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teamspeak-music-bot/docs/superpowers/plans/2026-04-27-fm-artist-playlist.md

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# FM Bug Fix + Artist Loop + Playlist Fuzzy Search — Implementation Plan
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
**Goal:** Fix FM audio dropout bug, add `!artist` command for artist-based loop playback, and support playlist name fuzzy search in `!playlist`.
**Architecture:** All changes stay within existing files. The FM fix adds auto-refill logic and a success-tracking mechanism in the player. Playlist search reuses the existing `provider.search()` API that already returns playlists. The `!artist` command is a new command method following the same pattern as `cmdPlay`/`cmdFm`.
**Tech Stack:** TypeScript, Node.js, ffmpeg-static, @honeybbq/teamspeak-client
---
## File Map
| File | Change | Purpose |
|------|--------|---------|
| `src/bot/instance.ts` | Modify | Add `isFmMode`, `refillFm()`, fix `cmdFm()`, modify `cmdPlaylist()`, add `cmdArtist()`, modify `playNext()` to trigger FM refill |
| `src/bot/commands.ts` | Modify | Register `artist` in PUBLIC_COMMANDS, update help text |
| `src/audio/player.ts` | Modify | Track healthy frame count, reset `consecutiveFailures` after sustained successful playback |
---
### Task 1: Fix FM — Track healthy playback in AudioPlayer
**Files:**
- Modify: `src/audio/player.ts:62-82` (add field)
- Modify: `src/audio/player.ts:243-261` (sendNextFrame — track healthy frames)
- [ ] **Step 1: Add healthy frame counter field**
In `src/audio/player.ts`, after the `consecutiveFailures` field (line ~80), add:
```typescript
private healthyFrames = 0;
private static readonly HEALTHY_FRAME_RESET = 50; // ~1 second of audio
```
- [ ] **Step 2: Track healthy frames and reset failures in sendNextFrame**
In `src/audio/player.ts`, in the `sendNextFrame()` method, after line 257 (`this.framesPlayed++;`), add:
```typescript
this.healthyFrames++;
if (this.healthyFrames >= AudioPlayer.HEALTHY_FRAME_RESET) {
this.consecutiveFailures = 0;
this.healthyFrames = 0;
}
```
- [ ] **Step 3: Reset healthyFrames in play() and stop()**
In `play()`, after `this.framesPlayed = 0;` (line ~95), add:
```typescript
this.healthyFrames = 0;
```
In `stop()`, after `this.framesPlayed = 0;` (line ~181), add:
```typescript
this.healthyFrames = 0;
```
- [ ] **Step 4: Commit**
```bash
git add src/audio/player.ts
git commit -m "fix(player): reset consecutiveFailures after sustained healthy playback"
```
---
### Task 2: Fix FM — Add auto-refill logic in BotInstance
**Files:**
- Modify: `src/bot/instance.ts:62-66` (add fields)
- Modify: `src/bot/instance.ts:557-573` (cmdFm)
- Modify: `src/bot/instance.ts:642-673` (playNext — add refill trigger)
- [ ] **Step 1: Add isFmMode field**
In `src/bot/instance.ts`, after `private profileManager: BotProfileManager;` (line ~66), add:
```typescript
private isFmMode = false;
```
- [ ] **Step 2: Add refillFm method**
In `src/bot/instance.ts`, before the `cmdVote` method (after `cmdFm`'s closing brace), add:
```typescript
private async refillFm(): Promise<void> {
if (!this.isFmMode || !this.neteaseProvider.getPersonalFm) return;
try {
const songs = await this.neteaseProvider.getPersonalFm();
if (songs.length === 0) return;
for (const song of songs) {
this.queue.add({ ...song, platform: "netease" });
}
this.logger.debug({ count: songs.length }, "FM queue refilled");
} catch (err) {
this.logger.error({ err }, "Failed to refill FM queue");
}
}
```
- [ ] **Step 3: Modify cmdFm to set isFmMode and use RandomLoop**
Replace the existing `cmdFm` method (lines 557-573) with:
```typescript
private async cmdFm(): Promise<string> {
if (!this.neteaseProvider.getPersonalFm) {
return "Personal FM is only available for NetEase Cloud Music";
}
const songs = await this.neteaseProvider.getPersonalFm();
if (songs.length === 0)
return "No FM songs available (need to login first)";
this.queue.clear();
for (const song of songs) {
this.queue.add({ ...song, platform: "netease" });
}
this.queue.setMode(PlayMode.RandomLoop);
this.isFmMode = true;
this.player.resetFailures();
const first = this.queue.play();
if (first) await this.resolveAndPlay(first);
this.emit("stateChange");
return `Personal FM started: ${first?.name ?? "unknown"} - ${first?.artist ?? ""}`;
}
```
- [ ] **Step 4: Modify playNext to trigger FM refill and check isFmMode**
In `playNext()`, replace the `else` branch (lines 665-668) that handles `queue.next() === null`:
```typescript
} else {
// FM mode: try to refill instead of stopping
if (this.isFmMode) {
await this.refillFm();
const refillNext = this.queue.next();
if (refillNext) {
const started = await this.resolveAndPlay(refillNext);
if (!started) {
this.player.stop();
this.profileManager.onSongChange(null).catch(() => {});
}
this.emit("stateChange");
} else {
this.player.stop();
this.profileManager.onSongChange(null).catch(() => {});
}
} else {
this.player.stop();
this.profileManager.onSongChange(null).catch(() => {});
}
}
```
Also add a proactive refill after successful advance. At the end of the `if (next)` block, after `this.emit("stateChange");` is handled outside the if/else, add this right after `resolveAndPlay` succeeds (inside the `if (next)` block, after the retry loop):
After the `if (!started)` block and before the closing `}` of `if (next)`, insert:
```typescript
// Proactive FM refill when running low
if (this.isFmMode && this.queue.size() - (this.queue.getCurrentIndex()) <= 3) {
this.refillFm().catch(err => this.logger.error({ err }, "Proactive FM refill failed"));
}
```
Wait — `this.emit("stateChange")` is outside the `if (next)` block. Let me re-read the original code structure...
The original `playNext()` structure is:
```
if (next) {
let started = await resolveAndPlay(next)
if (!started) { retry loop... }
if (!started) { stop }
} else {
stop
}
emit("stateChange")
```
So I need to add the proactive refill inside the `if (next)` block, right after `resolveAndPlay` succeeds. Let me write this more carefully:
```typescript
private async playNext(): Promise<void> {
if (this.isAdvancing || !this.connected) return;
this.isAdvancing = true;
try {
this.voteSkipUsers.clear();
const next = this.queue.next();
if (next) {
let started = await this.resolveAndPlay(next);
if (!started) {
for (let i = 0; i < 3 && this.connected; i++) {
const retry = this.queue.next();
if (!retry) break;
if (await this.resolveAndPlay(retry)) {
started = true;
break;
}
}
}
if (!started) {
this.player.stop();
this.profileManager.onSongChange(null).catch(() => {});
} else if (this.isFmMode && this.queue.size() - this.queue.getCurrentIndex() <= 3) {
// Proactive refill: when queue is running low, fetch more FM songs
this.refillFm().catch(err => this.logger.error({ err }, "Proactive FM refill failed"));
}
} else {
// Queue exhausted — in FM mode, refill instead of stopping
if (this.isFmMode) {
await this.refillFm();
const refillNext = this.queue.next();
if (refillNext) {
await this.resolveAndPlay(refillNext);
} else {
this.player.stop();
this.profileManager.onSongChange(null).catch(() => {});
}
} else {
this.player.stop();
this.profileManager.onSongChange(null).catch(() => {});
}
}
this.emit("stateChange");
} finally {
this.isAdvancing = false;
}
}
```
OK this is getting complex. Let me simplify the plan — I'll structure it more clearly.
Also I need to clear `isFmMode` when user issues stop/clear or manually plays something else.
- [ ] **Step 5: Clear isFmMode in stop/clear/play commands**
In `cmdStop()`, after `this.queue.clear();`, add:
```typescript
this.isFmMode = false;
```
In `cmdClear()` (same line), add:
```typescript
this.isFmMode = false;
```
In `cmdPlay()`, after `this.queue.clear();`, add:
```typescript
this.isFmMode = false;
```
In `cmdPlaylist()`, after `this.queue.clear();`, add:
```typescript
this.isFmMode = false;
```
In `cmdAlbum()`, after `this.queue.clear();`, add:
```typescript
this.isFmMode = false;
```
- [ ] **Step 6: Commit**
```bash
git add src/bot/instance.ts
git commit -m "fix: FM auto-refill to prevent audio dropout after initial batch"
```
---
### Task 3: Playlist Fuzzy Search
**Files:**
- Modify: `src/bot/instance.ts:524-539` (cmdPlaylist)
- [ ] **Step 1: Modify cmdPlaylist to support name search**
Replace the `cmdPlaylist` method (lines 524-539) with:
```typescript
private async cmdPlaylist(cmd: ParsedCommand): Promise<string> {
if (!cmd.args) return "Usage: !playlist <playlist name or ID>";
const provider = this.getProvider(cmd.flags);
// Determine if input is a numeric ID or a name search
const id = this.extractId(cmd.args);
const isNumericId = /^\d+$/.test(cmd.args.trim());
let playlistId: string;
if (isNumericId || id !== cmd.args) {
// Input is a numeric ID or URL containing an ID — use existing logic
playlistId = id;
} else {
// Name-based search
const result = await provider.search(cmd.args);
let playlists = result.playlists ?? [];
// Also search user's personal playlists if logged in
if (provider.getUserPlaylists) {
try {
const userPlaylists = await provider.getUserPlaylists();
const query = cmd.args.toLowerCase();
const matched = userPlaylists.filter(
p => p.name.toLowerCase().includes(query)
);
// Merge: public results first (API-ranked), then user matches
playlists = [...playlists, ...matched];
} catch {
// User playlists unavailable — continue with public results
}
}
if (playlists.length === 0)
return `No playlists found for: ${cmd.args}`;
playlistId = playlists[0].id;
}
const songs = await provider.getPlaylistSongs(playlistId);
if (songs.length === 0) return "Playlist is empty or not found";
this.queue.clear();
this.isFmMode = false;
for (const song of songs) {
this.queue.add({ ...song, platform: provider.platform });
}
const first = this.queue.play();
if (first) await this.resolveAndPlay(first);
this.emit("stateChange");
return `Loaded ${songs.length} songs. Now playing: ${first?.name ?? "unknown"}`;
}
```
- [ ] **Step 2: Update help text to reflect new usage**
In `cmdHelp()` (line ~633), change the playlist line from:
```
`${p}playlist <id> — Load playlist`
```
to:
```
`${p}playlist <name or id> — Load playlist by name or ID`
```
- [ ] **Step 3: Commit**
```bash
git add src/bot/instance.ts
git commit -m "feat: support playlist name fuzzy search in !playlist command"
```
---
### Task 4: Artist Loop Command
**Files:**
- Modify: `src/bot/commands.ts:8-11` (PUBLIC_COMMANDS)
- Modify: `src/bot/commands.ts:248-260` (AUDIO_COMMANDS in instance.ts — actually in instance.ts)
- Modify: `src/bot/instance.ts:244-314` (executeCommand switch + add cmdArtist)
Wait, AUDIO_COMMANDS is in instance.ts executeCommand. Let me check...
Actually looking back at instance.ts, the AUDIO_COMMANDS set is local to executeCommand. I don't need to add artist there since it will be handled in the switch.
- [ ] **Step 1: Register `artist` in PUBLIC_COMMANDS**
In `src/bot/commands.ts`, line 9, add `"artist"` to the PUBLIC_COMMANDS set:
```typescript
export const PUBLIC_COMMANDS = new Set([
"play", "add", "queue", "list", "now", "lyrics", "vote", "help",
"playlist", "album", "fm", "prev", "next", "skip", "pause", "resume",
"artist",
]);
```
- [ ] **Step 2: Add `artist` to the AUDIO_COMMANDS set in executeCommand**
In `src/bot/instance.ts`, in the `executeCommand` method, add `"artist"` to the AUDIO_COMMANDS set (line ~253):
```typescript
const AUDIO_COMMANDS = new Set([
"play", "add", "next", "skip", "prev", "playlist", "album", "fm",
"artist",
]);
```
- [ ] **Step 3: Add `artist` case to the switch in executeCommand**
In `src/bot/instance.ts`, after the `case "fm":` block (line ~300), add:
```typescript
case "artist":
return this.cmdArtist(cmd);
```
- [ ] **Step 4: Implement cmdArtist method**
Add the `cmdArtist` method in `src/bot/instance.ts`, after `cmdFm()`:
```typescript
private async cmdArtist(cmd: ParsedCommand): Promise<string> {
if (!cmd.args) return "Usage: !artist <artist name>";
const provider = this.getProvider(cmd.flags);
const result = await provider.search(cmd.args, 50);
if (result.songs.length === 0)
return `No results found for artist: ${cmd.args}`;
const query = cmd.args.toLowerCase();
let filtered = result.songs.filter(
s => s.artist.toLowerCase().includes(query)
);
// Fallback to unfiltered results if filtering drops everything
if (filtered.length === 0) {
filtered = result.songs.slice(0, 20);
}
this.queue.clear();
this.isFmMode = false;
for (const song of filtered) {
this.queue.add({ ...song, platform: provider.platform });
}
this.queue.setMode(PlayMode.Loop);
this.player.resetFailures();
const first = this.queue.play();
if (first) await this.resolveAndPlay(first);
this.emit("stateChange");
return `Artist mode: ${cmd.args} — ${filtered.length} songs loaded. Now playing: ${first?.name ?? "unknown"}`;
}
```
- [ ] **Step 5: Update help text**
In `cmdHelp()`, add the artist help line after the fm line:
```
`${p}artist <name> — Play songs by artist (loop)`
```
- [ ] **Step 6: Commit**
```bash
git add src/bot/commands.ts src/bot/instance.ts
git commit -m "feat: add !artist command for artist-based loop playback"
```
---
### Task 5: Type-check and verify
**Files:**
- All modified files
- [ ] **Step 1: Run type check**
```bash
cd /home/proxxy/project/teamspeak-music-bot && npm run typecheck
```
Expected: No errors.
- [ ] **Step 2: Verify command parsing**
```bash
cd /home/proxxy/project/teamspeak-music-bot && node --loader ts-node/esm -e "
const { parseCommand } = await import('./src/bot/commands.ts');
console.log(parseCommand('!artist 周杰伦', '!'));
console.log(parseCommand('!artist 周杰伦 -q', '!'));
console.log(parseCommand('!playlist 华语经典', '!'));
console.log(parseCommand('!playlist 123456', '!'));
"
```
Expected: All parse correctly; `artist` with args "周杰伦", `playlist` with args "华语经典" and "123456".
- [ ] **Step 3: Commit any fixes from type check**
```bash
git add -A && git commit -m "chore: type fixes from final verification"
```
(Only if there were issues)
---
### Self-Review Checklist
1. **Spec coverage:**
- FM bug fix → Tasks 1, 2 (healthy frame tracking + auto-refill)
- Playlist fuzzy search → Task 3
- Artist loop → Task 4
- Verification → Task 5
2. **No placeholders** — all steps have exact code.
3. **Type consistency:**
- `isFmMode: boolean` — used in cmdFm, cmdStop, cmdClear, cmdPlay, cmdPlaylist, cmdAlbum, playNext, refillFm ✓
- `refillFm(): Promise<void>` — called from cmdFm (indirectly via playNext trigger), playNext ✓
- `healthyFrames: number`, `HEALTHY_FRAME_RESET: 50` — used in play(), stop(), sendNextFrame() ✓