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Author SHA1 Message Date
TIANYAO ZHANG ecdb2d253e Merge pull request #60 from XuVIIJay/feat/forward-stack
随机播放模式双向可回溯
2026-05-12 22:23:35 +08:00
XuVIIJay 8860347bfe Update README.md 2026-05-12 00:04:20 +08:00
XuVIIJay beb99f1d8e Update README.md 2026-05-11 23:49:34 +08:00
XuVIIJay 63f1ced2bc feat(queue): add forwardStack for reversible prev/next navigation
In Random/RandomLoop modes, prev now records the current position
to a forwardStack, and next pops from it first. This ensures prev→next
navigation is fully reversible for any number of steps (up to 50).

Also rebuild playedIndices in prev() so songs reached via backward
navigation become available for random selection again.
2026-05-11 23:45:04 +08:00
saopig1andClaude Opus 4.7 fa6013d22e docs(commands): surface existing !remove <position> in help and README
Closes #59. The command was already implemented but not advertised in
!help output or the README command table, so users assumed it was missing.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-10 20:56:49 +08:00
3 changed files with 49 additions and 24 deletions

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+1
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@@ -253,6 +253,7 @@ sudo systemctl start tsmusicbot
| `!stop` | 停止播放并清空队列 |
| `!vol <0-100>` | 设置音量 |
| `!queue` | 查看播放队列 |
| `!remove <位置>` | 从队列中删除指定位置的歌曲(位置从 1 开始,见 `!queue`) |
| `!mode <seq\|loop\|random\|rloop>` | 切换播放模式 |
| `!playlist <歌单名或ID>` | 加载歌单(支持名称模糊搜索和 ID) |
| `!playlist -q <歌单名>` | 从 QQ 音乐搜索并加载歌单 |
+47 -24
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@@ -22,6 +22,7 @@ export class PlayQueue {
private mode: PlayMode = PlayMode.Sequential;
private playedIndices = new Set<number>();
private history: number[] = [];
private forwardStack: number[] = [];
private static readonly HISTORY_LIMIT = 50;
private pushHistory(idx: number): void {
@@ -100,12 +101,14 @@ export class PlayQueue {
this.currentIndex = -1;
this.playedIndices.clear();
this.history = [];
this.forwardStack = [];
}
play(): QueuedSong | null {
if (this.songs.length === 0) return null;
this.playedIndices.clear();
this.history = [];
this.forwardStack = [];
this.currentIndex = 0;
this.playedIndices.add(0);
return this.songs[0];
@@ -118,6 +121,7 @@ export class PlayQueue {
// shuffle from this point. History tracking is independent and
// unaffected by this clear.
this.playedIndices.clear();
this.forwardStack = [];
this.currentIndex = index;
this.playedIndices.add(index);
return this.songs[index];
@@ -139,32 +143,45 @@ export class PlayQueue {
this.currentIndex = (this.currentIndex + 1) % this.songs.length;
return this.songs[this.currentIndex];
}
case PlayMode.Random: {
const unplayed: number[] = [];
for (let i = 0; i < this.songs.length; i++) {
if (!this.playedIndices.has(i)) unplayed.push(i);
}
if (unplayed.length === 0) return null;
const nextIndex =
unplayed[Math.floor(Math.random() * unplayed.length)];
this.pushHistory(this.currentIndex);
this.currentIndex = nextIndex;
this.playedIndices.add(nextIndex);
return this.songs[nextIndex];
}
case PlayMode.Random:
case PlayMode.RandomLoop: {
if (this.songs.length === 1) {
// 优先回到前进栈记录的位置(prev 退回的歌)
if (this.forwardStack.length > 0) {
const target = this.forwardStack.pop()!;
if (target !== this.currentIndex) {
this.pushHistory(this.currentIndex);
this.currentIndex = target;
this.playedIndices.add(target);
return this.songs[target];
}
}
// 前进栈为空,走纯随机逻辑
if (this.mode === PlayMode.Random) {
const unplayed: number[] = [];
for (let i = 0; i < this.songs.length; i++) {
if (!this.playedIndices.has(i)) unplayed.push(i);
}
if (unplayed.length === 0) return null;
const nextIndex =
unplayed[Math.floor(Math.random() * unplayed.length)];
this.pushHistory(this.currentIndex);
this.currentIndex = 0;
return this.songs[0];
this.currentIndex = nextIndex;
this.playedIndices.add(nextIndex);
return this.songs[nextIndex];
} else {
if (this.songs.length === 1) {
this.pushHistory(this.currentIndex);
this.currentIndex = 0;
return this.songs[0];
}
let idx: number;
do {
idx = Math.floor(Math.random() * this.songs.length);
} while (idx === this.currentIndex);
this.pushHistory(this.currentIndex);
this.currentIndex = idx;
return this.songs[idx];
}
let idx: number;
do {
idx = Math.floor(Math.random() * this.songs.length);
} while (idx === this.currentIndex);
this.pushHistory(this.currentIndex);
this.currentIndex = idx;
return this.songs[idx];
}
}
}
@@ -172,13 +189,18 @@ export class PlayQueue {
prev(): QueuedSong | null {
if (this.songs.length === 0) return null;
// 记录当前位置到前进栈,供 next 优先返回
if (this.currentIndex >= 0 && this.forwardStack.length < PlayQueue.HISTORY_LIMIT) {
this.forwardStack.push(this.currentIndex);
}
// Preferred: pop from the back-stack so prev means "the song I
// actually played before this one," not "the previous array slot."
while (this.history.length > 0) {
const idx = this.history.pop()!;
if (idx >= 0 && idx < this.songs.length) {
this.currentIndex = idx;
this.playedIndices.add(idx);
this.playedIndices = new Set([...this.history, this.currentIndex]);
return this.songs[idx];
}
// Stale entry (song removed) — keep popping.
@@ -227,6 +249,7 @@ export class PlayQueue {
this.mode = mode;
this.playedIndices.clear();
this.history = [];
this.forwardStack = [];
if (this.currentIndex >= 0) {
this.playedIndices.add(this.currentIndex);
}
+1
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@@ -778,6 +778,7 @@ export class BotInstance extends EventEmitter {
`${p}stop — Stop and clear queue`,
`${p}vol <0-100> — Set volume`,
`${p}queue — Show queue`,
`${p}remove <pos> — Remove song at position (see ${p}queue)`,
`${p}mode <seq|loop|random|rloop> — Play mode`,
`${p}playlist <name or id> — Load playlist by name or ID`,
`${p}playlist -q <name or id> — Load playlist from QQ Music`,