unplayable runs, bounded enough that fully
unstreamable playlists still surface a clear "none were playable"
message rather than hanging.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
QQ Music sometimes refuses to issue a play URL for individual songs
(upstream returns result=104003, "no copyright/payment"). The
/play-playlist endpoint only called resolveAndPlay once on the first
song, so when that one was 104003 the bot would sit silently with no
feedback — exactly what looked like "播放全部 没有反应".
Make BotInstance.playNext() public and call it as a fallback when the
first resolveAndPlay fails. playNext already has the 3-attempt
retry-skip used by trackEnd auto-advance, so we get the same
graceful skip behavior for explicit playlist plays.
Also tighten the response message so the user can tell when the bot
loaded songs but none were playable.
Single-song /play-song still returns "Cannot play" on failure (no
queue to advance through); UX surfacing of that goes in a follow-up.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The /playlist/:id/detail route was hardcoded to call the NetEase API
path /playlist/detail on whatever provider was selected. For QQ this
hit a non-existent path, so clicking into any QQ playlist showed
"歌单不存在或加载失败".
Replace the platform-specific hack in the route handler with a proper
getPlaylistDetail method on MusicProvider. Implement it for NetEase
(porting the existing /playlist/detail logic) and QQ (calling
/getSongListDetail and reading from response.cdlist[0]).
Pre-existing bug exposed by the QQ source tab.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The "复制专属链接" button silently failed on public-IP HTTP deployments
because navigator.clipboard requires a secure context. Now the link is
always revealed in a modal with a read-only input (select-all on focus),
so users can copy manually even when clipboard APIs and execCommand both
fail. The dialog still tries to auto-copy when possible.
Also adds a publicUrl config option that overrides window.location.origin
for link generation (useful behind reverse proxies / with custom domains),
exposed via GET /api/config/public-url, and a trustProxy flag so Express
honors X-Forwarded-* when fronted by nginx/Caddy/Cloudflare.
https://claude.ai/code/session_019FSX3S3UUcKEYWanYmoqUv
Add BotProfileManager that updates the bot's TeamSpeak presence when
songs change: album cover as avatar, song info in nickname, away status
toggled on stop/play. Each feature is independently configurable via
REST API and persisted to the database. Permission-safe — features that
fail due to insufficient server permissions are silently disabled until
reconnect. Description falls back to nickname display on TS3 (only
supported via TS6 HTTP Query).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major bug fixes and corner-case hardening across the backend, plus a
comprehensive feature test suite. All 94 unit tests + 51 integration
tests pass against a local TS3 server.
Lifecycle & state consistency
-----------------------------
- Bug A: startBot() now wraps connect() in a 15s deadline. A hung TS
handshake no longer blocks the /start HTTP call forever; the failing
instance is torn down and the caller gets a clean 500.
- Bug B: executeCommand rejects audio-dispatching commands (play, add,
next, skip, prev, playlist, album, fm) when the bot is disconnected.
Config-only commands (vol, mode, clear, stop, queue, now, lyrics)
still work so the UI stays usable while offline.
- Bug C: the tsClient 'disconnected' handler always clears player state
now, even when connect() never completed. A separate disconnectEmitted
flag guards duplicate external event emission. Previously an orphaned
connect attempt that idle-timed-out would leave playing=true forever.
- resolveAndPlay re-checks this.connected AFTER the URL-resolve await so
a stop() during the network call can't spawn ffmpeg on a disconnected
bot.
- connect() throws if disconnect() fired during the handshake await,
preventing a concurrent stop from being overwritten by a late connected
flag flip.
- startBot always disconnects the outgoing BotInstance before creating
a replacement, covering the mid-handshake case where isConnected()
still returned false but the library client was live.
- startBot now reuses the stored identity so server groups granted to
the bot survive restarts (was regenerating a fresh UID each time).
WebSocket reliability
---------------------
- BotManager extends EventEmitter and emits 'botInstance' whenever a
new instance is created. websocket.ts listens and re-attaches its
stateChange / connected / disconnected listeners immediately, fixing
the bug where player-bar UI never updated until manual refresh.
- attachedBots map now stores the BotInstance reference and detaches
stale listeners when the instance is replaced. Safety-net interval
(5s) also reconciles to catch anything missed.
- removeBot emits 'botInstanceRemoved' -> WS broadcasts a new
{type:"botRemoved", botId} message. Client drops the bot from its
local store instead of showing it as permanently offline.
HTTP input validation
---------------------
- /volume rejects non-number, NaN, Infinity, and out-of-range values
with a proper 400 instead of a 200 OK wrapping a usage-text string.
- /mode rejects anything not in {seq, loop, random, rloop} with 400.
- /seek rejects NaN / Infinity / negative (previously NaN slipped
through typeof==="number" and poisoned seekOffset).
- /play-at validates index < queue.size() BEFORE stopping current
playback (was silently killing the current song on invalid input).
- /play, /add, /playlist, /play-by-id, /add-by-id, /play-playlist
all honour platform=youtube now (previously fell through to netease
and silently played the wrong platform).
YouTube made truly optional
---------------------------
- Lazy checkYtDlpAvailable() runs `yt-dlp --version` once, caches only
positive results so users can install yt-dlp mid-run and have it
picked up without a restart.
- getAuthStatus() returns loggedIn=false with nickname
"YouTube (yt-dlp not installed)" when the binary is missing. UI can
grey out YouTube instead of silently returning empty searches.
- findYtDlp() picks .exe on win32 and bare binary elsewhere.
- /auth/status?platform=youtube now routes to the YouTube provider
instead of falling through to NetEase and leaking the NetEase
user's nickname + avatar.
- /auth/cookie rejects platform=youtube with 400 instead of clobbering
the NetEase cookie entry.
- README documents yt-dlp install paths (bin/ local vs PATH) and adds
a dedicated "Optional: YouTube source" section.
Bot Selector UI
---------------
- New power button in each row of the dropdown with play-state-aware
styling: disabled + wait-cursor during API call, green highlight when
connected, greys out when the bot is offline.
- Dropdown always visible when >=1 bot exists, bigger font + padding.
Queue correctness
-----------------
- PlayQueue.remove(current) now decrements currentIndex so next() in
sequential mode advances to the shifted song. Previously removing
the currently-playing track silently skipped the next track because
current() falsely reported it as active and next() then incremented
past it.
Vote-skip hardening
-------------------
- cmdVote: needed threshold is Math.max(1, ceil(users/2)) so a single
voter in an empty channel can't unanimously pass a vote with
needed=0.
- resolveAndPlay clears voteSkipUsers on every new track load so votes
can't leak across songs via cmdPlay/cmdPlaylist/cmdAlbum/cmdFm paths.
cmdAdd parity
-------------
- cmdAdd auto-plays the newly-added song if the player was idle,
matching /api/player/:id/add-by-id behaviour. Previously add'ing to
an empty queue on a connected+idle bot silently enqueued without
starting playback.
Test suite
----------
- scripts/test_full_feature.py — 51 tests across 10 groups exercising
every HTTP endpoint, WebSocket broadcasts, all music providers, bot
lifecycle, disconnected-state corners, seek validation, input
validation, and the main race conditions. Captures and restores the
target bot's initial state. Resilient to TS3 anti-flood via retry
with exponential backoff. Runs against a real local TS3 server.
- scripts/test_rapid_cycle.py — Bugs A/B/C regressions
- scripts/test_corner_cases.py — disconnect-during-connect race, config
commands while disconnected, etc.
- scripts/test_more_corners.py — resolveAndPlay race, seek NaN
- scripts/test_power_button.py — E2E for the new power button
- scripts/test_bot_remove.py — E2E for WS botRemoved broadcast
- scripts/test_playbar.py — player bar auto-show regression (updated
to restore bot state on exit)
- scripts/test_multibot.py — two-bot concurrent playback monitor
- src/audio/queue.test.ts — 4 new vitest cases for remove() edge cases
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
startBot creates a fresh BotInstance but the WS layer keyed its listener
map by bot.id, so ensureAllBotsAttached skipped the new object and
stateChange events were never broadcast — the player bar only appeared
after a manual refresh. BotManager now extends EventEmitter and emits
"botInstance" whenever a new bot object is created; websocket.ts stores
the bot reference, detaches on replacement, and subscribes to the event
for immediate wiring.
Also enlarges the bot selector (padding 10×20, font 16, min-height 44,
bigger dot/chevron/state icons, wider name) and adds Playwright repro
scripts for the player bar bug and navbar sizing check.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two issues fixed:
1. Cross-platform ffmpeg-static resolution: skip Windows .exe paths on Linux
and always fall back to "ffmpeg" instead of a known-bad path
2. Prevent trackEnd cascade when ffmpeg spawn fails — track consecutive
failures and stop after 3, suppressing trackEnd on spawn errors
https://claude.ai/code/session_013vHRF8BbDGjZLqheFS85Q6
- Global uncaughtException/unhandledRejection handlers in index.ts
- FFmpeg stdout/stderr stream error handlers in player.ts
- HTTP server and WebSocket server error handlers in server.ts
- Safe WebSocket broadcast with try-catch in websocket.ts
- Catch async errors from textMessage handler in instance.ts
- Reset voiceFramesSent counter on reconnect in client.ts
https://claude.ai/code/session_01EjpEsC2GCsvwbu4n3XC8EE
Implement BiliBiliProvider for video-as-audio playback using direct
BiliBili API calls (search, video info, DASH audio URL extraction).
Add QR code login support and cookie persistence. Update FFmpeg to
send Referer header for BiliBili CDN URLs. Extend platform union type
to "netease" | "qq" | "bilibili" across all interfaces. Add -b flag
for chat commands and B站 badge in web UI.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>